Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ASquiggs40
Sun Wukong
Level 121
God Stats
6W - 1L
1,758 SR
Queue Stats
265W - 247L
1,535 Elo+
Solo
Freya
Freya
Messyken
Freya
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
273W - 271L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
RobbySin
Kuzenbo
Level 141
God Stats
3W - 0L
1,140 SR
Queue Stats
177W - 152L
1,578 Elo+
Solo
Jormungandr
Jormungandr
xXOmnusXx
Jormungandr
Level 128
God Stats
5W - 5L
1,492 SR
Queue Stats
332W - 355L
1,509 Elo+
Solo
Team Averages
Level 127
1,478 SR
1,522 Elo+

VS

Team Averages
Level 108
1,539 SR
1,450 Elo+
Achilles
Achilles
 
Achilles
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Fauntlx
Neith
Level 127
God Stats
2W - 4L
1,592 SR
Queue Stats
326W - 306L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
IMPULSZE916
Kukulkan
Level 148
God Stats
16W - 13L
1,572 SR
Queue Stats
670W - 687L
1,464 Elo+
Solo
Cliodhna
Cliodhna
LILJoeyyy
Cliodhna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,273 Elo+
Solo
Xing Tian
Xing Tian
Princess
Xing Tian
Level 127
God Stats
8W - 9L
1,531 SR
Queue Stats
444W - 487L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 2 / 7
9,476
729
10,496
11,115
11,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ASquiggs40
Sun Wukong
17
4 / 1 / 10
9,782
752
12,814
17,613
18,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Messyken
Freya
17
3 / 0 / 11
9,993
769
10,996
9,088
4,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
RobbySin
Kuzenbo
15
2 / 2 / 11
9,819
755
7,874
18,044
23,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
xXOmnusXx
Jormungandr
17
2 / 3 / 9
10,461
805
12,491
17,379
11,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 4 / 5
8,540
657
12,178
14,659
24,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Fauntlx
Neith
14
1 / 3 / 5
8,112
624
17,515
10,582
5,433
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
IMPULSZE916
Kukulkan
18
2 / 0 / 4
9,617
740
18,896
3,661
2,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
LILJoeyyy
Cliodhna
13
1 / 7 / 5
7,757
597
5,394
11,706
5,520
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Princess
Xing Tian
15
2 / 3 / 6
8,460
651
7,380
18,316
17,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
17
Kills
8
8
Deaths
17
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
7
4.75
L
Achilles
 
Achilles
2
4
5
1.13
W
Sun Wukong
ASquiggs40
Sun Wukong
4
1
10
9
L
Neith
Fauntlx
Neith
1
3
5
1.17
L
Kukulkan
IMPULSZE916
Kukulkan
2
0
4
4
L
Cliodhna
LILJoeyyy
Cliodhna
1
7
5
0.5
W
Freya
Messyken
Freya
3
0
11
8.5
L
Xing Tian
Princess
Xing Tian
2
3
6
1.67
W
Kuzenbo
RobbySin
Kuzenbo
2
2
11
3.75
W
Jormungandr
xXOmnusXx
Jormungandr
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,671
Damage
61,363
73,239
Taken
58,924
70,251
Mitigated
54,169
27,318
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,496
1,651
1,882
3,336
11,115
11,579
738
4,090
6,447
2,571
10,507
L
Achilles
 
Achilles
12,178
1,645
867
3,736
14,659
24,092
0
7,924
6,306
0
18,930
W
Sun Wukong
ASquiggs40
Sun Wukong
12,814
1,378
2,442
2,849
17,613
18,269
689
4,844
11,996
0
25,079
L
Neith
Fauntlx
Neith
17,515
7,934
0
2,890
10,582
5,433
0
4,462
5,888
0
31,423
L
Kukulkan
IMPULSZE916
Kukulkan
18,896
347
1,379
488
3,661
2,023
88
2,143
1,270
48,512
0
L
Cliodhna
LILJoeyyy
Cliodhna
5,394
710
766
769
11,706
5,520
0
6,511
5,195
0
12,983
W
Freya
Messyken
Freya
10,996
3,291
2,894
2,299
9,088
4,942
1,323
4,060
4,710
28,622
0
L
Xing Tian
Princess
Xing Tian
7,380
219
1,568
5,307
18,316
17,101
0
10,979
6,974
13,105
237
W
Kuzenbo
RobbySin
Kuzenbo
7,874
2,303
2,949
4,675
18,044
23,585
262
6,799
10,661
10,124
0
W
Jormungandr
xXOmnusXx
Jormungandr
12,491
1,866
1,071
2,921
17,379
11,876
1,195
5,346
11,182
38,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
42,486
146
Minions Killed
150
0
Camps Cleared
0
1,242,644
Distance Traveled
1,219,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,476
729
4
0
0
221,835
0
L
Achilles
8,540
657
12
1
0
252,072
0
W
Sun Wukong
9,782
752
24
2
0
271,533
0
L
Neith
8,112
624
31
2
0
211,595
0
L
Kukulkan
9,617
740
80
6
0
280,039
0
L
Cliodhna
7,757
597
17
1
0
218,835
0
W
Freya
9,993
769
50
4
0
253,659
0
L
Xing Tian
8,460
651
10
1
0
256,737
0
W
Kuzenbo
9,819
755
9
1
0
242,615
0
W
Jormungandr
10,461
805
59
5
0
253,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role