Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DavoOCE
Erlang Shen
Level 155
God Stats
1W - 5L
1,300 SR
Queue Stats
261W - 245L
1,552 Elo+
Solo
Charybdis
Charybdis
DistinctTaste
Charybdis
Level 157
God Stats
12W - 16L
1,591 SR
Queue Stats
422W - 407L
1,506 Elo+
Solo
Ravana
Ravana
Jackaroo1
Ravana
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Maui
Maui
moxbot
Maui
Level 164
God Stats
35W - 45L
1,581 SR
Queue Stats
472W - 470L
1,561 Elo+
Solo
Team Averages
Level 146
1,494 SR
1,524 Elo+

VS

Team Averages
Level 144
1,405 SR
1,507 Elo+
Raijin
Raijin
Leoo
Raijin
Level 186
God Stats
8W - 8L
1,394 SR
Queue Stats
422W - 418L
1,522 Elo+
Solo
Jormungandr
Jormungandr
Noddy304
Jormungandr
Level 121
God Stats
8W - 15L
1,369 SR
Queue Stats
592W - 657L
1,449 Elo+
Party 1
Susano
Susano
YT-Klax
Susano
Level 187
God Stats
33W - 30L
1,536 SR
Queue Stats
877W - 885L
1,549 Elo+
Solo
Fenrir
Fenrir
aquariiuss_
Fenrir
Level 118
God Stats
2W - 6L
1,252 SR
Queue Stats
267W - 244L
1,565 Elo+
Solo
Danzaburou
Danzaburou
skyewascool
Danzaburou
Level 107
God Stats
15W - 19L
1,474 SR
Queue Stats
446W - 487L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 5 / 1
6,952
463
10,373
9,943
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
DavoOCE
Erlang Shen
14
1 / 2 / 0
7,579
505
2,712
12,800
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
DistinctTaste
Charybdis
15
4 / 2 / 0
9,356
624
8,139
14,678
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Jackaroo1
Ravana
13
0 / 0 / 0
7,251
483
8,723
11,117
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
moxbot
Maui
10
1 / 3 / 2
6,888
459
6,076
16,534
16,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Leoo
Raijin
15
1 / 1 / 9
8,738
583
11,715
8,389
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Noddy304
Jormungandr
14
0 / 0 / 1
8,584
572
7,794
13,475
11,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
YT-Klax
Susano
16
8 / 1 / 3
9,443
630
11,972
15,056
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
13
2 / 1 / 7
8,235
549
5,003
14,155
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Danzaburou
skyewascool
Danzaburou
13
1 / 3 / 1
8,128
542
8,828
10,425
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
12
12
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
1
0.1
L
Erlang Shen
DavoOCE
Erlang Shen
1
2
0
0.5
L
Charybdis
DistinctTaste
Charybdis
4
2
0
2
L
Ravana
Jackaroo1
Ravana
0
0
0
0
W
Raijin
Leoo
Raijin
1
1
9
5.5
W
Jormungandr
Noddy304
Jormungandr
0
0
1
0.5
W
Susano
YT-Klax
Susano
8
1
3
9.5
W
Fenrir
2
1
7
5.5
L
Maui
moxbot
Maui
1
3
2
0.67
W
Danzaburou
skyewascool
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,023
Damage
45,312
65,072
Taken
61,500
41,168
Mitigated
36,214
17,986
Healing
21,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,373
710
0
1,569
9,943
4,107
0
4,084
5,493
58,219
0
L
Erlang Shen
DavoOCE
Erlang Shen
2,712
756
0
2,385
12,800
7,014
0
2,619
10,088
0
70,601
L
Charybdis
DistinctTaste
Charybdis
8,139
5,423
0
8,317
14,678
6,277
982
496
14,156
0
91,212
L
Ravana
Jackaroo1
Ravana
8,723
2,237
0
3,180
11,117
7,159
160
7,419
3,698
0
57,958
W
Raijin
Leoo
Raijin
11,715
822
0
1,000
8,389
3,851
0
5,819
2,554
71,728
0
W
Jormungandr
Noddy304
Jormungandr
7,794
3,334
0
4,273
13,475
11,311
0
770
12,705
75,020
108
W
Susano
YT-Klax
Susano
11,972
4,555
0
9,274
15,056
6,930
0
4,565
10,359
0
85,919
W
Fenrir
5,003
1,458
0
5,019
14,155
10,499
0
4,391
9,568
0
23,555
L
Maui
moxbot
Maui
6,076
1,373
0
2,535
16,534
16,611
0
4,447
11,739
16,581
0
W
Danzaburou
skyewascool
Danzaburou
8,828
2,365
0
1,710
10,425
3,623
0
1,395
9,030
0
66,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
43,128
520
Minions Killed
513
0
Camps Cleared
0
1,547,865
Distance Traveled
1,552,648
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,952
463
104
7
0
283,674
0
L
Erlang Shen
7,579
505
116
8
0
353,429
1
L
Charybdis
9,356
624
183
12
0
267,310
0
L
Ravana
7,251
483
101
7
0
325,400
4
W
Raijin
8,738
583
136
9
0
287,129
2
W
Jormungandr
8,584
572
117
8
0
287,311
2
W
Susano
9,443
630
126
8
0
355,865
0
W
Fenrir
8,235
549
29
2
0
343,557
3
L
Maui
6,888
459
16
1
0
318,052
3
W
Danzaburou
8,128
542
105
7
0
278,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role