Player Matchup

Eset
Eset
Simeya
Eset
Level 101
God Stats
4W - 1L
1,958 SR
Queue Stats
4W - 3L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
ehmidae
Gilgamesh
Level 121
God Stats
4W - 4L
1,237 SR
Queue Stats
112W - 115L
1,524 Elo+
Party 2
Thanatos
Thanatos
nyhirr
Thanatos
Level 122
God Stats
5W - 4L
1,640 SR
Queue Stats
117W - 119L
1,572 Elo+
Party 2
Team Averages
Level 115
1,612 SR
1,508 Elo+

VS

Team Averages
Level 97
1,647 SR
1,602 Elo+
Bacchus
Bacchus
MacacoGAlex
Bacchus
Level 134
God Stats
1W - 1L
1,780 SR
Queue Stats
37W - 29L
1,603 Elo+
Party 1
Arachne
Arachne
NOTHICKCHIKS
Arachne
Level 129
God Stats
16W - 11L
1,618 SR
Queue Stats
141W - 145L
1,580 Elo+
Solo
Izanami
Izanami
V1taminCmen
Izanami
Level 27
God Stats
13W - 12L
1,544 SR
Queue Stats
30W - 16L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Simeya
Eset
16
2 / 5 / 7
13,793
726
14,311
12,369
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ehmidae
Gilgamesh
17
1 / 4 / 10
13,515
711
6,932
19,597
23,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
nyhirr
Thanatos
19
8 / 5 / 3
16,218
854
14,589
14,297
6,695
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MacacoGAlex
Bacchus
17
5 / 3 / 8
13,941
734
14,245
15,101
10,220
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
NOTHICKCHIKS
Arachne
16
5 / 4 / 4
13,489
710
10,981
15,748
6,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
V1taminCmen
Izanami
17
4 / 4 / 8
14,218
748
10,298
13,594
4,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
11
Kills
14
14
Deaths
11
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
MacacoGAlex
Bacchus
5
3
8
3
L
Arachne
NOTHICKCHIKS
Arachne
5
4
4
1.75
W
Eset
Simeya
Eset
2
5
7
1.1
L
Izanami
V1taminCmen
Izanami
4
4
8
2
W
Gilgamesh
ehmidae
Gilgamesh
1
4
10
1.5
W
Thanatos
nyhirr
Thanatos
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,832
Damage
35,524
46,263
Taken
44,443
36,180
Mitigated
21,180
15,980
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
MacacoGAlex
Bacchus
14,245
1,871
0
2,246
15,101
10,220
277
6,386
8,715
38,461
0
L
Arachne
NOTHICKCHIKS
Arachne
10,981
6,572
0
3,137
15,748
6,950
689
5,040
10,708
0
43,405
W
Eset
Simeya
Eset
14,311
678
403
2,550
12,369
5,965
880
6,898
5,356
77,324
0
L
Izanami
V1taminCmen
Izanami
10,298
7,643
0
2,103
13,594
4,010
590
3,515
10,079
0
84,953
W
Gilgamesh
ehmidae
Gilgamesh
6,932
1,367
0
1,072
19,597
23,520
595
4,634
14,963
0
27,497
W
Thanatos
nyhirr
Thanatos
14,589
3,005
0
11,955
14,297
6,695
1,492
3,611
10,681
0
65,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
41,648
247
Minions Killed
212
0
Camps Cleared
0
982,325
Distance Traveled
1,005,182
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,941
734
36
2
0
346,047
0
L
Arachne
13,489
710
53
3
0
363,717
0
W
Eset
13,793
726
123
6
0
299,345
0
L
Izanami
14,218
748
123
6
0
295,418
0
W
Gilgamesh
13,515
711
37
2
0
343,461
0
W
Thanatos
16,218
854
87
5
0
339,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role