Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 285
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CyclicalName7
Baron Samedi
Level 153
God Stats
11W - 10L
1,465 SR
Queue Stats
790W - 732L
1,461 Elo+
Solo
King Arthur
King Arthur
Frozenisgod
King Arthur
Level 148
God Stats
6W - 9L
1,435 SR
Queue Stats
208W - 292L
1,479 Elo+
Party 1
Charon
Charon
Pokejoman
Charon
Level 161
God Stats
22W - 24L
1,467 SR
Queue Stats
184W - 247L
1,457 Elo+
Party 1
Arachne
Arachne
ju33manbob
Arachne
Level 128
God Stats
2W - 5L
1,123 SR
Queue Stats
138W - 206L
1,489 Elo+
Party 1
Team Averages
Level 175
1,398 SR
1,477 Elo+

VS

Team Averages
Level 92
1,481 SR
1,499 Elo+
Da Ji
Da Ji
Astro-Bunny1
Da Ji
Level 57
God Stats
0W - 1L
1,302 SR
Queue Stats
33W - 25L
1,534 Elo+
Solo
Yemoja
Yemoja
Cmoney547241
Yemoja
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 270L
1,474 Elo+
Solo
Artemis
Artemis
GOD OF MOBN
Artemis
Level 140
God Stats
3W - 2L
1,419 SR
Queue Stats
431W - 433L
1,535 Elo+
Party 2
Chang'e
Chang'e
Lyall13
Chang'e
Level 100
God Stats
4W - 2L
1,513 SR
Queue Stats
50W - 65L
1,428 Elo+
Party 2
Skadi
Skadi
MOBN VIPER
Skadi
Level 124
God Stats
15W - 8L
1,672 SR
Queue Stats
404W - 386L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 1 / 5
9,264
545
9,370
12,633
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CyclicalName7
Baron Samedi
15
3 / 1 / 6
9,002
530
11,651
11,293
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Frozenisgod
King Arthur
16
4 / 1 / 2
10,259
603
9,494
13,931
11,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
Pokejoman
Charon
13
3 / 2 / 8
9,014
530
8,643
11,617
10,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
ju33manbob
Arachne
15
4 / 2 / 5
9,343
550
4,879
13,851
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,615
448
7,366
14,518
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
9
0 / 3 / 0
6,140
361
3,033
9,173
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
GOD OF MOBN
Artemis
12
1 / 3 / 1
7,467
439
6,521
11,778
4,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Lyall13
Chang'e
15
1 / 3 / 0
8,529
502
6,482
16,502
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
14
2 / 3 / 2
8,750
515
11,399
14,737
6,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
7
7
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
5
6.5
L
3
6
2
0.67
L
Yemoja
0
3
0
0
W
Baron Samedi
CyclicalName7
Baron Samedi
3
1
6
6
W
King Arthur
Frozenisgod
King Arthur
4
1
2
5
L
Artemis
GOD OF MOBN
Artemis
1
3
1
0.5
L
Chang'e
Lyall13
Chang'e
1
3
0
0.33
L
Skadi
2
3
2
1
W
Charon
Pokejoman
Charon
3
2
8
3.5
W
Arachne
ju33manbob
Arachne
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
34,801
63,325
Taken
66,708
39,352
Mitigated
29,710
22,404
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,370
4,893
0
6,632
12,633
5,118
2,741
1,468
10,838
0
67,129
L
7,366
2,053
0
474
14,518
6,147
0
4,199
10,319
0
49,425
L
Yemoja
3,033
299
1,075
700
9,173
5,198
374
4,369
4,804
14,354
0
W
Baron Samedi
CyclicalName7
Baron Samedi
11,651
465
1,740
3,383
11,293
6,066
770
706
10,402
66,249
0
W
King Arthur
Frozenisgod
King Arthur
9,494
1,186
0
4,362
13,931
11,333
181
4,489
8,696
0
82,700
L
Artemis
GOD OF MOBN
Artemis
6,521
2,050
0
4,090
11,778
4,489
0
2,549
9,229
0
53,529
L
Chang'e
Lyall13
Chang'e
6,482
364
15
8,007
16,502
7,826
683
604
15,634
69,642
0
L
Skadi
11,399
2,905
0
2,550
14,737
6,050
463
8,420
6,317
0
77,506
W
Charon
Pokejoman
Charon
8,643
1,116
0
2,304
11,617
10,918
309
1,315
10,096
22,603
0
W
Arachne
ju33manbob
Arachne
4,879
2,913
0
3,983
13,851
5,917
353
880
12,929
0
75,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,882
Gold Earned
38,501
449
Minions Killed
421
0
Camps Cleared
0
1,594,266
Distance Traveled
1,437,389
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,264
545
100
6
0
286,032
4
L
Da Ji
7,615
448
75
4
0
353,480
1
L
Yemoja
6,140
361
23
1
0
242,788
0
W
Baron Samedi
9,002
530
112
7
0
318,156
2
W
King Arthur
10,259
603
122
7
0
281,606
0
L
Artemis
7,467
439
76
4
0
272,549
0
L
Chang'e
8,529
502
115
7
0
272,244
5
L
Skadi
8,750
515
132
8
0
296,328
5
W
Charon
9,014
530
19
1
0
335,140
3
W
Arachne
9,343
550
96
6
0
373,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role