Player Matchup

Nemesis
Nemesis
Ashbringer-4
Nemesis
Level 152
God Stats
4W - 7L
1,341 SR
Queue Stats
376W - 354L
1,470 Elo+
Solo
Horus
Horus
DaB1ackDud3
Horus
Level 89
God Stats
6W - 7L
1,681 SR
Queue Stats
89W - 70L
1,536 Elo+
Solo
Tyr
Tyr
Freewaters-
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 135L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Remire__
Nu Wa
Level 45
God Stats
0W - 2L
1,246 SR
Queue Stats
51W - 68L
1,411 Elo+
Solo
Jing Wei
Jing Wei
YRNKAl
Jing Wei
Level 154
God Stats
9W - 5L
1,915 SR
Queue Stats
442W - 411L
1,574 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,486 Elo+

VS

Team Averages
Level 147
1,656 SR
1,492 Elo+
Anhur
Anhur
BlankStare9
Anhur
Level 155
God Stats
2W - 1L
1,753 SR
Queue Stats
604W - 551L
1,553 Elo+
Solo
Khepri
Khepri
Creaper76
Khepri
Level 146
God Stats
7W - 10L
1,441 SR
Queue Stats
237W - 225L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
IFFVI
Sun Wukong
Level 126
God Stats
13W - 11L
1,582 SR
Queue Stats
264W - 242L
1,524 Elo+
Solo
The Morrigan
The Morrigan
LxstDestruction
The Morrigan
Level 159
God Stats
25W - 30L
1,863 SR
Queue Stats
560W - 508L
1,472 Elo+
Solo
Thor
Thor
pwndbyjaven1
Thor
Level 147
God Stats
2W - 2L
1,641 SR
Queue Stats
19W - 16L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashbringer-4
Nemesis
11
0 / 5 / 3
6,503
465
5,763
16,284
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 2
7,427
531
5,054
17,304
13,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 2
6,201
443
4,255
14,482
13,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Remire__
Nu Wa
10
1 / 7 / 1
6,416
458
6,676
10,472
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
YRNKAl
Jing Wei
14
3 / 0 / 0
8,015
573
10,443
11,498
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,322
523
9,297
11,886
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Creaper76
Khepri
10
0 / 1 / 6
7,041
503
4,096
10,424
7,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
IFFVI
Sun Wukong
15
7 / 0 / 4
9,421
673
12,403
10,229
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
LxstDestruction
The Morrigan
13
4 / 1 / 7
8,183
585
11,707
7,636
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 5
8,953
640
9,403
11,945
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
18
18
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ashbringer-4
Nemesis
0
5
3
0.3
W
0
2
0
0
W
Khepri
Creaper76
Khepri
0
1
6
3
L
2
1
2
3
L
0
5
2
0.2
W
Sun Wukong
IFFVI
Sun Wukong
7
0
4
9
W
The Morrigan
LxstDestruction
The Morrigan
4
1
7
7.5
L
Nu Wa
Remire__
Nu Wa
1
7
1
0.21
L
Jing Wei
YRNKAl
Jing Wei
3
0
0
3
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
46,906
70,040
Taken
52,120
41,110
Mitigated
26,320
21,284
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ashbringer-4
Nemesis
5,763
2,469
0
3,109
16,284
5,826
0
2,699
13,585
0
56,339
W
9,297
4,685
0
2,270
11,886
3,553
818
360
11,526
0
65,767
W
Khepri
Creaper76
Khepri
4,096
320
1,616
2,113
10,424
7,190
0
1,539
8,885
20,696
0
L
5,054
1,755
2,790
6,202
17,304
13,888
1
4,712
12,592
0
18,611
L
4,255
1,069
0
3,426
14,482
13,484
0
1,570
12,912
0
33,028
W
Sun Wukong
IFFVI
Sun Wukong
12,403
3,384
0
2,503
10,229
7,709
154
535
9,694
0
76,442
W
The Morrigan
LxstDestruction
The Morrigan
11,707
2,510
0
1,250
7,636
2,946
255
1,988
5,604
47,907
5,725
L
Nu Wa
Remire__
Nu Wa
6,676
1,558
0
1,100
10,472
3,457
0
3,243
7,180
49,820
0
L
Jing Wei
YRNKAl
Jing Wei
10,443
8,487
0
4,657
11,498
4,455
0
1,167
10,331
0
77,673
W
9,403
3,102
0
1,230
11,945
4,922
0
2,237
9,708
0
78,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
40,920
375
Minions Killed
454
0
Camps Cleared
0
1,340,178
Distance Traveled
1,360,802
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,503
465
81
6
0
284,384
0
W
Anhur
7,322
523
102
7
0
217,378
0
W
Khepri
7,041
503
22
2
0
293,196
2
L
Horus
7,427
531
17
1
0
279,859
4
L
Tyr
6,201
443
58
4
0
293,421
3
W
Sun Wukong
9,421
673
121
9
0
268,162
0
W
The Morrigan
8,183
585
91
7
0
282,845
0
L
Nu Wa
6,416
458
81
6
0
225,349
0
L
Jing Wei
8,015
573
138
10
0
257,165
3
W
Thor
8,953
640
118
8
0
299,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role