Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cilisia
Vamana
Level 147
God Stats
1W - 2L
1,504 SR
Queue Stats
272W - 279L
1,521 Elo+
Solo
Eset
Eset
NolimitAble
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
RAFAELGAJU
Fafnir
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
275W - 252L
1,436 Elo+
Solo
Nike
Nike
TheLJK
Nike
Level 99
God Stats
0W - 2L
1,674 SR
Queue Stats
48W - 56L
1,491 Elo+
Solo
Team Averages
Level 109
1,536 SR
1,489 Elo+

VS

Team Averages
Level 104
1,528 SR
1,532 Elo+
He Bo
He Bo
Bench225orGTO
He Bo
Level 63
God Stats
2W - 1L
1,601 SR
Queue Stats
65W - 49L
1,610 Elo+
Party 1
Raijin
Raijin
ELEMENTGOD96PYRO
Raijin
Level 142
God Stats
5W - 6L
1,495 SR
Queue Stats
319W - 336L
1,516 Elo+
Solo
Nemesis
Nemesis
Mollypoppins
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,473 Elo+
Party 1
Scylla
Scylla
Sannny
Scylla
Level 102
God Stats
2W - 4L
1,411 SR
Queue Stats
126W - 118L
1,539 Elo+
Party 1
Artio
Artio
Syk0Jester
Artio
Level 112
God Stats
3W - 0L
1,634 SR
Queue Stats
124W - 120L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
1 / 6 / 5
6,927
693
3,948
12,363
8,711
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Cilisia
Vamana
16
5 / 5 / 2
8,237
824
13,656
12,496
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 9 / 2
6,437
644
4,596
10,912
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
RAFAELGAJU
Fafnir
10
0 / 3 / 3
6,074
607
4,166
7,957
7,145
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
TheLJK
Nike
14
1 / 4 / 4
7,019
702
12,503
11,443
10,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 19
8,925
893
11,148
8,589
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 20
9,026
903
11,177
8,015
3,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Mollypoppins
Nemesis
16
8 / 1 / 18
9,227
923
9,076
9,823
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Sannny
Scylla
17
7 / 0 / 18
9,276
928
12,190
10,371
4,793
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artio
15
3 / 2 / 19
8,602
860
6,785
14,932
14,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
121
7
Kills
27
27
Deaths
7
16
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
5
0.58
W
5
2
19
7.25
L
Vamana
Cilisia
Vamana
5
5
2
1.2
W
4
2
20
7
W
Nemesis
Mollypoppins
Nemesis
8
1
18
17
L
0
9
2
0.11
L
Fafnir
RAFAELGAJU
Fafnir
0
3
3
0.5
W
Scylla
Sannny
Scylla
7
0
18
16
W
Artio
3
2
19
6.25
L
Nike
TheLJK
Nike
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,869
Damage
50,376
55,171
Taken
51,730
40,510
Mitigated
33,327
9,372
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,948
2,595
304
1,667
12,363
8,711
0
10,009
2,044
0
6,722
W
11,148
715
3,699
1,783
8,589
3,636
325
1,502
6,356
16,685
0
L
Vamana
Cilisia
Vamana
13,656
4,734
495
2,282
12,496
9,959
0
9,101
2,751
0
22,776
W
11,177
1,684
679
1,087
8,015
3,801
582
962
6,371
35,949
0
W
Nemesis
Mollypoppins
Nemesis
9,076
2,622
1,101
1,938
9,823
6,104
299
955
7,974
0
13,273
L
4,596
273
309
128
10,912
4,514
0
7,055
3,613
10,074
0
L
Fafnir
RAFAELGAJU
Fafnir
4,166
681
749
2,116
7,957
7,145
0
6,352
1,476
5,272
0
W
Scylla
Sannny
Scylla
12,190
2,415
1,384
2,709
10,371
4,793
0
2,302
7,294
22,052
0
W
Artio
6,785
916
5,974
5,316
14,932
14,993
470
2,474
10,667
10,099
0
L
Nike
TheLJK
Nike
12,503
277
365
957
11,443
10,181
0
7,830
2,990
0
20,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
45,056
79
Minions Killed
121
0
Camps Cleared
0
861,074
Distance Traveled
1,085,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,927
693
17
2
0
188,864
0
W
He Bo
8,925
893
17
2
0
228,749
0
L
Vamana
8,237
824
19
2
0
195,466
0
W
Raijin
9,026
903
61
6
0
183,861
0
W
Nemesis
9,227
923
15
2
0
239,825
0
L
Eset
6,437
644
20
2
0
158,436
0
L
Fafnir
6,074
607
1
0
0
114,538
0
W
Scylla
9,276
928
18
2
0
203,184
0
W
Artio
8,602
860
10
1
0
230,185
0
L
Nike
7,019
702
22
2
0
203,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role