Player Matchup

Ishtar
Ishtar
HowDoYouDo2
Ishtar
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
NosHead_
Hercules
Level 159
God Stats
5W - 4L
1,830 SR
Queue Stats
160W - 139L
1,558 Elo+
Party 1
Vulcan
Vulcan
XXplosiveOG3
Vulcan
Level 128
God Stats
2W - 2L
1,738 SR
Queue Stats
184W - 132L
1,594 Elo+
Solo
Ne Zha
Ne Zha
Xstacy-Wars
Ne Zha
Level 159
God Stats
22W - 24L
1,501 SR
Queue Stats
199W - 167L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
x2FiNE-
Xing Tian
Level 174
God Stats
1W - 6L
1,140 SR
Queue Stats
646W - 588L
1,535 Elo+
Party 1
Team Averages
Level 152
1,542 SR
1,553 Elo+

VS

Team Averages
Level 127
1,653 SR
1,535 Elo+
Mulan
Mulan
ARCEDBLUU
Mulan
Level 155
God Stats
21W - 20L
1,675 SR
Queue Stats
357W - 326L
1,616 Elo+
Solo
Hercules
Hercules
ChickenSaladbj
Hercules
Level 123
God Stats
4W - 6L
1,385 SR
Queue Stats
181W - 182L
1,502 Elo+
Solo
Ravana
Ravana
K30012
Ravana
Level 128
God Stats
4W - 1L
1,830 SR
Queue Stats
490W - 435L
1,545 Elo+
Solo
Hel
Hel
TheSecretHorcrux
Hel
Level 141
God Stats
4W - 1L
1,541 SR
Queue Stats
410W - 374L
1,514 Elo+
Solo
Hou Yi
Hou Yi
Villayne
Hou Yi
Level 88
God Stats
4W - 2L
1,832 SR
Queue Stats
146W - 130L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
1 / 8 / 0
6,013
401
7,896
13,137
4,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
NosHead_
Hercules
15
4 / 3 / 1
8,499
567
6,977
15,304
17,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
0 / 6 / 0
7,036
469
9,482
9,885
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
13
3 / 3 / 3
7,997
533
6,863
13,778
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
x2FiNE-
Xing Tian
9
0 / 6 / 2
6,175
412
6,333
19,435
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ARCEDBLUU
Mulan
14
2 / 4 / 0
8,645
576
10,102
14,197
14,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
6 / 1 / 10
8,501
567
9,497
16,072
14,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
K30012
Ravana
14
7 / 1 / 6
8,808
587
11,508
10,785
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 0 / 6
9,113
608
8,796
9,846
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Villayne
Hou Yi
11
4 / 2 / 10
6,997
466
12,450
9,580
3,371
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
8
Kills
26
26
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
ARCEDBLUU
Mulan
2
4
0
0.5
W
Hercules
6
1
10
11
L
Ishtar
1
8
0
0.13
W
Ravana
K30012
Ravana
7
1
6
10
L
Hercules
NosHead_
Hercules
4
3
1
1.5
W
7
0
6
10
W
Hou Yi
Villayne
Hou Yi
4
2
10
4.5
L
Vulcan
0
6
0
0
L
Ne Zha
3
3
3
1.5
L
Xing Tian
x2FiNE-
Xing Tian
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
52,353
71,539
Taken
60,480
46,018
Mitigated
40,906
18,802
Healing
27,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ARCEDBLUU
Mulan
10,102
1,276
0
3,313
14,197
14,232
0
0
14,197
3,536
63,511
W
Hercules
9,497
2,986
0
5,448
16,072
14,266
305
5,809
10,218
0
25,898
L
Ishtar
7,896
4,864
0
1,276
13,137
4,386
0
2,097
10,870
0
28,503
W
Ravana
K30012
Ravana
11,508
2,928
0
3,171
10,785
5,392
423
2,355
8,430
0
70,492
L
Hercules
NosHead_
Hercules
6,977
2,647
0
6,446
15,304
17,896
0
1,150
14,154
0
50,523
W
8,796
1,171
4,776
6,209
9,846
3,645
673
4,535
5,311
70,402
0
W
Hou Yi
Villayne
Hou Yi
12,450
7,715
563
3,782
9,580
3,371
1,386
3,355
6,041
0
34,831
L
Vulcan
9,482
1,702
0
246
9,885
3,712
0
3,478
6,407
57,597
0
L
Ne Zha
6,863
1,831
0
5,580
13,778
5,065
744
1,585
12,193
0
48,623
L
Xing Tian
x2FiNE-
Xing Tian
6,333
891
393
4,861
19,435
14,959
0
2,198
17,131
21,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
42,064
325
Minions Killed
394
0
Camps Cleared
0
1,463,439
Distance Traveled
1,505,015
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,645
576
103
7
0
267,509
0
W
Hercules
8,501
567
18
1
0
314,849
0
L
Ishtar
6,013
401
56
4
0
269,934
2
W
Ravana
8,808
587
101
7
0
341,848
0
L
Hercules
8,499
567
78
5
0
274,865
0
W
Hel
9,113
608
118
8
0
311,668
0
W
Hou Yi
6,997
466
54
4
0
269,141
0
L
Vulcan
7,036
469
92
6
0
286,023
1
L
Ne Zha
7,997
533
76
5
0
325,017
3
L
Xing Tian
6,175
412
23
2
0
307,600
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role