Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
RuinationDrakon
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 120L
1,590 Elo+
Solo
Mulan
Mulan
SKYDARKLJ
Mulan
Level 198
God Stats
1W - 2L
1,589 SR
Queue Stats
33W - 45L
1,488 Elo+
Solo
Amaterasu
Amaterasu
TheGingras9
Amaterasu
Level 139
God Stats
3W - 4L
1,146 SR
Queue Stats
218W - 192L
1,533 Elo+
Solo
Zeus
Zeus
superswayin
Zeus
Level 126
God Stats
10W - 10L
1,594 SR
Queue Stats
756W - 769L
1,553 Elo+
Solo
Team Averages
Level 141
1,466 SR
1,533 Elo+

VS

Team Averages
Level 133
1,492 SR
1,540 Elo+
King Arthur
King Arthur
Admiral5358
King Arthur
Level 184
God Stats
0W - 2L
1,411 SR
Queue Stats
74W - 86L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
Cratour
Ah Puch
Level 153
God Stats
5W - 5L
1,469 SR
Queue Stats
341W - 311L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Genesis-_-1607
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Anhur
Anhur
IM71167
Anhur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,620 Elo+
Party 1
Charybdis
Charybdis
Swat x OFWGKTA
Charybdis
Level 157
God Stats
9W - 13L
1,578 SR
Queue Stats
1,226W - 1,224L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 1 / 15
9,906
901
9,501
9,880
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 2 / 13
9,934
903
15,812
11,022
6,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
SKYDARKLJ
Mulan
15
5 / 2 / 14
9,613
874
6,848
10,598
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
TheGingras9
Amaterasu
16
3 / 1 / 17
9,238
840
9,185
14,112
12,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 17
9,963
906
15,114
8,810
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Admiral5358
King Arthur
15
4 / 7 / 3
8,571
779
7,347
16,777
20,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Cratour
Ah Puch
15
2 / 3 / 2
8,260
751
15,839
12,035
6,695
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Genesis-_-1607
Aphrodite
10
0 / 8 / 2
6,496
591
1,718
10,340
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
IM71167
Anhur
13
1 / 5 / 4
7,301
664
4,286
9,838
4,315
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
Swat x OFWGKTA
Charybdis
14
1 / 3 / 6
7,536
685
8,461
9,590
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
26
Kills
8
8
Deaths
26
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
15
11.5
L
King Arthur
Admiral5358
King Arthur
4
7
3
0.79
L
Ah Puch
Cratour
Ah Puch
2
3
2
1
L
Aphrodite
Genesis-_-1607
Aphrodite
0
8
2
0.13
L
Anhur
IM71167
Anhur
1
5
4
0.6
W
9
2
13
7.75
W
Mulan
SKYDARKLJ
Mulan
5
2
14
6
L
Charybdis
Swat x OFWGKTA
Charybdis
1
3
6
1.33
W
Amaterasu
TheGingras9
Amaterasu
3
1
17
11.5
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,460
Damage
37,651
54,422
Taken
58,580
36,766
Mitigated
41,650
32,832
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,501
267
908
2,662
9,880
5,909
1,503
3,165
6,635
39,361
0
L
King Arthur
Admiral5358
King Arthur
7,347
318
932
2,254
16,777
20,297
0
10,911
5,367
0
14,855
L
Ah Puch
Cratour
Ah Puch
15,839
220
1,271
4,199
12,035
6,695
0
9,042
2,767
29,305
0
L
Aphrodite
Genesis-_-1607
Aphrodite
1,718
356
528
1,179
10,340
5,997
0
6,195
3,943
3,280
0
L
Anhur
IM71167
Anhur
4,286
2,377
347
629
9,838
4,315
0
7,585
1,991
0
10,728
W
15,812
964
12,062
5,242
11,022
6,383
692
4,243
6,703
22,058
0
W
Mulan
SKYDARKLJ
Mulan
6,848
1,044
755
1,952
10,598
9,040
830
3,070
7,464
0
10,702
L
Charybdis
Swat x OFWGKTA
Charybdis
8,461
2,803
1,158
2,455
9,590
4,346
0
6,384
3,136
0
21,482
W
Amaterasu
TheGingras9
Amaterasu
9,185
1,457
1,323
5,397
14,112
12,163
1,599
3,900
10,120
0
16,473
W
15,114
1,331
946
1,585
8,810
3,271
2,521
2,934
5,800
31,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,654
Gold Earned
38,164
152
Minions Killed
112
0
Camps Cleared
0
1,161,159
Distance Traveled
795,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,906
901
72
7
0
240,636
0
L
King Arthur
8,571
779
19
2
0
185,935
0
L
Ah Puch
8,260
751
39
4
0
201,229
0
L
Aphrodite
6,496
591
3
0
0
108,595
0
L
Anhur
7,301
664
13
1
0
150,999
0
W
Hel
9,934
903
15
1
0
241,571
0
W
Mulan
9,613
874
9
1
0
217,218
0
L
Charybdis
7,536
685
38
3
0
149,128
0
W
Amaterasu
9,238
840
19
2
0
282,220
0
W
Zeus
9,963
906
37
3
0
179,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role