Player Matchup

Medusa
Medusa
AlkalineAlexis
Medusa
Level 49
God Stats
2W - 0L
1,802 SR
Queue Stats
66W - 61L
1,518 Elo+
Party 1
Kali
Kali
Klebstyx
Kali
Level 67
God Stats
24W - 18L
1,627 SR
Queue Stats
390W - 396L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
RS Lotus
Ne Zha
Level 41
God Stats
16W - 30L
1,437 SR
Queue Stats
34W - 50L
1,318 Elo+
Solo
Raijin
Raijin
XtrnaldDemon
Raijin
Level 93
God Stats
7W - 3L
1,429 SR
Queue Stats
410W - 401L
1,481 Elo+
Party 1
Shiva
Shiva
Yoko3881
Shiva
Level 78
God Stats
3W - 3L
1,446 SR
Queue Stats
417W - 400L
1,522 Elo+
Solo
Team Averages
Level 66
1,548 SR
1,464 Elo+

VS

Team Averages
Level 50
1,482 SR
1,462 Elo+
Pele
Pele
Erahllie
Pele
Level 75
God Stats
1W - 2L
1,224 SR
Queue Stats
3W - 14L
1,318 Elo+
Party 2
Cabrakan
Cabrakan
Jejun3
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 71L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
ProudOpiumAddict
Kukulkan
Level 13
God Stats
1W - 1L
1,776 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 2
Ares
Ares
huskymade52
Ares
Level 31
God Stats
1W - 3L
1,325 SR
Queue Stats
6W - 8L
1,547 Elo+
Solo
Freya
Freya
vAfricanRebel
Freya
Level 103
God Stats
59W - 42L
1,584 SR
Queue Stats
251W - 212L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
7,242
658
9,215
5,449
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kali
11
4 / 1 / 7
6,985
635
5,300
11,308
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
RS Lotus
Ne Zha
10
3 / 1 / 5
6,059
551
4,124
5,563
1,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
14
6 / 1 / 6
8,146
741
6,674
6,380
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
Yoko3881
Shiva
12
2 / 0 / 0
7,482
680
2,881
6,144
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 2 / 0
5,488
499
2,482
6,146
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Jejun3
Cabrakan
9
1 / 7 / 1
5,625
511
3,941
11,930
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 0
5,692
517
5,698
8,669
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,260
478
1,989
8,840
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,137
467
2,722
6,142
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
22
Kills
3
3
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Pele
0
2
0
0
L
Cabrakan
Jejun3
Cabrakan
1
7
1
0.21
W
Kali
4
1
7
7.5
L
1
6
0
0.17
W
Ne Zha
RS Lotus
Ne Zha
3
1
5
5.5
W
Raijin
6
1
6
9
W
Shiva
Yoko3881
Shiva
2
0
0
2
L
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
16,832
34,844
Taken
41,727
14,817
Mitigated
20,708
7,746
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,215
4,879
0
1,234
5,449
2,052
138
3,315
2,004
0
46,078
L
Pele
2,482
520
0
1,111
6,146
1,910
0
0
6,146
0
37,360
L
Cabrakan
Jejun3
Cabrakan
3,941
928
0
2,198
11,930
7,124
0
2,286
9,640
30,147
0
W
Kali
5,300
2,868
0
2,793
11,308
4,864
0
4,000
7,308
0
42,406
L
5,698
852
0
306
8,669
3,401
38
3,281
5,388
39,209
0
W
Ne Zha
RS Lotus
Ne Zha
4,124
2,284
0
1,801
5,563
1,934
683
2,597
2,794
0
24,677
W
Raijin
6,674
472
0
750
6,380
2,499
488
4,063
2,317
66,840
0
W
Shiva
Yoko3881
Shiva
2,881
878
0
1,168
6,144
3,468
96
73
6,071
0
54,162
L
1,989
207
0
1,405
8,840
5,997
0
891
7,949
13,240
0
L
2,722
808
0
1,615
6,142
2,276
0
255
5,887
25,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,914
Gold Earned
27,202
392
Minions Killed
269
0
Camps Cleared
0
1,114,616
Distance Traveled
1,015,065
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,242
658
76
7
0
213,697
3
L
Pele
5,488
499
64
6
0
209,972
3
L
Cabrakan
5,625
511
44
4
0
204,859
0
W
Kali
6,985
635
54
5
0
251,430
0
L
Kukulkan
5,692
517
81
7
0
161,861
0
W
Ne Zha
6,059
551
37
3
0
237,483
0
W
Raijin
8,146
741
124
11
0
215,437
3
W
Shiva
7,482
680
101
9
0
196,569
1
L
Ares
5,260
478
21
2
0
225,408
0
L
Freya
5,137
467
59
5
0
212,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role