Player Matchup

Pele
Pele
KillerGhost510
Pele
Level 26
God Stats
15W - 9L
1,536 SR
Queue Stats
46W - 45L
1,409 Elo+
Party 2
Athena
Athena
Lucky Lahi
Athena
Level 155
God Stats
5W - 4L
1,463 SR
Queue Stats
332W - 391L
1,458 Elo+
Party 2
Izanami
Izanami
Midnight_Siren_
Izanami
Level 105
God Stats
66W - 81L
1,450 SR
Queue Stats
139W - 161L
1,383 Elo+
Party 3
Sun Wukong
Sun Wukong
Wonderpet-Tuck
Sun Wukong
Level 78
God Stats
7W - 8L
1,427 SR
Queue Stats
58W - 74L
1,385 Elo+
Party 3
Discordia
Discordia
iPysces
Discordia
Level 116
God Stats
1W - 3L
1,298 SR
Queue Stats
195W - 226L
1,365 Elo+
Party 3
Team Averages
Level 96
1,435 SR
1,400 Elo+

VS

Team Averages
Level 58
1,537 SR
1,433 Elo+
Fenrir
Fenrir
ACTIGER924
Fenrir
Level 59
God Stats
1W - 0L
1,670 SR
Queue Stats
20W - 10L
1,526 Elo+
Party 1
Merlin
Merlin
Armanover9000
Merlin
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,340 Elo+
Party 1
Poseidon
Poseidon
Grayfulbustr
Poseidon
Level 68
God Stats
1W - 0L
1,696 SR
Queue Stats
24W - 20L
1,428 Elo+
Solo
Rama
Rama
XD dropps
Rama
Level 43
God Stats
1W - 1L
1,318 SR
Queue Stats
42W - 47L
1,418 Elo+
Solo
Sylvanus
Sylvanus
idk10101010
Sylvanus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,413
541
4,152
6,333
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Lucky Lahi
Athena
8
0 / 0 / 1
5,173
517
1,760
4,435
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 1 / 1
4,605
461
2,594
4,621
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Wonderpet-Tuck
Sun Wukong
9
3 / 5 / 0
5,781
578
6,064
10,564
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
iPysces
Discordia
8
1 / 4 / 2
4,930
493
3,746
4,694
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACTIGER924
Fenrir
11
5 / 2 / 0
6,623
662
7,463
10,624
6,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 0
6,166
617
3,680
5,367
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
Grayfulbustr
Poseidon
9
0 / 1 / 0
5,281
528
3,247
3,505
871
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rama
8
0 / 0 / 2
5,004
500
1,724
5,896
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
idk10101010
Sylvanus
8
1 / 0 / 0
5,236
524
2,229
8,136
4,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
10
10
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ACTIGER924
Fenrir
5
2
0
2.5
W
4
3
0
1.33
W
Poseidon
Grayfulbustr
Poseidon
0
1
0
0
L
2
0
0
2
L
Athena
Lucky Lahi
Athena
0
0
1
0.5
L
0
1
1
0.5
L
Sun Wukong
Wonderpet-Tuck
Sun Wukong
3
5
0
0.6
W
Rama
0
0
2
1
L
Discordia
iPysces
Discordia
1
4
2
0.5
W
Sylvanus
idk10101010
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,316
Damage
18,343
30,647
Taken
33,528
13,524
Mitigated
15,368
2,655
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ACTIGER924
Fenrir
7,463
3,505
0
6,522
10,624
6,370
0
48
10,496
0
36,279
W
3,680
231
0
0
5,367
1,749
378
1,699
3,440
29,009
0
W
Poseidon
Grayfulbustr
Poseidon
3,247
643
0
0
3,505
871
867
213
3,292
36,749
0
L
4,152
1,138
0
596
6,333
2,284
0
949
5,234
0
37,895
L
Athena
Lucky Lahi
Athena
1,760
434
0
1,081
4,435
2,888
0
2,302
2,025
14,629
0
L
2,594
1,707
0
115
4,621
1,558
112
3,650
971
0
28,215
L
Sun Wukong
Wonderpet-Tuck
Sun Wukong
6,064
2,235
0
288
10,564
5,513
125
50
10,514
0
30,505
W
Rama
1,724
1,620
0
1,999
5,896
1,886
175
2,068
3,672
0
25,401
L
Discordia
iPysces
Discordia
3,746
660
0
575
4,694
1,281
0
1,687
2,697
24,646
0
W
Sylvanus
idk10101010
Sylvanus
2,229
879
1,042
2,801
8,136
4,492
301
1,142
6,994
13,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,902
Gold Earned
28,310
215
Minions Killed
242
0
Camps Cleared
0
938,227
Distance Traveled
908,861
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,623
662
45
5
0
192,087
0
W
Merlin
6,166
617
74
7
0
187,192
0
W
Poseidon
5,281
528
70
7
0
151,619
0
L
Pele
5,413
541
59
6
0
217,891
1
L
Athena
5,173
517
24
2
0
208,824
2
L
Izanami
4,605
461
49
5
0
185,786
3
L
Sun Wukong
5,781
578
39
4
0
198,842
0
W
Rama
5,004
500
34
3
0
190,007
1
L
Discordia
4,930
493
44
4
0
126,884
0
W
Sylvanus
5,236
524
19
2
0
187,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role