Player Matchup

Freya
Freya
AkulinEgor2008
Freya
Level 76
God Stats
1W - 2L
1,585 SR
Queue Stats
48W - 28L
1,722 Elo+
Solo
Odin
Odin
Hanna-Chris
Odin
Level 127
God Stats
1W - 3L
1,474 SR
Queue Stats
163W - 186L
1,381 Elo+
Party 1
Jing Wei
Jing Wei
Kemuél
Jing Wei
Level 71
God Stats
0W - 1L
1,709 SR
Queue Stats
33W - 32L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
Luca08
Kuzenbo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Solo
Apollo
Apollo
Uehwa
Apollo
Level 107
God Stats
1W - 3L
1,430 SR
Queue Stats
156W - 174L
1,385 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,464 Elo+

VS

Team Averages
Level 122
1,434 SR
1,425 Elo+
Raijin
Raijin
Jellytots5880
Raijin
Level 159
God Stats
17W - 20L
1,482 SR
Queue Stats
916W - 943L
1,398 Elo+
Solo
Ganesha
Ganesha
M4NUM4NYL
Ganesha
Level 139
God Stats
3W - 4L
1,400 SR
Queue Stats
285W - 287L
1,510 Elo+
Solo
Merlin
Merlin
ZeuSix
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
guncel-fisek
Zhong Kui
Level 157
God Stats
20W - 19L
1,286 SR
Queue Stats
3,303W - 3,410L
1,397 Elo+
Solo
Ullr
Ullr
xXZshahXx
Ullr
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 97L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
8,782
732
11,794
11,891
5,108
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 6 / 11
9,347
779
6,291
18,614
20,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Kemuél
Jing Wei
16
3 / 8 / 5
9,230
769
13,375
15,698
7,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Luca08
Kuzenbo
16
2 / 5 / 6
8,227
686
8,980
15,164
24,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Uehwa
Apollo
15
3 / 7 / 6
9,314
776
8,390
13,049
5,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 16
10,637
886
15,753
9,300
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
M4NUM4NYL
Ganesha
18
1 / 3 / 24
11,143
929
9,662
22,439
31,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
ZeuSix
Merlin
18
9 / 2 / 12
11,079
923
17,678
9,039
5,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
guncel-fisek
Zhong Kui
19
8 / 4 / 14
11,093
924
16,924
15,897
23,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
17
7 / 4 / 11
10,481
873
7,864
11,291
6,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
108
14
Kills
31
31
Deaths
16
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
L
2
6
11
1.25
W
6
3
16
4.67
L
Jing Wei
Kemuél
Jing Wei
3
8
5
0.69
L
Kuzenbo
Luca08
Kuzenbo
2
5
6
1
W
Ganesha
M4NUM4NYL
Ganesha
1
3
24
4.33
L
Apollo
Uehwa
Apollo
3
7
6
0.86
W
Merlin
ZeuSix
Merlin
9
2
12
7.5
W
Zhong Kui
guncel-fisek
Zhong Kui
8
4
14
3.75
W
Ullr
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,830
Damage
67,881
74,416
Taken
67,966
62,839
Mitigated
72,112
14,374
Healing
24,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,794
2,694
953
2,716
11,891
5,108
0
9,514
2,277
18,830
0
L
6,291
1,759
1,855
2,954
18,614
20,944
0
14,315
3,741
0
19,008
W
15,753
1,069
867
2,078
9,300
5,429
688
4,523
4,641
36,113
0
L
Jing Wei
Kemuél
Jing Wei
13,375
9,654
436
744
15,698
7,102
0
13,198
2,480
0
22,905
L
Kuzenbo
Luca08
Kuzenbo
8,980
2,449
632
1,539
15,164
24,303
0
10,850
4,006
14,661
0
W
Ganesha
M4NUM4NYL
Ganesha
9,662
598
5,169
6,867
22,439
31,720
324
4,723
17,300
16,445
0
L
Apollo
Uehwa
Apollo
8,390
4,952
694
1,851
13,049
5,382
0
11,254
1,795
0
15,670
W
Merlin
ZeuSix
Merlin
17,678
1,253
663
822
9,039
5,232
1,466
3,567
5,204
34,819
0
W
Zhong Kui
guncel-fisek
Zhong Kui
16,924
1,226
1,433
4,423
15,897
23,393
1,004
3,782
11,751
35,721
0
W
Ullr
7,864
3,116
265
1,810
11,291
6,338
3,611
3,905
7,162
0
21,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
54,433
99
Minions Killed
175
0
Camps Cleared
0
1,021,336
Distance Traveled
1,156,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,782
732
13
1
0
193,237
0
L
Odin
9,347
779
34
3
0
203,852
0
W
Raijin
10,637
886
42
4
0
214,532
0
L
Jing Wei
9,230
769
22
2
0
197,537
0
L
Kuzenbo
8,227
686
10
1
0
236,895
0
W
Ganesha
11,143
929
1
0
0
251,896
0
L
Apollo
9,314
776
20
2
0
189,815
0
W
Merlin
11,079
923
47
4
0
244,227
0
W
Zhong Kui
11,093
924
55
5
0
238,538
0
W
Ullr
10,481
873
30
3
0
206,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role