Player Matchup

Loki
Loki
Lasergog
Loki
Level 46
God Stats
8W - 7L
1,410 SR
Queue Stats
65W - 71L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
Ozzybrg
Heimdallr
Level 36
God Stats
1W - 2L
1,428 SR
Queue Stats
23W - 23L
1,519 Elo+
Solo
Nox
Nox
Shwarzar
Nox
Level 141
God Stats
1W - 2L
1,481 SR
Queue Stats
136W - 135L
1,459 Elo+
Party 3
Achilles
Achilles
SnayZix
Achilles
Level 66
God Stats
5W - 8L
1,297 SR
Queue Stats
118W - 101L
1,540 Elo+
Party 2
Chang'e
Chang'e
koalatreehugger
Chang'e
Level 159
God Stats
3W - 3L
1,510 SR
Queue Stats
112W - 109L
1,534 Elo+
Party 3
Team Averages
Level 90
1,425 SR
1,495 Elo+

VS

Team Averages
Level 108
1,526 SR
1,510 Elo+
Mercury
Mercury
IrishWolfxx
Mercury
Level 157
God Stats
4W - 2L
1,195 SR
Queue Stats
268W - 300L
1,434 Elo+
Solo
Cupid
Cupid
elia1577xivi
Cupid
Level 88
God Stats
9W - 1L
1,661 SR
Queue Stats
97W - 92L
1,557 Elo+
Party 1
Shiva
Shiva
majed_ij55
Shiva
Level 116
God Stats
4W - 5L
1,303 SR
Queue Stats
169W - 167L
1,463 Elo+
Solo
Charon
Charon
pawx0493q
Charon
Level 89
God Stats
16W - 8L
1,706 SR
Queue Stats
94W - 84L
1,565 Elo+
Party 1
Ra
Ra
skyygras
Ra
Level 88
God Stats
16W - 6L
1,766 SR
Queue Stats
194W - 196L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 4 / 1
5,278
528
2,200
11,062
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Ozzybrg
Heimdallr
8
1 / 3 / 0
5,116
512
7,014
6,618
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,459
546
3,757
6,974
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SnayZix
Achilles
11
2 / 2 / 0
5,746
575
8,152
11,397
8,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 2
5,942
594
3,016
5,404
2,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IrishWolfxx
Mercury
10
3 / 2 / 3
5,954
595
4,176
9,466
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 5
5,750
575
5,121
6,276
2,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
11
3 / 1 / 1
6,690
669
7,598
11,652
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charon
pawx0493q
Charon
10
2 / 0 / 4
5,996
600
3,630
8,463
5,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 0 / 2
6,714
671
3,939
4,304
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
IrishWolfxx
Mercury
3
2
3
2.25
L
Loki
0
4
1
0.13
L
Heimdallr
Ozzybrg
Heimdallr
1
3
0
0.33
L
1
3
1
0.5
L
Achilles
SnayZix
Achilles
2
2
0
1
W
2
1
5
4.5
L
0
0
2
1
W
Shiva
3
1
1
3.5
W
Charon
pawx0493q
Charon
2
0
4
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
24,464
41,455
Taken
40,161
20,323
Mitigated
20,009
11,664
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
IrishWolfxx
Mercury
4,176
2,074
0
3,476
9,466
3,174
0
2,223
7,238
0
33,785
L
Loki
2,200
503
0
4,721
11,062
3,617
0
1,160
9,783
0
38,421
L
Heimdallr
Ozzybrg
Heimdallr
7,014
4,686
0
1,710
6,618
2,640
0
1,758
4,717
0
24,890
L
3,757
296
0
1,426
6,974
2,855
105
2,334
4,640
35,541
0
L
Achilles
SnayZix
Achilles
8,152
1,600
0
1,315
11,397
8,483
0
414
10,954
0
38,786
W
5,121
3,275
56
2,474
6,276
2,151
0
1,317
4,959
0
34,800
L
3,016
245
160
2,332
5,404
2,728
0
1,517
3,713
45,412
0
W
Shiva
7,598
1,036
0
1,195
11,652
7,054
0
28
11,624
0
50,025
W
Charon
pawx0493q
Charon
3,630
881
1,276
2,726
8,463
5,810
0
1,716
6,747
18,112
0
W
3,939
822
598
2,160
4,304
1,820
0
1,513
2,785
55,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
31,104
299
Minions Killed
348
0
Camps Cleared
0
1,083,040
Distance Traveled
1,155,332
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,954
595
54
5
0
257,394
0
L
Loki
5,278
528
66
7
0
231,293
0
L
Heimdallr
5,116
512
33
3
0
193,901
0
L
Nox
5,459
546
59
6
0
217,685
1
L
Achilles
5,746
575
52
5
0
231,385
0
W
Cupid
5,750
575
58
6
0
207,135
1
L
Chang'e
5,942
594
89
9
0
208,776
2
W
Shiva
6,690
669
89
9
0
223,881
2
W
Charon
5,996
600
24
2
0
224,951
0
W
Ra
6,714
671
123
12
0
241,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role