Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
C13an
Bellona
Level 26
God Stats
0W - 2L
1,152 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Rama
Rama
GucciSkinny
Rama
Level 27
God Stats
0W - 1L
1,039 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Cerberus
Cerberus
StepSherpa
Cerberus
Level 24
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
itsswuigs
Nemesis
Level 49
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 2
Team Averages
Level 33
1,247 SR
1,373 Elo+

VS

Team Averages
Level 55
1,606 SR
1,451 Elo+
Aphrodite
Aphrodite
BabyGirl_TayTay7
Aphrodite
Level 33
God Stats
69W - 48L
1,560 SR
Queue Stats
132W - 125L
1,454 Elo+
Party 3
Shiva
Shiva
D2Versace
Shiva
Level 113
God Stats
10W - 3L
1,838 SR
Queue Stats
454W - 443L
1,468 Elo+
Party 3
Discordia
Discordia
ElipsisHero
Discordia
Level 57
God Stats
2W - 1L
1,488 SR
Queue Stats
127W - 106L
1,438 Elo+
Party 1
Sol
Sol
FrostinOnPeople
Sol
Level 45
God Stats
7W - 5L
1,499 SR
Queue Stats
54W - 61L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
JINXNugget
Tsukuyomi
Level 26
God Stats
9W - 3L
1,644 SR
Queue Stats
63W - 52L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 6 / 2
4,681
468
1,939
8,489
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
C13an
Bellona
8
0 / 2 / 0
4,462
446
1,944
7,810
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
1 / 6 / 0
4,487
449
4,325
7,158
2,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
StepSherpa
Cerberus
7
0 / 3 / 1
4,827
483
1,739
7,738
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
itsswuigs
Nemesis
10
3 / 2 / 0
5,732
573
3,267
8,329
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
9
1 / 1 / 6
5,973
597
1,925
5,216
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
D2Versace
Shiva
12
1 / 0 / 2
6,651
665
5,406
7,879
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ElipsisHero
Discordia
10
5 / 1 / 1
6,704
670
5,916
4,299
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 2
7,326
733
10,838
6,544
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JINXNugget
Tsukuyomi
11
4 / 1 / 3
6,640
664
5,540
7,691
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
19
19
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
2
0.17
W
Aphrodite
1
1
6
4
L
Bellona
C13an
Bellona
0
2
0
0
W
Shiva
D2Versace
Shiva
1
0
2
2
W
Discordia
ElipsisHero
Discordia
5
1
1
5.5
W
8
1
2
9
L
1
6
0
0.17
W
Tsukuyomi
JINXNugget
Tsukuyomi
4
1
3
5.5
L
Cerberus
StepSherpa
Cerberus
0
3
1
0.17
L
Nemesis
itsswuigs
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
29,625
39,524
Taken
31,629
19,947
Mitigated
14,374
4,815
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,939
163
85
680
8,489
2,935
0
4,694
3,456
18,544
0
W
Aphrodite
1,925
602
1,274
3,044
5,216
2,890
187
624
4,592
18,313
0
L
Bellona
C13an
Bellona
1,944
538
0
1,125
7,810
7,034
0
579
7,231
0
16,527
W
Shiva
D2Versace
Shiva
5,406
809
0
1,753
7,879
5,252
102
0
7,879
0
40,276
W
Discordia
ElipsisHero
Discordia
5,916
333
0
1,186
4,299
1,220
414
820
3,479
32,865
0
W
10,838
5,128
0
2,431
6,544
2,154
391
1,564
4,980
53,204
0
L
4,325
2,218
0
250
7,158
2,749
0
5,693
1,459
0
23,316
W
Tsukuyomi
JINXNugget
Tsukuyomi
5,540
1,197
0
1,073
7,691
2,858
0
719
6,972
0
55,062
L
Cerberus
StepSherpa
Cerberus
1,739
116
482
1,735
7,738
4,236
0
4,862
2,834
19,111
0
L
Nemesis
itsswuigs
Nemesis
3,267
1,707
0
458
8,329
2,993
0
2,395
5,826
0
34,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,189
Gold Earned
33,294
198
Minions Killed
296
0
Camps Cleared
0
1,039,626
Distance Traveled
1,020,472
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,681
468
31
3
0
215,885
1
W
Aphrodite
5,973
597
24
2
0
164,071
3
L
Bellona
4,462
446
26
3
0
196,062
0
W
Shiva
6,651
665
52
5
0
185,737
3
W
Discordia
6,704
670
62
6
0
203,663
0
W
Sol
7,326
733
90
9
0
201,236
0
L
Rama
4,487
449
36
4
0
191,190
1
W
Tsukuyomi
6,640
664
68
7
0
265,765
0
L
Cerberus
4,827
483
48
5
0
184,651
0
L
Nemesis
5,732
573
57
6
0
251,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role