Player Matchup

Chaac
Chaac
 
Chaac
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DropBear9748
Hera
Level 125
God Stats
1W - 1L
1,318 SR
Queue Stats
82W - 97L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
KingkreemPi
Zhong Kui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,352 Elo+
Party 1
Serqet
Serqet
PANDAYCHICKEN
Serqet
Level 125
God Stats
3W - 2L
1,566 SR
Queue Stats
121W - 115L
1,442 Elo+
Solo
Cabrakan
Cabrakan
Smiteshejtan
Cabrakan
Level 47
God Stats
2W - 0L
1,697 SR
Queue Stats
249W - 276L
1,419 Elo+
Solo
Team Averages
Level 116
1,516 SR
1,442 Elo+

VS

Team Averages
Level 86
1,529 SR
1,511 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FurryAnimal
Hercules
Level 104
God Stats
3W - 3L
1,521 SR
Queue Stats
377W - 156L
1,661 Elo+
Solo
Kumbhakarna
Kumbhakarna
IronCrow3
Kumbhakarna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,441 Elo+
Party 2
Bacchus
Bacchus
KillerHK12
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,246 Elo+
Party 2
Nemesis
Nemesis
gousama2700
Nemesis
Level 108
God Stats
0W - 1L
1,626 SR
Queue Stats
14W - 14L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 3 / 12
8,948
895
11,687
11,795
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 3 / 14
9,501
950
19,631
6,875
3,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
KingkreemPi
Zhong Kui
15
2 / 3 / 12
8,507
851
13,041
10,112
9,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 12
8,729
873
9,942
7,305
5,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Smiteshejtan
Cabrakan
14
3 / 4 / 15
8,393
839
6,177
11,410
14,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 5 / 8
9,066
907
12,464
13,475
6,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
FurryAnimal
Hercules
16
6 / 2 / 6
8,948
895
8,313
13,692
15,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
IronCrow3
Kumbhakarna
13
0 / 6 / 9
7,057
706
4,891
15,860
13,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
KillerHK12
Bacchus
15
2 / 4 / 9
8,483
848
4,483
13,102
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
gousama2700
Nemesis
12
1 / 5 / 9
7,002
700
6,464
13,076
11,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
57
22
Kills
16
16
Deaths
22
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
12
4
L
Ao Kuang
 
Ao Kuang
7
5
8
2.2
W
6
3
14
4.33
L
Hercules
FurryAnimal
Hercules
6
2
6
4.5
L
Kumbhakarna
IronCrow3
Kumbhakarna
0
6
9
0.75
L
Bacchus
KillerHK12
Bacchus
2
4
9
1.63
W
Zhong Kui
KingkreemPi
Zhong Kui
2
3
12
2.67
W
5
3
12
3.67
W
Cabrakan
Smiteshejtan
Cabrakan
3
4
15
2.63
L
Nemesis
gousama2700
Nemesis
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,478
Damage
36,615
47,497
Taken
69,205
45,890
Mitigated
65,051
15,172
Healing
22,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,687
1,356
1,376
5,083
11,795
12,854
42
4,344
6,305
236
20,847
L
Ao Kuang
 
Ao Kuang
12,464
3,154
858
3,473
13,475
6,802
178
6,887
5,919
22,201
0
W
19,631
5,209
411
973
6,875
3,838
243
1,739
4,952
37,748
0
L
Hercules
FurryAnimal
Hercules
8,313
1,814
1,917
6,855
13,692
15,940
0
7,414
5,648
0
17,137
L
Kumbhakarna
IronCrow3
Kumbhakarna
4,891
379
2,729
1,459
15,860
13,495
0
9,297
5,861
12,308
0
L
Bacchus
KillerHK12
Bacchus
4,483
615
395
2,047
13,102
17,086
0
8,286
4,300
14,098
0
W
Zhong Kui
KingkreemPi
Zhong Kui
13,041
443
1,522
4,579
10,112
9,284
1,140
6,014
3,934
21,028
0
W
9,942
1,024
0
500
7,305
5,077
0
3,228
3,553
0
14,865
W
Cabrakan
Smiteshejtan
Cabrakan
6,177
590
120
608
11,410
14,837
0
5,582
4,892
10,162
0
L
Nemesis
gousama2700
Nemesis
6,464
1,800
427
2,415
13,076
11,728
136
6,178
6,120
0
10,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
40,556
102
Minions Killed
86
0
Camps Cleared
0
923,078
Distance Traveled
966,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,948
895
11
1
0
204,921
0
L
Ao Kuang
9,066
907
33
3
0
186,283
0
W
Hera
9,501
950
43
4
0
182,634
0
L
Hercules
8,948
895
24
2
0
202,579
0
L
Kumbhakarna
7,057
706
6
1
0
192,835
0
L
Bacchus
8,483
848
13
1
0
192,389
0
W
Zhong Kui
8,507
851
17
2
0
178,034
0
W
Serqet
8,729
873
23
2
0
197,754
0
W
Cabrakan
8,393
839
8
1
0
159,735
0
L
Nemesis
7,002
700
10
1
0
192,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role