Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Korussov40
Mulan
Level 121
God Stats
13W - 14L
1,582 SR
Queue Stats
291W - 316L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
QBI616
Erlang Shen
Level 125
God Stats
2W - 0L
1,757 SR
Queue Stats
111W - 112L
1,500 Elo+
Solo
King Arthur
King Arthur
Sunduc43
King Arthur
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
134W - 159L
1,504 Elo+
Solo
Zeus
Zeus
josedota123
Zeus
Level 128
God Stats
5W - 4L
1,582 SR
Queue Stats
228W - 238L
1,512 Elo+
Solo
Team Averages
Level 136
1,627 SR
1,498 Elo+

VS

Team Averages
Level 134
1,459 SR
1,514 Elo+
Tiamat
Tiamat
Direktorat
Tiamat
Level 117
God Stats
1W - 2L
1,297 SR
Queue Stats
408W - 365L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Harshmallow
Morgan Le Fay
Level 135
God Stats
3W - 1L
1,820 SR
Queue Stats
161W - 149L
1,552 Elo+
Solo
Thanatos
Thanatos
Kilgaros
Thanatos
Level 123
God Stats
1W - 5L
1,227 SR
Queue Stats
251W - 243L
1,559 Elo+
Solo
Medusa
Medusa
wickrabb
Medusa
Level 138
God Stats
1W - 2L
1,450 SR
Queue Stats
80W - 77L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
красныйперчик
Kuzenbo
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 115L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
9 / 1 / 12
10,138
1,014
16,276
9,338
4,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
10 / 2 / 11
9,609
961
12,852
12,121
10,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
QBI616
Erlang Shen
14
2 / 2 / 17
8,110
811
8,399
15,123
13,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Sunduc43
King Arthur
15
2 / 2 / 16
8,901
890
7,327
13,361
13,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 14
7,826
783
7,553
11,246
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Direktorat
Tiamat
15
2 / 1 / 7
7,569
757
7,859
8,581
6,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Harshmallow
Morgan Le Fay
16
3 / 5 / 5
8,362
836
15,857
9,942
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Kilgaros
Thanatos
12
2 / 7 / 5
7,564
756
7,815
9,342
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
wickrabb
Medusa
14
1 / 5 / 7
7,683
768
7,196
11,885
4,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 4
8,126
813
7,908
16,001
22,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
23
Kills
10
10
Deaths
23
70
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
1
12
15
L
Tiamat
Direktorat
Tiamat
2
1
7
5.5
L
Morgan Le Fay
Harshmallow
Morgan Le Fay
3
5
5
1.1
L
Thanatos
Kilgaros
Thanatos
2
7
5
0.64
W
Mulan
10
2
11
7.75
W
Erlang Shen
QBI616
Erlang Shen
2
2
17
5.25
W
King Arthur
Sunduc43
King Arthur
2
2
16
5
W
0
3
14
2.33
L
Medusa
wickrabb
Medusa
1
5
7
0.9
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,407
Damage
46,635
61,189
Taken
55,751
47,127
Mitigated
42,737
20,606
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,276
1,210
1,316
1,933
9,338
4,681
1,053
4,766
4,362
35,462
0
L
Tiamat
Direktorat
Tiamat
7,859
315
1,076
2,017
8,581
6,270
0
3,613
4,644
14,097
0
L
Morgan Le Fay
Harshmallow
Morgan Le Fay
15,857
737
2,849
1,448
9,942
4,889
56
4,045
5,756
28,116
0
L
Thanatos
Kilgaros
Thanatos
7,815
814
229
1,305
9,342
3,996
0
4,586
4,613
0
10,512
W
Mulan
12,852
1,475
2,224
3,157
12,121
10,612
481
5,930
5,993
0
20,269
W
Erlang Shen
QBI616
Erlang Shen
8,399
2,398
913
2,470
15,123
13,514
546
6,932
7,829
0
15,223
W
King Arthur
Sunduc43
King Arthur
7,327
235
2,121
2,830
13,361
13,510
0
6,182
6,921
0
12,895
W
7,553
407
651
2,991
11,246
4,810
595
7,222
3,738
27,026
0
L
Medusa
wickrabb
Medusa
7,196
3,229
343
2,706
11,885
4,731
220
5,006
6,733
0
19,082
L
7,908
2,899
540
2,201
16,001
22,851
0
6,243
8,963
13,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,584
Gold Earned
39,304
152
Minions Killed
99
0
Camps Cleared
0
1,037,586
Distance Traveled
977,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,138
1,014
57
6
0
229,005
0
L
Tiamat
7,569
757
19
2
0
223,565
0
L
Morgan Le Fay
8,362
836
41
4
0
202,784
0
L
Thanatos
7,564
756
5
1
0
172,221
0
W
Mulan
9,609
961
25
3
0
201,668
0
W
Erlang Shen
8,110
811
15
2
0
202,713
0
W
King Arthur
8,901
890
12
1
0
202,902
0
W
Zeus
7,826
783
43
4
0
201,298
0
L
Medusa
7,683
768
20
2
0
195,013
0
L
Kuzenbo
8,126
813
14
1
0
184,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role