Player Matchup

Bacchus
Bacchus
Joshcons
Bacchus
Level 134
God Stats
10W - 6L
1,605 SR
Queue Stats
316W - 283L
1,509 Elo+
Party 3
Scylla
Scylla
Mithös
Scylla
Level 155
God Stats
1W - 1L
1,563 SR
Queue Stats
56W - 31L
1,659 Elo+
Party 4
Shiva
Shiva
ProtoR3x
Shiva
Level 136
God Stats
3W - 1L
1,609 SR
Queue Stats
19W - 13L
1,585 Elo+
Party 4
Serqet
Serqet
YTLettuceLounge
Serqet
Level 158
God Stats
1W - 4L
1,295 SR
Queue Stats
233W - 209L
1,506 Elo+
Party 3
Jing Wei
Jing Wei
antonioccudda
Jing Wei
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,690 Elo+
Party 4
Team Averages
Level 142
1,514 SR
1,590 Elo+

VS

Team Averages
Level 159
1,518 SR
1,504 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DisastersFire
Agni
Level 203
God Stats
2W - 3L
1,611 SR
Queue Stats
139W - 137L
1,490 Elo+
Party 2
Nemesis
Nemesis
GlacierDragon12
Nemesis
Level 213
God Stats
5W - 4L
1,498 SR
Queue Stats
154W - 147L
1,535 Elo+
Party 2
Surtr
Surtr
Gvrie
Surtr
Level 151
God Stats
13W - 12L
1,386 SR
Queue Stats
280W - 246L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
RiftDragon
Xbalanque
Level 99
God Stats
3W - 1L
1,595 SR
Queue Stats
59W - 52L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joshcons
Bacchus
6
1 / 0 / 0
3,873
775
254
1,874
1,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Mithös
Scylla
8
2 / 0 / 1
4,553
911
1,902
2,332
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
ProtoR3x
Shiva
7
0 / 0 / 0
3,993
799
288
2,146
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 1
3,996
799
1,204
2,930
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
antonioccudda
Jing Wei
6
0 / 0 / 1
3,655
731
267
964
238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
2,503
501
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 3 / 0
3,306
661
1,205
3,807
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
3,635
727
898
3,791
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
Gvrie
Surtr
1
0 / 0 / 0
2,503
501
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
RiftDragon
Xbalanque
6
0 / 1 / 0
3,325
665
639
3,365
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
0
3
0
0
L
0
0
0
0
L
Surtr
Gvrie
Surtr
0
0
0
0
W
Bacchus
Joshcons
Bacchus
1
0
0
1
W
Scylla
Mithös
Scylla
2
0
1
2.5
W
Shiva
ProtoR3x
Shiva
0
0
0
0
L
Xbalanque
RiftDragon
Xbalanque
0
1
0
0
W
1
0
1
1.5
W
Jing Wei
antonioccudda
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,915
Damage
2,742
10,246
Taken
10,963
4,119
Mitigated
3,195
4,313
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
1,205
85
0
675
3,807
1,177
0
1,663
2,010
14,556
0
L
898
371
0
536
3,791
1,103
0
219
3,572
0
24,362
L
Surtr
Gvrie
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Joshcons
Bacchus
254
0
0
1,175
1,874
1,329
0
0
1,874
10,529
0
W
Scylla
Mithös
Scylla
1,902
533
0
500
2,332
717
0
1,170
1,162
25,523
0
W
Shiva
ProtoR3x
Shiva
288
0
0
230
2,146
1,006
336
0
2,146
0
21,448
L
Xbalanque
RiftDragon
Xbalanque
639
0
0
1,087
3,365
915
0
254
3,111
0
16,627
W
1,204
63
0
1,956
2,930
829
0
35
2,895
0
14,125
W
Jing Wei
antonioccudda
Jing Wei
267
267
0
452
964
238
0
0
964
0
19,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,070
Gold Earned
15,272
181
Minions Killed
111
0
Camps Cleared
0
556,532
Distance Traveled
332,176
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,503
501
0
0
0
10,049
0
L
Agni
3,306
661
30
6
0
96,221
0
L
Nemesis
3,635
727
52
10
0
127,389
0
L
Surtr
2,503
501
0
0
0
18,938
0
W
Bacchus
3,873
775
19
4
0
109,592
1
W
Scylla
4,553
911
55
11
0
95,969
0
W
Shiva
3,993
799
34
7
0
111,380
0
L
Xbalanque
3,325
665
29
6
0
79,579
0
W
Serqet
3,996
799
35
7
0
137,235
0
W
Jing Wei
3,655
731
38
8
0
102,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role