Player Matchup

Medusa
Medusa
Silver II
Cheddas
Medusa
Silver II
Level 129
God Stats
0W - 1L
1,320 SR
Queue Stats
15W - 20L
1,279 MMR
Solo
Bastet
Bastet
Silver II
CripplingDe
Bastet
Silver II
Level 125
God Stats
6W - 9L
1,509 SR
Queue Stats
208W - 216L
1,291 MMR
Solo
Athena
Athena
Bronze III
Darkメ情天
Athena
Bronze III
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 107L
1,276 MMR
Solo
Vulcan
Vulcan
Silver II
SpitefulQ
Vulcan
Silver II
Level 127
God Stats
3W - 6L
1,458 SR
Queue Stats
51W - 56L
1,440 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Veeesty 91
Zhong Kui
Silver I
Level 195
God Stats
0W - 7L
1,134 SR
Queue Stats
277W - 287L
1,001 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,384 SR
1,257 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,588 SR
1,259 MMR
Awilix
Awilix
Gold V
ArthurKi
Awilix
Gold V
Level 128
God Stats
28W - 27L
1,565 SR
Queue Stats
370W - 379L
1,458 MMR
Solo
Ravana
Ravana
Platinum V
Dgenerated
Ravana
Platinum V
Level 166
God Stats
4W - 2L
1,696 SR
Queue Stats
271W - 245L
1,476 MMR
Solo
Chiron
Chiron
Gold IV
NasthtyCanasthta
Chiron
Gold IV
Level 159
God Stats
56W - 63L
1,528 SR
Queue Stats
745W - 766L
1,235 MMR
Solo
Zeus
Zeus
Gold III
Raydhor
Zeus
Gold III
Level 48
God Stats
87W - 66L
1,565 SR
Queue Stats
133W - 126L
1,474 MMR
Solo
Cerberus
Cerberus
Silver IV
bubblegum390
Cerberus
Silver IV
Level 123
God Stats
8W - 4L
1,586 SR
Queue Stats
307W - 345L
652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cheddas
Medusa
19
4 / 6 / 2
11,654
530
20,054
20,733
9,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
20
1 / 4 / 2
11,847
539
11,044
23,777
10,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 3
9,713
442
5,908
22,797
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
SpitefulQ
Vulcan
16
2 / 5 / 2
10,187
463
14,874
15,523
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Veeesty 91
Zhong Kui
15
1 / 7 / 3
9,741
443
14,213
26,541
23,235
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
Ix ChelAo KuangAgni

VS

Bans
HeimdallrSkadiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ArthurKi
Awilix
19
4 / 2 / 13
12,102
550
16,695
20,165
9,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Dgenerated
Ravana
18
6 / 2 / 5
12,377
563
29,295
26,608
22,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 5 / 2
11,610
528
13,418
18,827
8,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Raydhor
Zeus
19
8 / 2 / 3
11,769
535
17,904
14,836
7,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
bubblegum390
Cerberus
17
2 / 0 / 10
11,238
511
6,834
19,578
23,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
27
27
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Awilix
ArthurKi
Awilix
4
2
13
5.25
L
Medusa
Cheddas
Medusa
4
6
2
0.83
L
Bastet
1
4
2
0.5
L
1
5
3
0.5
W
Ravana
Dgenerated
Ravana
6
2
5
4.25
W
7
5
2
1.6
W
Zeus
Raydhor
Zeus
8
2
3
4.75
L
Vulcan
SpitefulQ
Vulcan
2
5
2
0.6
L
Zhong Kui
Veeesty 91
Zhong Kui
1
7
3
0.36
W
Cerberus
bubblegum390
Cerberus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,093
Damage
84,146
109,371
Taken
100,014
66,447
Mitigated
70,779
25,027
Healing
28,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ArthurKi
Awilix
16,695
5,080
0
967
20,165
9,725
0
6,306
13,859
0
126,750
L
Medusa
Cheddas
Medusa
20,054
10,100
0
3,172
20,733
9,297
0
2,938
17,795
0
102,185
L
Bastet
11,044
3,099
0
7,360
23,777
10,310
0
2,662
21,115
0
146,249
L
5,908
1,629
0
1,889
22,797
18,486
57
5,974
16,727
21,863
0
W
Ravana
Dgenerated
Ravana
29,295
11,406
0
7,534
26,608
22,355
483
10,721
15,811
233
112,643
W
13,418
7,367
166
5,606
18,827
8,412
1,220
3,373
15,453
0
89,859
W
Zeus
Raydhor
Zeus
17,904
1,873
0
7,417
14,836
7,148
215
6,845
7,991
100,021
0
L
Vulcan
SpitefulQ
Vulcan
14,874
3,069
0
2,489
15,523
5,119
0
8,972
6,551
71,075
0
L
Zhong Kui
Veeesty 91
Zhong Kui
14,213
626
0
10,117
26,541
23,235
0
4,008
22,236
69,490
0
W
Cerberus
bubblegum390
Cerberus
6,834
400
434
6,366
19,578
23,139
0
8,452
11,126
42,153
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,142
Gold Earned
59,096
598
Minions Killed
645
0
Camps Cleared
0
2,118,750
Distance Traveled
2,119,868
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,102
550
149
7
0
510,702
0
L
Medusa
11,654
530
140
6
0
426,697
4
L
Bastet
11,847
539
173
8
0
487,965
5
L
Athena
9,713
442
44
2
0
405,689
6
W
Ravana
12,377
563
140
6
0
415,999
8
W
Chiron
11,610
528
113
5
0
369,751
8
W
Zeus
11,769
535
182
8
0
397,687
0
L
Vulcan
10,187
463
127
6
0
413,348
1
L
Zhong Kui
9,741
443
114
5
0
385,051
3
W
Cerberus
11,238
511
61
3
0
425,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role