Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Darth__Mors
Chang'e
Level 154
God Stats
0W - 2L
1,863 SR
Queue Stats
56W - 56L
1,442 Elo+
Party 3
Nox
Nox
Jmoneyy_Official
Nox
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
299W - 330L
1,382 Elo+
Party 2
Izanami
Izanami
angel ep
Izanami
Level 102
God Stats
0W - 1L
1,327 SR
Queue Stats
171W - 152L
1,483 Elo+
Solo
Charon
Charon
felicianoej
Charon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,468 Elo+
Party 3
Team Averages
Level 112
1,538 SR
1,455 Elo+

VS

Team Averages
Level 48
1,371 SR
1,397 Elo+
Janus
Janus
Bigbird_jerm
Janus
Level 49
God Stats
2W - 3L
1,268 SR
Queue Stats
165W - 198L
1,432 Elo+
Party 1
Odin
Odin
CogntvDssnance
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 1
Horus
Horus
DynamiteOwl1
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,301 Elo+
Solo
Scylla
Scylla
Keekahchu
Scylla
Level 15
God Stats
1W - 0L
1,270 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
X Hadji X
Danzaburou
Level 124
God Stats
2W - 0L
1,315 SR
Queue Stats
14W - 12L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
0 / 0 / 0
6,900
460
0
0
0
Chang'e
Darth__Mors
Chang'e
20
6 / 4 / 9
12,039
803
24,878
22,091
12,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 6 / 4
8,441
563
3,607
10,345
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
angel ep
Izanami
2
0 / 0 / 0
3,962
264
0
0
0
Charon
20
6 / 3 / 9
12,966
864
15,155
21,186
26,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
12,764
851
14,264
12,079
6,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 13
10,084
672
6,058
17,704
19,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 6
11,278
752
6,424
19,326
17,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
Keekahchu
Scylla
18
1 / 3 / 7
11,195
746
10,233
11,583
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
X Hadji X
Danzaburou
16
2 / 4 / 8
10,676
712
7,097
13,831
6,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
14
Kills
13
13
Deaths
17
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
7
1
5
9.5
W
0
5
13
1.3
L
Chang'e
Darth__Mors
Chang'e
6
4
9
2.63
W
3
4
6
1.5
L
2
6
4
0.67
W
Scylla
Keekahchu
Scylla
1
3
7
1.5
W
Danzaburou
X Hadji X
Danzaburou
2
4
8
1.5
L
Izanami
angel ep
Izanami
0
0
0
0
L
Charon
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,640
Damage
44,076
53,622
Taken
74,523
44,313
Mitigated
54,488
24,895
Healing
31,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
14,264
1,597
1,058
2,853
12,079
6,102
2,089
9,368
2,547
43,838
0
W
6,058
1,783
2,176
3,738
17,704
19,138
1,367
8,594
9,037
0
13,208
L
Chang'e
Darth__Mors
Chang'e
24,878
459
8,694
12,185
22,091
12,156
0
11,993
10,098
55,280
0
W
6,424
2,200
6,261
9,101
19,326
17,827
116
10,673
8,653
3,073
7,267
L
3,607
647
0
513
10,345
5,802
0
4,980
5,365
9,072
0
W
Scylla
Keekahchu
Scylla
10,233
1,326
1,326
829
11,583
5,183
2,093
8,682
2,741
36,491
0
W
Danzaburou
X Hadji X
Danzaburou
7,097
1,549
346
3,830
13,831
6,238
2,476
6,087
7,656
0
26,940
L
Izanami
angel ep
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Charon
15,155
769
381
3,122
21,186
26,355
15
9,422
11,764
40,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
55,997
118
Minions Killed
148
0
Camps Cleared
0
733,569
Distance Traveled
1,384,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,900
460
0
0
0
0
0
W
Janus
12,764
851
57
4
0
283,118
0
W
Odin
10,084
672
18
1
0
289,200
0
L
Chang'e
12,039
803
72
5
0
309,195
0
W
Horus
11,278
752
4
0
0
314,911
0
L
Nox
8,441
563
20
1
0
118,454
0
W
Scylla
11,195
746
54
4
0
278,517
0
W
Danzaburou
10,676
712
15
1
0
218,287
0
L
Izanami
3,962
264
0
0
0
0
0
L
Charon
12,966
864
26
2
0
305,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role