Player Matchup

Chronos
Chronos
BloBndzGetMo
Chronos
Level 108
God Stats
61W - 49L
1,559 SR
Queue Stats
231W - 232L
1,339 Elo+
Party 2
Discordia
Discordia
MaCe6248
Discordia
Level 38
God Stats
18W - 14L
1,427 SR
Queue Stats
141W - 159L
1,343 Elo+
Party 2
Horus
Horus
PhantomTango175
Horus
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
77W - 101L
1,100 Elo+
Solo
Team Averages
Level 98
1,495 SR
1,261 Elo+

VS

Team Averages
Level 50
1,454 SR
1,310 Elo+
Raijin
Raijin
IP 72 O D i G Y
Raijin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,213 Elo+
Party 1
Cliodhna
Cliodhna
RusticPageJr
Cliodhna
Level 28
God Stats
3W - 3L
1,471 SR
Queue Stats
16W - 18L
1,364 Elo+
Party 1
Hercules
Hercules
Teddybearman412
Hercules
Level 96
God Stats
2W - 3L
1,390 SR
Queue Stats
14W - 18L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BloBndzGetMo
Chronos
17
8 / 2 / 11
14,763
923
18,823
19,187
7,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
MaCe6248
Discordia
15
7 / 6 / 8
13,604
850
17,504
11,255
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 12
14,042
878
11,378
15,038
12,026
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 11 / 5
12,591
787
8,054
17,383
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
RusticPageJr
Cliodhna
15
5 / 7 / 4
12,791
799
15,055
20,437
8,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
1 / 4 / 8
11,389
712
10,367
24,269
20,982
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
22
Kills
11
11
Deaths
22
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
BloBndzGetMo
Chronos
8
2
11
6.75
L
5
11
5
0.68
W
Discordia
MaCe6248
Discordia
7
6
8
1.83
W
7
3
12
4.33
L
Cliodhna
RusticPageJr
Cliodhna
5
7
4
1
L
Hercules
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,705
Damage
33,476
45,480
Taken
62,089
22,951
Mitigated
36,233
14,107
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BloBndzGetMo
Chronos
18,823
5,279
235
8,122
19,187
7,526
1,745
2,841
16,346
74,768
0
L
8,054
1,473
0
1,230
17,383
6,981
0
10,387
6,996
39,104
0
W
Discordia
MaCe6248
Discordia
17,504
171
201
2,047
11,255
3,399
100
2,153
9,102
48,690
0
W
11,378
6,680
448
3,054
15,038
12,026
915
3,572
11,466
0
44,298
L
Cliodhna
RusticPageJr
Cliodhna
15,055
1,505
0
3,467
20,437
8,270
0
12,104
8,273
0
40,902
L
Hercules
10,367
2,653
0
5,757
24,269
20,982
0
14,427
9,842
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
36,771
179
Minions Killed
104
0
Camps Cleared
0
897,361
Distance Traveled
807,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,763
923
79
5
0
296,938
0
L
Raijin
12,591
787
30
2
0
213,107
0
W
Discordia
13,604
850
50
3
0
298,190
0
W
Horus
14,042
878
50
3
0
302,233
0
L
Cliodhna
12,791
799
50
3
0
304,793
0
L
Hercules
11,389
712
24
2
0
289,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role