Player Matchup

Sobek
Sobek
DJmickyB
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,456 Elo+
Party 1
Sol
Sol
Dirty Exiles
Sol
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 58L
1,470 Elo+
Solo
Chiron
Chiron
FullmetalRuin
Chiron
Level 104
God Stats
1W - 0L
1,266 SR
Queue Stats
47W - 54L
1,474 Elo+
Party 1
Terra
Terra
RJJ0NES98
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,512 Elo+
Party 1
Atlas
Atlas
lovinghero
Atlas
Level 66
God Stats
5W - 2L
1,801 SR
Queue Stats
204W - 212L
1,462 Elo+
Solo
Team Averages
Level 111
1,513 SR
1,475 Elo+

VS

Team Averages
Level 120
1,547 SR
1,471 Elo+
Geb
Geb
ChrisBadley
Geb
Level 136
God Stats
8W - 3L
1,867 SR
Queue Stats
685W - 645L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
Kev The Phenom
Zhong Kui
Level 123
God Stats
0W - 1L
1,304 SR
Queue Stats
54W - 70L
1,394 Elo+
Solo
Terra
Terra
RedRussianTTV
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,432 Elo+
Solo
Danzaburou
Danzaburou
leDMsupreme
Danzaburou
Level 155
God Stats
10W - 7L
1,562 SR
Queue Stats
574W - 563L
1,479 Elo+
Solo
Anubis
Anubis
saintandsin
Anubis
Level 159
God Stats
1W - 7L
1,500 SR
Queue Stats
528W - 531L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DJmickyB
Sobek
12
2 / 1 / 8
7,389
924
2,692
7,967
7,562
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 2 / 5
8,415
1,052
10,629
9,388
4,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 10
7,604
951
10,657
6,436
3,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
RJJ0NES98
Terra
13
1 / 1 / 11
6,988
874
3,547
6,284
6,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
13
1 / 2 / 11
7,513
939
7,193
10,350
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,930
741
3,825
5,564
4,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Kev The Phenom
Zhong Kui
14
1 / 4 / 3
6,852
857
7,570
10,738
9,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
2,060
258
0
0
0
Danzaburou
leDMsupreme
Danzaburou
15
2 / 2 / 3
7,827
978
9,339
9,457
4,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
13
3 / 6 / 0
7,002
875
9,305
10,776
6,163
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
13
Kills
6
7
Deaths
13
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Sobek
DJmickyB
Sobek
2
1
8
6
W
6
2
5
4.25
W
3
1
10
8
L
Zhong Kui
Kev The Phenom
Zhong Kui
1
4
3
0.63
W
Terra
RJJ0NES98
Terra
1
1
11
6.5
L
0
0
0
0
L
Danzaburou
leDMsupreme
Danzaburou
2
2
3
1.75
W
Atlas
1
2
11
3.25
L
Anubis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,718
Damage
30,039
40,425
Taken
36,535
33,742
Mitigated
25,088
21,536
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,825
155
669
1,231
5,564
4,287
0
2,722
2,814
7,843
0
W
Sobek
DJmickyB
Sobek
2,692
170
811
3,076
7,967
7,562
102
3,349
4,527
7,454
0
W
10,629
4,075
587
4,443
9,388
4,822
458
5,725
3,663
25,970
0
W
10,657
4,043
1,717
2,182
6,436
3,289
965
3,811
2,613
0
21,387
L
Zhong Kui
Kev The Phenom
Zhong Kui
7,570
743
980
2,603
10,738
9,903
0
7,574
3,024
16,046
0
W
Terra
RJJ0NES98
Terra
3,547
254
4,479
2,669
6,284
6,510
216
2,520
3,764
5,984
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
leDMsupreme
Danzaburou
9,339
2,086
773
2,883
9,457
4,735
0
6,793
2,552
0
19,573
W
Atlas
7,193
2,378
562
1,010
10,350
11,559
31
5,383
4,967
13,214
0
L
Anubis
9,305
520
322
1,224
10,776
6,163
0
6,676
3,980
18,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
29,671
101
Minions Killed
74
0
Camps Cleared
0
740,256
Distance Traveled
551,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,930
741
4
1
0
107,918
0
W
Sobek
7,389
924
7
1
0
145,788
0
W
Sol
8,415
1,052
42
5
0
150,821
0
W
Chiron
7,604
951
27
3
0
137,583
0
L
Zhong Kui
6,852
857
25
3
0
151,522
0
W
Terra
6,988
874
10
1
0
147,613
0
L
Terra
2,060
258
0
0
0
0
0
L
Danzaburou
7,827
978
24
3
0
157,767
0
W
Atlas
7,513
939
15
2
0
158,451
0
L
Anubis
7,002
875
21
3
0
134,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role