Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Anvux
Olorun
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 155L
1,526 Elo+
Solo
Bacchus
Bacchus
kevixulo7
Bacchus
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 41L
1,104 Elo+
Solo
Agni
Agni
krepin52
Agni
Level 123
God Stats
28W - 21L
1,443 SR
Queue Stats
1,118W - 1,119L
1,410 Elo+
Solo
Cliodhna
Cliodhna
striker3010
Cliodhna
Level 108
God Stats
20W - 8L
1,714 SR
Queue Stats
1,067W - 1,050L
1,439 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,396 Elo+

VS

Team Averages
Level 109
1,704 SR
1,463 Elo+
Charybdis
Charybdis
Shaka889
Charybdis
Level 127
God Stats
6W - 6L
1,684 SR
Queue Stats
111W - 124L
1,459 Elo+
Solo
Poseidon
Poseidon
Taschengelddieb2
Poseidon
Level 36
God Stats
5W - 6L
1,823 SR
Queue Stats
163W - 178L
1,359 Elo+
Solo
Geb
Geb
hectorrd
Geb
Level 128
God Stats
2W - 1L
1,865 SR
Queue Stats
466W - 474L
1,457 Elo+
Solo
Ne Zha
Ne Zha
iSinyz
Ne Zha
Level 108
God Stats
45W - 37L
1,536 SR
Queue Stats
545W - 520L
1,522 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 146
God Stats
633W - 575L
1,613 SR
Queue Stats
668W - 649L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 0 / 0
6,664
513
2,124
10,740
9,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Anvux
Olorun
13
6 / 1 / 1
7,974
613
7,877
5,262
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
kevixulo7
Bacchus
12
1 / 0 / 7
7,356
566
4,360
4,295
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
14
5 / 1 / 2
8,187
630
7,125
4,817
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
striker3010
Cliodhna
13
2 / 1 / 4
7,240
557
7,349
11,207
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Shaka889
Charybdis
11
0 / 2 / 0
6,319
486
2,278
7,776
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 5 / 0
6,622
509
3,162
10,030
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 4 / 1
6,297
484
3,836
10,820
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
iSinyz
Ne Zha
12
1 / 3 / 0
6,717
517
3,699
13,291
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 0 / 0
7,657
589
5,303
4,210
1,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
3
3
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
W
Olorun
Anvux
Olorun
6
1
1
6.5
L
Charybdis
Shaka889
Charybdis
0
2
0
0
L
1
5
0
0.2
L
1
4
1
0.38
L
Ne Zha
iSinyz
Ne Zha
1
3
0
0.33
W
Bacchus
kevixulo7
Bacchus
1
0
7
4.5
W
Agni
5
1
2
6
W
Cliodhna
striker3010
Cliodhna
2
1
4
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
18,278
36,321
Taken
46,127
21,652
Mitigated
21,017
10,791
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,124
178
0
3,177
10,740
9,147
0
5,131
5,464
0
45,132
W
Olorun
Anvux
Olorun
7,877
4,520
450
2,643
5,262
2,294
379
1,291
3,897
74,056
0
L
Charybdis
Shaka889
Charybdis
2,278
1,268
140
2,225
7,776
2,943
0
5,029
2,747
0
48,142
L
3,162
385
0
1,230
10,030
2,880
0
5,693
4,337
43,176
0
L
3,836
245
0
680
10,820
7,574
0
6,632
4,188
18,143
0
L
Ne Zha
iSinyz
Ne Zha
3,699
1,545
0
7,132
13,291
5,721
0
2,008
11,283
0
58,943
W
Bacchus
kevixulo7
Bacchus
4,360
717
0
1,851
4,295
4,228
0
863
3,342
14,781
0
W
Agni
7,125
495
0
920
4,817
1,647
144
1,854
2,963
63,720
0
W
Cliodhna
striker3010
Cliodhna
7,349
591
0
1,750
11,207
4,336
0
3,031
8,151
0
64,817
L
5,303
205
0
3,060
4,210
1,899
0
0
4,210
64,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
33,612
430
Minions Killed
413
0
Camps Cleared
0
1,279,411
Distance Traveled
1,208,910
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,664
513
74
6
0
235,344
0
W
Olorun
7,974
613
127
10
0
231,613
4
L
Charybdis
6,319
486
84
6
0
213,844
0
L
Poseidon
6,622
509
83
6
0
226,877
0
L
Geb
6,297
484
21
2
0
252,581
4
L
Ne Zha
6,717
517
94
7
0
290,183
0
W
Bacchus
7,356
566
18
1
0
270,484
0
W
Agni
8,187
630
116
9
0
241,249
2
W
Cliodhna
7,240
557
95
7
0
300,721
1
L
Anubis
7,657
589
131
10
0
225,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role