Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PeEse
King Arthur
Level 102
God Stats
0W - 2L
1,303 SR
Queue Stats
65W - 69L
1,466 Elo+
Solo
Medusa
Medusa
Simketom
Medusa
Level 88
God Stats
6W - 3L
1,409 SR
Queue Stats
364W - 364L
1,489 Elo+
Party 1
He Bo
He Bo
hipapaho
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 77
1,442 SR
1,491 Elo+

VS

Team Averages
Level 87
1,600 SR
1,448 Elo+
Persephone
Persephone
Josiemitsu
Persephone
Level 140
God Stats
2W - 0L
1,708 SR
Queue Stats
113W - 114L
1,431 Elo+
Solo
Ganesha
Ganesha
TurboKiller666
Ganesha
Level 65
God Stats
2W - 1L
1,519 SR
Queue Stats
29W - 24L
1,527 Elo+
Party 2
Olorun
Olorun
Vaksai
Olorun
Level 96
God Stats
4W - 2L
1,538 SR
Queue Stats
347W - 356L
1,488 Elo+
Solo
Thanatos
Thanatos
Xx-mirowe-xX
Thanatos
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 55L
1,238 Elo+
Solo
Anubis
Anubis
jamesredburn
Anubis
Level 87
God Stats
4W - 1L
1,733 SR
Queue Stats
293W - 257L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 5 / 7
8,627
863
8,157
17,278
16,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
 
Artio
14
1 / 4 / 7
7,485
749
3,757
15,054
17,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
PeEse
King Arthur
11
0 / 5 / 6
6,521
652
1,794
11,795
15,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Simketom
Medusa
16
5 / 4 / 5
8,153
815
13,677
10,135
4,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
hipapaho
He Bo
8
0 / 6 / 2
6,176
618
2,305
7,259
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Josiemitsu
Persephone
14
0 / 0 / 14
7,773
777
6,703
4,629
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 20
8,583
858
7,483
12,310
15,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Vaksai
Olorun
16
8 / 1 / 13
9,248
925
15,893
6,637
3,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Xx-mirowe-xX
Thanatos
14
5 / 5 / 12
8,490
849
6,011
10,581
5,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
16
11 / 3 / 11
10,049
1,005
17,408
9,986
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
10
Kills
24
24
Deaths
12
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
5
7
1.5
L
Artio
 
Artio
1
4
7
1.13
W
Persephone
Josiemitsu
Persephone
0
0
14
7
L
King Arthur
PeEse
King Arthur
0
5
6
0.6
L
Medusa
Simketom
Medusa
5
4
5
1.88
W
0
3
20
3.33
W
Olorun
Vaksai
Olorun
8
1
13
14.5
W
Thanatos
Xx-mirowe-xX
Thanatos
5
5
12
2.2
L
He Bo
hipapaho
He Bo
0
6
2
0.17
W
Anubis
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,690
Damage
53,498
61,521
Taken
44,143
57,156
Mitigated
33,638
15,236
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,157
2,574
2,221
3,862
17,278
16,262
0
12,808
4,442
10,133
0
L
Artio
 
Artio
3,757
527
1,775
4,423
15,054
17,535
0
10,667
4,372
12,048
0
W
Persephone
Josiemitsu
Persephone
6,703
453
572
1,148
4,629
2,178
1,040
1,164
3,465
22,081
0
L
King Arthur
PeEse
King Arthur
1,794
420
589
1,112
11,795
15,973
0
9,762
2,033
0
5,578
L
Medusa
Simketom
Medusa
13,677
4,260
271
968
10,135
4,806
172
9,698
437
0
27,828
W
7,483
410
689
1,701
12,310
15,733
514
3,389
8,865
11,909
0
W
Olorun
Vaksai
Olorun
15,893
9,446
3,146
3,386
6,637
3,915
3,283
2,684
3,953
25,478
0
W
Thanatos
Xx-mirowe-xX
Thanatos
6,011
1,027
591
3,636
10,581
5,256
0
3,716
6,865
0
10,973
L
He Bo
hipapaho
He Bo
2,305
946
0
15
7,259
2,580
123
4,509
2,750
5,077
0
W
Anubis
17,408
618
534
2,779
9,986
6,556
599
3,334
6,652
31,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
44,143
55
Minions Killed
119
0
Camps Cleared
0
799,105
Distance Traveled
869,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,627
863
4
0
0
182,620
0
L
Artio
7,485
749
9
1
0
181,493
0
W
Persephone
7,773
777
31
3
0
193,582
0
L
King Arthur
6,521
652
7
1
0
142,184
0
L
Medusa
8,153
815
25
3
0
175,362
0
W
Ganesha
8,583
858
0
0
0
155,611
0
W
Olorun
9,248
925
27
3
0
180,971
0
W
Thanatos
8,490
849
14
1
0
180,577
0
L
He Bo
6,176
618
10
1
0
117,446
0
W
Anubis
10,049
1,005
47
5
0
158,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role