Player Matchup

Sol
Sol
Blob_Blobber
Sol
Level 107
God Stats
316W - 303L
1,489 SR
Queue Stats
342W - 346L
1,406 Elo+
Solo
Horus
Horus
Cisxsco
Horus
Level 54
God Stats
30W - 36L
1,475 SR
Queue Stats
401W - 395L
1,458 Elo+
Solo
Jing Wei
Jing Wei
Demon_Pazzz
Jing Wei
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,404 Elo+
Solo
Team Averages
Level 65
1,488 SR
1,423 Elo+

VS

Team Averages
Level 102
1,562 SR
1,435 Elo+
Hera
Hera
EFINNEY0007
Hera
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
ILoveLizzos9343
Gilgamesh
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 257L
1,518 Elo+
Solo
Arachne
Arachne
RogueQuasar1860
Arachne
Level 82
God Stats
16W - 3L
1,685 SR
Queue Stats
49W - 54L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 2
12,487
780
21,404
20,720
8,128
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
Cisxsco
Horus
17
3 / 3 / 8
12,487
780
14,295
24,189
20,240
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jing Wei
Demon_Pazzz
Jing Wei
5
0 / 3 / 1
8,959
560
446
3,067
883
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
13,345
834
19,127
10,398
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ILoveLizzos9343
Gilgamesh
15
2 / 4 / 10
12,405
775
8,697
21,534
18,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 4
12,124
758
12,227
18,326
7,858
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
11
Kills
13
13
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
7
2
1.29
L
Horus
Cisxsco
Horus
3
3
8
2.33
L
Jing Wei
Demon_Pazzz
Jing Wei
0
3
1
0.17
W
6
3
3
2.5
W
Gilgamesh
ILoveLizzos9343
Gilgamesh
2
4
10
1.75
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
40,051
47,976
Taken
50,258
29,251
Mitigated
29,814
14,600
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,404
4,703
306
5,362
20,720
8,128
1,392
9,727
10,993
75,130
0
L
Horus
Cisxsco
Horus
14,295
6,191
2,294
6,440
24,189
20,240
335
8,797
15,336
0
51,366
L
Jing Wei
Demon_Pazzz
Jing Wei
446
354
0
198
3,067
883
0
925
2,142
0
3,685
W
19,127
4,334
0
2,165
10,398
3,386
1,706
6,016
4,382
86,726
0
W
Gilgamesh
ILoveLizzos9343
Gilgamesh
8,697
2,451
515
2,037
21,534
18,570
682
10,308
11,080
0
29,939
W
12,227
8,070
0
4,431
18,326
7,858
949
6,201
12,073
0
33,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
37,874
178
Minions Killed
158
0
Camps Cleared
0
620,067
Distance Traveled
842,977
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,487
780
95
6
0
247,171
0
L
Horus
12,487
780
73
5
0
329,613
0
L
Jing Wei
8,959
560
10
1
0
43,283
0
W
Hera
13,345
834
108
7
0
269,436
0
W
Gilgamesh
12,405
775
18
1
0
296,005
1
W
Arachne
12,124
758
32
2
0
277,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role