Player Matchup

Hercules
Hercules
Hedgehogslayer5
Hercules
Level 127
God Stats
1W - 4L
1,414 SR
Queue Stats
23W - 25L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
Nagdawg
Kuzenbo
Level 40
God Stats
14W - 15L
1,621 SR
Queue Stats
38W - 52L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
Nocturnal321
Kukulkan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,555 Elo+
Solo
Skadi
Skadi
UchihaTrash
Skadi
Level 104
God Stats
1W - 0L
1,505 SR
Queue Stats
16W - 20L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
shimadacore
Ne Zha
Level 103
God Stats
4W - 0L
1,821 SR
Queue Stats
15W - 11L
1,506 Elo+
Party 1
Team Averages
Level 100
1,572 SR
1,469 Elo+

VS

Team Averages
Level 107
1,414 SR
1,492 Elo+
Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
ACommonPeridot
The Morrigan
Level 131
God Stats
3W - 11L
1,501 SR
Queue Stats
100W - 146L
1,468 Elo+
Party 2
King Arthur
King Arthur
FluffyArbiter
King Arthur
Level 105
God Stats
3W - 5L
1,141 SR
Queue Stats
20W - 21L
1,519 Elo+
Solo
Danzaburou
Danzaburou
RobotShooter89
Danzaburou
Level 109
God Stats
5W - 3L
1,427 SR
Queue Stats
127W - 153L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
6 / 3 / 10
8,041
804
10,858
11,942
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kuzenbo
Nagdawg
Kuzenbo
13
1 / 3 / 13
7,177
718
4,320
9,283
10,111
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Nocturnal321
Kukulkan
16
7 / 1 / 10
8,738
874
8,912
8,233
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 1 / 12
8,085
809
5,077
5,643
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
14
3 / 0 / 12
7,897
790
7,321
7,429
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
3 / 2 / 2
7,232
723
9,383
8,012
3,912
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
13
1 / 6 / 3
7,107
711
2,972
11,331
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
ACommonPeridot
The Morrigan
13
3 / 3 / 3
7,394
739
5,550
5,024
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
FluffyArbiter
King Arthur
13
0 / 4 / 5
6,714
671
9,082
10,823
7,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
RobotShooter89
Danzaburou
13
1 / 6 / 4
7,351
735
6,842
9,687
4,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
21
Kills
8
8
Deaths
21
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
2
2
2
L
Hun Batz
 
Hun Batz
1
6
3
0.42
L
The Morrigan
ACommonPeridot
The Morrigan
3
3
3
1.5
L
King Arthur
FluffyArbiter
King Arthur
0
4
5
0.63
W
Hercules
6
3
10
3.67
W
Kuzenbo
Nagdawg
Kuzenbo
1
3
13
2.5
W
Kukulkan
Nocturnal321
Kukulkan
7
1
10
12
L
Danzaburou
RobotShooter89
Danzaburou
1
6
4
0.5
W
4
1
12
10
W
Ne Zha
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,488
Damage
33,829
42,530
Taken
44,877
31,261
Mitigated
22,579
4,778
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,383
475
0
165
8,012
3,912
0
1,815
6,064
30,862
0
L
Hun Batz
 
Hun Batz
2,972
350
6
576
11,331
4,566
584
3,845
7,164
0
15,300
L
The Morrigan
ACommonPeridot
The Morrigan
5,550
611
0
445
5,024
2,070
318
1,421
3,479
17,521
2,221
L
King Arthur
FluffyArbiter
King Arthur
9,082
1,403
0
1,607
10,823
7,931
0
4,480
6,082
0
20,394
W
Hercules
10,858
2,551
0
2,538
11,942
11,478
150
4,222
7,544
0
19,342
W
Kuzenbo
Nagdawg
Kuzenbo
4,320
1,356
0
320
9,283
10,111
254
3,065
5,958
12,726
0
W
Kukulkan
Nocturnal321
Kukulkan
8,912
1,242
0
250
8,233
3,733
517
2,546
5,687
39,772
0
L
Danzaburou
RobotShooter89
Danzaburou
6,842
3,597
59
1,097
9,687
4,100
0
1,558
7,821
0
15,379
W
5,077
1,635
0
790
5,643
2,319
1,054
2,149
3,494
0
20,897
W
Ne Zha
7,321
1,700
0
880
7,429
3,620
0
1,983
5,446
0
27,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
35,798
215
Minions Killed
157
0
Camps Cleared
0
1,114,886
Distance Traveled
994,295
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,232
723
35
4
0
207,891
0
L
Hun Batz
7,107
711
34
3
0
206,706
4
L
The Morrigan
7,394
739
39
4
0
190,429
0
L
King Arthur
6,714
671
25
3
0
199,525
0
W
Hercules
8,041
804
32
3
0
228,574
0
W
Kuzenbo
7,177
718
13
1
0
226,641
0
W
Kukulkan
8,738
874
85
9
0
218,873
0
L
Danzaburou
7,351
735
24
2
0
189,744
0
W
Skadi
8,085
809
44
4
0
210,602
0
W
Ne Zha
7,897
790
41
4
0
230,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role