Player Matchup

Serqet
Serqet
 
Serqet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RobloxChampion
Jormungandr
Level 118
God Stats
6W - 5L
1,698 SR
Queue Stats
446W - 415L
1,572 Elo+
Solo
Izanami
Izanami
WindEyeWilll
Izanami
Level 57
God Stats
14W - 7L
1,725 SR
Queue Stats
98W - 107L
1,446 Elo+
Solo
Achilles
Achilles
jetman101
Achilles
Level 144
God Stats
4W - 5L
1,551 SR
Queue Stats
176W - 192L
1,510 Elo+
Solo
Ix Chel
Ix Chel
tunas202
Ix Chel
Level 162
God Stats
12W - 5L
1,599 SR
Queue Stats
459W - 436L
1,479 Elo+
Solo
Team Averages
Level 128
1,615 SR
1,501 Elo+

VS

Team Averages
Level 105
1,476 SR
1,536 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Kendog92
Jing Wei
Level 159
God Stats
9W - 11L
1,806 SR
Queue Stats
295W - 294L
1,480 Elo+
Solo
Bakasura
Bakasura
Ninja-Evade
Bakasura
Level 146
God Stats
0W - 5L
1,150 SR
Queue Stats
183W - 156L
1,539 Elo+
Solo
Achilles
Achilles
Ottignies
Achilles
Level 87
God Stats
3W - 5L
1,549 SR
Queue Stats
101W - 81L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
PabloLeVrai
Jormungandr
Level 63
God Stats
2W - 3L
1,374 SR
Queue Stats
52W - 47L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
10 / 1 / 5
9,362
624
11,661
12,767
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
RobloxChampion
Jormungandr
13
4 / 1 / 5
8,932
595
8,923
10,574
6,075
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
WindEyeWilll
Izanami
14
1 / 3 / 1
8,635
576
7,905
12,229
4,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
jetman101
Achilles
12
1 / 2 / 4
7,029
469
5,454
14,386
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
tunas202
Ix Chel
14
3 / 2 / 6
8,634
576
10,259
7,712
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 3 / 2
7,698
513
11,335
9,940
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Kendog92
Jing Wei
12
2 / 3 / 3
7,184
479
7,168
12,935
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
Ninja-Evade
Bakasura
12
2 / 5 / 2
7,278
485
5,288
15,488
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Ottignies
Achilles
9
2 / 5 / 0
5,875
392
4,296
9,286
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
PabloLeVrai
Jormungandr
9
2 / 3 / 3
6,688
446
5,638
13,861
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
9
9
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
10
1
5
12.5
L
Kukulkan
 
Kukulkan
1
3
2
0.67
L
Jing Wei
Kendog92
Jing Wei
2
3
3
1.17
L
Bakasura
Ninja-Evade
Bakasura
2
5
2
0.6
L
Achilles
Ottignies
Achilles
2
5
0
0.4
L
Jormungandr
PabloLeVrai
Jormungandr
2
3
3
1.17
W
Jormungandr
RobloxChampion
Jormungandr
4
1
5
6.5
W
Izanami
WindEyeWilll
Izanami
1
3
1
0.5
W
Achilles
jetman101
Achilles
1
2
4
1.5
W
Ix Chel
tunas202
Ix Chel
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,202
Damage
33,725
57,668
Taken
61,510
31,612
Mitigated
28,977
16,074
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,661
2,145
0
2,042
12,767
5,315
494
3,445
9,141
0
58,708
L
Kukulkan
 
Kukulkan
11,335
894
0
1,325
9,940
3,826
0
3,535
5,643
75,475
0
L
Jing Wei
Kendog92
Jing Wei
7,168
5,314
0
3,584
12,935
4,066
0
2,240
9,953
0
45,883
L
Bakasura
Ninja-Evade
Bakasura
5,288
3,757
0
3,005
15,488
6,040
0
3,810
11,126
0
47,185
L
Achilles
Ottignies
Achilles
4,296
1,076
0
1,282
9,286
4,833
0
4,674
4,341
0
22,746
L
Jormungandr
PabloLeVrai
Jormungandr
5,638
1,792
466
3,751
13,861
10,212
0
4,229
8,812
19,977
0
W
Jormungandr
RobloxChampion
Jormungandr
8,923
1,806
0
3,729
10,574
6,075
0
2,199
7,812
54,874
0
W
Izanami
WindEyeWilll
Izanami
7,905
5,710
0
4,347
12,229
4,726
1,506
974
11,177
0
96,340
W
Achilles
jetman101
Achilles
5,454
968
0
2,529
14,386
12,686
76
6,259
7,838
0
29,028
W
Ix Chel
tunas202
Ix Chel
10,259
1,979
1,037
2,390
7,712
2,810
686
4,727
2,815
64,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
34,723
468
Minions Killed
366
0
Camps Cleared
0
1,428,836
Distance Traveled
1,355,338
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,362
624
83
6
0
347,801
2
L
Kukulkan
7,698
513
129
9
0
289,349
1
L
Jing Wei
7,184
479
78
5
0
285,093
0
L
Bakasura
7,278
485
98
7
0
300,435
0
L
Achilles
5,875
392
37
2
0
191,114
0
L
Jormungandr
6,688
446
24
2
0
289,347
4
W
Jormungandr
8,932
595
98
7
0
273,602
5
W
Izanami
8,635
576
149
10
0
251,790
0
W
Achilles
7,029
469
25
2
0
287,516
2
W
Ix Chel
8,634
576
113
8
0
268,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role