Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Abrene
Hera
Level 173
God Stats
9W - 5L
1,585 SR
Queue Stats
439W - 405L
1,481 Elo+
Party 3
Shiva
Shiva
Brijex
Shiva
Level 124
God Stats
20W - 9L
1,547 SR
Queue Stats
455W - 404L
1,481 Elo+
Party 3
Ares
Ares
Chief WillyD
Ares
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,273 Elo+
Party 4
Cernunnos
Cernunnos
PAGANO125
Cernunnos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Team Averages
Level 132
1,526 SR
1,447 Elo+

VS

Team Averages
Level 130
1,524 SR
1,516 Elo+
Fenrir
Fenrir
DescribeWord
Fenrir
Level 155
God Stats
5W - 2L
1,597 SR
Queue Stats
145W - 129L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HipDaKilla95
Cu Chulainn
Level 118
God Stats
4W - 3L
1,459 SR
Queue Stats
96W - 82L
1,504 Elo+
Party 1
Ares
Ares
Jokers_XD
Ares
Level 143
God Stats
5W - 4L
1,684 SR
Queue Stats
168W - 163L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
NaniTheCabe
Kukulkan
Level 124
God Stats
38W - 42L
1,539 SR
Queue Stats
344W - 358L
1,475 Elo+
Solo
Medusa
Medusa
whitedragon305
Medusa
Level 109
God Stats
30W - 36L
1,339 SR
Queue Stats
144W - 164L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 0 / 0
8,309
594
6,375
14,444
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
Abrene
Hera
13
0 / 1 / 2
7,402
529
7,081
8,538
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Brijex
Shiva
13
0 / 1 / 1
7,692
549
8,429
15,686
9,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 5 / 3
6,308
451
7,714
12,123
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
PAGANO125
Cernunnos
11
1 / 5 / 0
6,860
490
5,895
11,379
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 4
7,600
543
8,353
11,936
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
HipDaKilla95
Cu Chulainn
13
1 / 1 / 0
7,309
522
11,847
14,446
17,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
11
4 / 0 / 6
7,454
532
7,068
14,554
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
NaniTheCabe
Kukulkan
12
0 / 2 / 1
7,169
512
3,938
8,428
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

14
5 / 1 / 4
8,500
607
9,419
8,976
3,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
12
12
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
0
0
5
L
Hera
Abrene
Hera
0
1
2
1
L
Shiva
Brijex
Shiva
0
1
1
0.5
L
0
5
3
0.3
W
Fenrir
2
2
4
2
W
Cu Chulainn
HipDaKilla95
Cu Chulainn
1
1
0
1
W
Ares
4
0
6
7
W
Kukulkan
NaniTheCabe
Kukulkan
0
2
1
0.25
L
Cernunnos
PAGANO125
Cernunnos
1
5
0
0.2
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
40,625
62,170
Taken
58,340
32,218
Mitigated
44,191
18,052
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,375
1,837
0
6,192
14,444
5,848
0
2,909
11,423
0
66,856
L
Hera
Abrene
Hera
7,081
1,583
0
2,250
8,538
2,916
0
2,576
5,838
70,621
0
L
Shiva
Brijex
Shiva
8,429
1,755
27
3,757
15,686
9,508
0
737
13,715
0
66,913
L
7,714
191
348
1,464
12,123
9,606
0
3,661
8,330
13,900
0
W
Fenrir
8,353
1,821
0
5,203
11,936
5,634
0
2,454
9,482
0
58,408
W
Cu Chulainn
HipDaKilla95
Cu Chulainn
11,847
1,426
0
3,579
14,446
17,032
0
0
14,446
2,375
54,623
W
Ares
7,068
282
0
2,868
14,554
14,301
0
5,465
9,033
17,317
0
W
Kukulkan
NaniTheCabe
Kukulkan
3,938
208
0
1,008
8,428
3,314
0
4,060
4,368
55,961
0
L
Cernunnos
PAGANO125
Cernunnos
5,895
3,750
55
3,959
11,379
4,340
301
1,846
9,473
0
53,871
W
9,419
3,931
0
3,094
8,976
3,910
2,014
3,196
5,762
0
65,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
38,032
431
Minions Killed
414
0
Camps Cleared
0
1,412,409
Distance Traveled
1,435,384
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,309
594
104
7
0
371,386
0
L
Hera
7,402
529
120
9
0
274,751
6
L
Shiva
7,692
549
117
8
0
281,413
4
L
Ares
6,308
451
9
1
0
271,975
6
W
Fenrir
7,600
543
89
6
0
328,437
0
W
Cu Chulainn
7,309
522
87
6
0
268,537
0
W
Ares
7,454
532
17
1
0
272,299
2
W
Kukulkan
7,169
512
123
9
0
268,741
0
L
Cernunnos
6,860
490
81
6
0
212,884
0
W
Medusa
8,500
607
98
7
0
297,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role