Player Matchup

Bastet
Bastet
 
Bastet
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FlowGamesHD
Sol
Level 42
God Stats
7W - 5L
1,177 SR
Queue Stats
73W - 63L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
Johxitro
Sun Wukong
Level 151
God Stats
3W - 0L
1,832 SR
Queue Stats
92W - 100L
1,466 Elo+
Party 2
Surtr
Surtr
Kenvas04
Surtr
Level 104
God Stats
1W - 0L
1,621 SR
Queue Stats
41W - 42L
1,480 Elo+
Party 2
Charon
Charon
Ky0shir0s
Charon
Level 109
God Stats
1W - 3L
1,623 SR
Queue Stats
35W - 47L
1,426 Elo+
Party 2
Team Averages
Level 115
1,551 SR
1,490 Elo+

VS

Team Averages
Level 129
1,558 SR
1,548 Elo+
Thor
Thor
Cordovil_36
Thor
Level 125
God Stats
10W - 12L
1,476 SR
Queue Stats
285W - 268L
1,499 Elo+
Party 1
Neith
Neith
JΩhn
Neith
Level 146
God Stats
0W - 1L
1,677 SR
Queue Stats
13W - 14L
1,730 Elo+
Solo
Eset
Eset
NaveSilva
Eset
Level 145
God Stats
1W - 1L
1,563 SR
Queue Stats
412W - 397L
1,491 Elo+
Party 1
Ullr
Ullr
Raven_Feels
Ullr
Level 140
God Stats
41W - 39L
1,572 SR
Queue Stats
238W - 241L
1,554 Elo+
Solo
Ares
Ares
pablodelucas
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 113L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 0 / 1
5,927
593
6,471
7,574
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 0 / 2
7,200
720
8,424
7,325
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Johxitro
Sun Wukong
11
3 / 0 / 3
6,415
642
3,508
8,263
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Kenvas04
Surtr
11
0 / 0 / 2
6,847
685
3,058
5,882
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
Ky0shir0s
Charon
10
2 / 0 / 7
6,671
667
4,791
4,621
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,847
485
3,045
8,187
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
JΩhn
Neith
9
0 / 4 / 0
5,371
537
4,586
8,985
3,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
10
0 / 2 / 0
5,418
542
2,814
6,509
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,791
579
2,161
6,444
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 0
5,010
501
1,599
7,340
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
1
3.5
L
0
1
0
0
W
5
0
2
6
W
Sun Wukong
Johxitro
Sun Wukong
3
0
3
4.5
L
Neith
JΩhn
Neith
0
4
0
0
W
Surtr
Kenvas04
Surtr
0
0
2
1
W
Charon
Ky0shir0s
Charon
2
0
7
5.5
L
Eset
0
2
0
0
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
14,205
33,665
Taken
37,465
16,283
Mitigated
15,590
15,417
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,471
1,246
0
2,855
7,574
2,863
0
2,265
5,309
0
38,615
L
3,045
355
0
882
8,187
2,826
0
1,595
6,592
0
28,333
W
8,424
5,038
0
5,754
7,325
2,627
160
367
6,958
58,656
0
W
Sun Wukong
Johxitro
Sun Wukong
3,508
604
0
3,423
8,263
4,017
57
684
7,579
0
37,477
L
Neith
JΩhn
Neith
4,586
2,562
0
3,079
8,985
3,371
255
6,649
2,336
0
40,068
W
Surtr
Kenvas04
Surtr
3,058
736
0
1,625
5,882
3,418
255
42
5,840
556
47,717
W
Charon
Ky0shir0s
Charon
4,791
824
0
1,760
4,621
3,358
0
1,117
3,504
16,476
0
L
Eset
2,814
262
256
718
6,509
2,015
327
867
5,642
47,453
0
L
2,161
865
0
993
6,444
2,455
38
186
6,258
0
39,706
L
1,599
61
0
1,149
7,340
4,923
53
4,104
3,236
7,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
26,437
324
Minions Killed
303
0
Camps Cleared
0
1,058,288
Distance Traveled
1,041,325
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,927
593
60
6
0
231,455
0
L
Thor
4,847
485
58
6
0
237,925
0
W
Sol
7,200
720
101
10
0
198,047
2
W
Sun Wukong
6,415
642
58
6
0
229,692
0
L
Neith
5,371
537
74
7
0
194,623
0
W
Surtr
6,847
685
90
9
0
193,334
1
W
Charon
6,671
667
15
2
0
205,760
5
L
Eset
5,418
542
89
9
0
196,032
0
L
Ullr
5,791
579
73
7
0
197,273
0
L
Ares
5,010
501
9
1
0
215,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role