Player Matchup

Sobek
Sobek
CremeFamily
Sobek
Level 124
God Stats
7W - 7L
1,746 SR
Queue Stats
148W - 122L
1,577 Elo+
Solo
Nemesis
Nemesis
LagoonGaming
Nemesis
Level 4
God Stats
0W - 3L
1,210 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 2
Zhong Kui
Zhong Kui
jkole318
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 137L
1,573 Elo+
Party 4
Izanami
Izanami
mx52014
Izanami
Level 119
God Stats
1W - 2L
1,288 SR
Queue Stats
153W - 137L
1,578 Elo+
Party 4
Ix Chel
Ix Chel
sheldonnk
Ix Chel
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,365 Elo+
Party 2
Team Averages
Level 86
1,449 SR
1,472 Elo+

VS

Team Averages
Level 148
1,530 SR
1,478 Elo+
Hercules
Hercules
AHandlessBot
Hercules
Level 153
God Stats
13W - 10L
1,531 SR
Queue Stats
167W - 118L
1,553 Elo+
Party 3
Janus
Janus
Cara undiio4141
Janus
Level 143
God Stats
3W - 1L
1,632 SR
Queue Stats
81W - 63L
1,502 Elo+
Party 3
Charybdis
Charybdis
Chelátucles
Charybdis
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 39L
1,281 Elo+
Party 1
Sylvanus
Sylvanus
Enurta
Sylvanus
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 57L
1,512 Elo+
Party 1
Anubis
Anubis
YamiProphecy
Anubis
Level 143
God Stats
12W - 8L
1,486 SR
Queue Stats
270W - 266L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,069
707
4,976
14,505
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
LagoonGaming
Nemesis
12
0 / 1 / 0
6,365
637
877
4,246
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
jkole318
Zhong Kui
13
1 / 2 / 0
6,922
692
5,198
7,562
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
mx52014
Izanami
13
0 / 2 / 1
6,773
677
6,947
7,921
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
sheldonnk
Ix Chel
15
0 / 0 / 0
7,662
766
6,199
4,996
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AHandlessBot
Hercules
14
0 / 0 / 7
7,424
742
5,192
6,964
8,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 2
8,210
821
9,568
4,019
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Chelátucles
Charybdis
15
3 / 0 / 2
8,015
802
6,993
4,901
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Enurta
Sylvanus
13
0 / 0 / 6
7,672
767
3,225
11,046
8,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
2 / 1 / 3
7,535
754
5,114
5,871
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
8
8
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
AHandlessBot
Hercules
0
0
7
3.5
W
3
0
2
4
W
Charybdis
Chelátucles
Charybdis
3
0
2
4
L
0
3
1
0.17
W
Sylvanus
Enurta
Sylvanus
0
0
6
3
L
Nemesis
LagoonGaming
Nemesis
0
1
0
0
W
Anubis
2
1
3
3.5
L
Zhong Kui
jkole318
Zhong Kui
1
2
0
0.5
L
Izanami
mx52014
Izanami
0
2
1
0.25
L
Ix Chel
sheldonnk
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,197
Damage
30,092
39,230
Taken
32,801
27,044
Mitigated
25,069
4,956
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AHandlessBot
Hercules
5,192
509
0
3,090
6,964
8,676
0
3,391
3,573
567
18,890
W
9,568
512
0
480
4,019
2,040
325
1,916
2,103
40,732
0
W
Charybdis
Chelátucles
Charybdis
6,993
3,769
0
2,040
4,901
2,373
2,451
1,852
2,980
0
31,383
L
4,976
208
0
2,212
14,505
12,997
0
6,880
7,625
11,992
0
W
Sylvanus
Enurta
Sylvanus
3,225
848
3,102
2,633
11,046
8,543
254
5,331
5,679
10,909
0
L
Nemesis
LagoonGaming
Nemesis
877
181
0
0
4,246
1,986
0
1,820
2,426
0
6,613
W
Anubis
5,114
169
0
1,677
5,871
3,437
70
3,889
1,890
25,250
0
L
Zhong Kui
jkole318
Zhong Kui
5,198
430
0
1,170
7,562
6,767
23
3,942
3,620
17,106
0
L
Izanami
mx52014
Izanami
6,947
2,957
0
594
7,921
2,945
346
4,475
3,330
0
26,173
L
Ix Chel
sheldonnk
Ix Chel
6,199
457
300
680
4,996
2,349
0
1,101
3,895
40,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
38,856
210
Minions Killed
230
0
Camps Cleared
0
998,060
Distance Traveled
1,084,356
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,424
742
31
3
0
241,298
0
W
Janus
8,210
821
81
8
0
227,304
2
W
Charybdis
8,015
802
72
7
0
214,003
5
L
Sobek
7,069
707
23
2
0
234,031
0
W
Sylvanus
7,672
767
21
2
0
207,452
1
L
Nemesis
6,365
637
14
1
0
190,096
0
W
Anubis
7,535
754
25
3
0
194,299
0
L
Zhong Kui
6,922
692
31
3
0
192,181
0
L
Izanami
6,773
677
54
5
0
167,030
0
L
Ix Chel
7,662
766
88
9
0
214,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role