Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold I
LoFFaS
Eset
Gold I
Level 166
God Stats
3W - 1L
1,729 SR
Queue Stats
123W - 110L
1,784 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
Obnoxious Dan
Zhong Kui
Gold II
Level 187
God Stats
34W - 25L
1,577 SR
Queue Stats
216W - 216L
1,661 MMR
Solo
Ares
Ares
Gold II
andreago
Ares
Gold II
Level 181
God Stats
0W - 4L
1,552 SR
Queue Stats
155W - 161L
1,506 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 169
1,572 SR
1,590 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,525 SR
1,639 MMR
Ne Zha
Ne Zha
Silver I
Blckhunter
Ne Zha
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,600 MMR
Party 1
Thor
Thor
Silver I
GiraffeTheG
Thor
Silver I
Level 88
God Stats
1W - 0L
1,380 SR
Queue Stats
9W - 2L
1,681 MMR
Solo
Cthulhu
Cthulhu
Gold I
Vespidcrow
Cthulhu
Gold I
Level 178
God Stats
5W - 6L
1,530 SR
Queue Stats
97W - 81L
1,626 MMR
Solo
Nu Wa
Nu Wa
Silver I
almоstblackkid
Nu Wa
Silver I
Level 126
God Stats
2W - 0L
1,716 SR
Queue Stats
43W - 29L
1,635 MMR
Party 1
Skadi
Skadi
Gold II
fidjine72
Skadi
Gold II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 112L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
7 / 4 / 2
8,685
620
5,277
12,583
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
 
Izanami
13
2 / 5 / 1
7,809
558
5,823
11,915
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
LoFFaS
Eset
13
1 / 7 / 3
7,256
518
6,509
11,494
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Obnoxious Dan
Zhong Kui
13
0 / 1 / 0
7,444
532
7,305
11,901
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
11
1 / 3 / 5
6,882
492
6,303
16,302
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
JanusBakasuraAchilles

VS

Bans
KuzenboHe BoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blckhunter
Ne Zha
12
3 / 3 / 6
7,988
571
7,987
11,484
9,125
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
10 / 2 / 5
9,858
704
13,458
15,345
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Vespidcrow
Cthulhu
14
1 / 0 / 1
8,127
581
6,531
10,275
9,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 8
9,130
652
12,483
7,705
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
fidjine72
Skadi
14
2 / 5 / 1
8,490
606
7,981
12,217
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
20
20
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
7
4
2
2
L
Izanami
 
Izanami
2
5
1
0.5
W
Ne Zha
Blckhunter
Ne Zha
3
3
6
2
W
10
2
5
6.25
L
Eset
LoFFaS
Eset
1
7
3
0.36
L
Zhong Kui
Obnoxious Dan
Zhong Kui
0
1
0
0
W
Cthulhu
Vespidcrow
Cthulhu
1
0
1
1.5
W
4
2
8
4
L
Ares
1
3
5
1.17
W
Skadi
fidjine72
Skadi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,217
Damage
48,440
64,195
Taken
57,026
40,569
Mitigated
33,109
14,476
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,277
1,115
0
4,346
12,583
5,018
0
1,981
10,602
0
60,652
L
Izanami
 
Izanami
5,823
3,711
0
2,173
11,915
4,527
0
1,081
10,834
0
69,046
W
Ne Zha
Blckhunter
Ne Zha
7,987
2,214
0
2,405
11,484
9,125
0
5,130
6,234
0
30,345
W
13,458
5,363
0
5,598
15,345
6,788
0
4,245
11,002
0
78,958
L
Eset
LoFFaS
Eset
6,509
724
212
1,115
11,494
4,145
0
5,468
6,026
63,926
0
L
Zhong Kui
Obnoxious Dan
Zhong Kui
7,305
1,264
0
4,569
11,901
12,246
0
5,745
6,156
58,108
0
W
Cthulhu
Vespidcrow
Cthulhu
6,531
1,149
105
4,355
10,275
9,371
0
4,687
4,837
60,913
0
W
12,483
2,880
0
625
7,705
3,118
541
4,964
2,741
80,469
0
L
Ares
6,303
228
0
2,061
16,302
14,633
0
4,795
11,254
18,381
0
W
Skadi
fidjine72
Skadi
7,981
3,861
0
1,208
12,217
4,707
0
974
11,243
0
82,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
43,593
470
Minions Killed
475
0
Camps Cleared
0
1,426,001
Distance Traveled
1,453,111
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,685
620
100
7
0
324,030
1
L
Izanami
7,809
558
118
8
0
264,943
5
W
Ne Zha
7,988
571
31
2
0
312,309
0
W
Thor
9,858
704
115
8
0
329,266
0
L
Eset
7,256
518
109
8
0
270,386
2
L
Zhong Kui
7,444
532
120
9
0
237,119
4
W
Cthulhu
8,127
581
91
7
0
274,373
0
W
Nu Wa
9,130
652
131
9
0
278,974
0
L
Ares
6,882
492
23
2
0
329,523
10
W
Skadi
8,490
606
107
8
0
258,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role