Player Matchup

Jing Wei
Jing Wei
HA GRYPHON
Jing Wei
Level 47
God Stats
0W - 2L
1,261 SR
Queue Stats
59W - 91L
1,433 Elo+
Party 1
Pele
Pele
Nolllz
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 62L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
SPAZiNZ
Zhong Kui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,305 Elo+
Solo
Discordia
Discordia
SuperGood juju
Discordia
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
muthuglulh
Xbalanque
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,522 Elo+
Party 1
Team Averages
Level 105
1,452 SR
1,434 Elo+

VS

Team Averages
Level 107
1,570 SR
1,413 Elo+
Danzaburou
Danzaburou
Crimnal_Mischief
Danzaburou
Level 140
God Stats
6W - 2L
1,516 SR
Queue Stats
377W - 389L
1,476 Elo+
Solo
Janus
Janus
ElNicoMejia
Janus
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 46L
1,336 Elo+
Party 2
Martichoras
Martichoras
Maurus Arcanum
Martichoras
Level 201
God Stats
16W - 13L
1,616 SR
Queue Stats
754W - 748L
1,479 Elo+
Solo
Sobek
Sobek
PauRexy
Sobek
Level 27
God Stats
3W - 3L
1,717 SR
Queue Stats
361W - 360L
1,315 Elo+
Party 2
Cu Chulainn
Cu Chulainn
junkDNAhybrid
Cu Chulainn
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HA GRYPHON
Jing Wei
16
0 / 6 / 6
9,070
567
5,610
11,752
4,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
Nolllz
Pele
18
3 / 8 / 8
10,773
673
17,903
21,886
10,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SPAZiNZ
Zhong Kui
16
3 / 8 / 3
9,622
601
8,804
16,942
13,543
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
SuperGood juju
Discordia
20
8 / 4 / 7
12,730
796
21,133
10,152
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
muthuglulh
Xbalanque
19
3 / 5 / 10
11,221
701
10,289
13,477
10,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crimnal_Mischief
Danzaburou
19
2 / 4 / 20
12,493
781
17,120
16,775
9,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
15 / 5 / 11
14,554
910
24,033
14,259
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Maurus Arcanum
Martichoras
20
8 / 1 / 16
12,694
793
15,852
10,953
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sobek
PauRexy
Sobek
17
1 / 3 / 14
11,305
707
2,634
17,513
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
junkDNAhybrid
Cu Chulainn
17
5 / 4 / 9
10,917
682
9,734
17,777
21,529
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
17
Kills
31
31
Deaths
17
34
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crimnal_Mischief
Danzaburou
2
4
20
3
W
15
5
11
4.1
L
Jing Wei
HA GRYPHON
Jing Wei
0
6
6
0.5
W
Martichoras
Maurus Arcanum
Martichoras
8
1
16
16
L
Pele
Nolllz
Pele
3
8
8
0.88
W
Sobek
PauRexy
Sobek
1
3
14
2.67
L
Zhong Kui
SPAZiNZ
Zhong Kui
3
8
3
0.56
L
Discordia
SuperGood juju
Discordia
8
4
7
2.88
W
Cu Chulainn
junkDNAhybrid
Cu Chulainn
5
4
9
2.38
L
Xbalanque
muthuglulh
Xbalanque
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,739
Damage
69,373
74,209
Taken
77,277
43,242
Mitigated
64,085
16,799
Healing
23,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crimnal_Mischief
Danzaburou
17,120
4,092
2,419
4,483
16,775
9,397
3,422
6,110
10,308
0
44,735
W
24,033
1,067
1,631
3,070
14,259
7,027
1,539
7,250
6,278
52,954
0
L
Jing Wei
HA GRYPHON
Jing Wei
5,610
3,255
444
243
11,752
4,941
0
3,870
7,697
0
14,959
W
Martichoras
Maurus Arcanum
Martichoras
15,852
2,998
3,588
4,189
10,953
6,238
1,926
3,349
7,378
0
39,726
L
Pele
Nolllz
Pele
17,903
3,199
1,077
4,944
21,886
10,104
0
7,184
14,266
0
34,970
W
Sobek
PauRexy
Sobek
2,634
39
0
2,259
17,513
19,894
555
4,476
12,046
7,319
283
L
Zhong Kui
SPAZiNZ
Zhong Kui
8,804
1,794
1,051
2,852
16,942
13,543
0
6,914
9,718
14,210
0
L
Discordia
SuperGood juju
Discordia
21,133
895
1,132
2,087
10,152
4,196
0
4,142
6,010
41,420
0
W
Cu Chulainn
junkDNAhybrid
Cu Chulainn
9,734
1,311
829
1,084
17,777
21,529
450
6,756
10,406
2,215
17,035
L
Xbalanque
muthuglulh
Xbalanque
10,289
2,852
1,003
1,966
13,477
10,458
0
5,191
8,183
0
29,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,416
Gold Earned
61,963
173
Minions Killed
191
0
Camps Cleared
0
1,233,921
Distance Traveled
1,370,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,493
781
49
3
0
274,763
0
W
Janus
14,554
910
68
4
0
288,879
0
L
Jing Wei
9,070
567
19
1
0
242,240
0
W
Martichoras
12,694
793
46
3
0
260,965
0
L
Pele
10,773
673
36
2
0
283,103
0
W
Sobek
11,305
707
8
1
0
307,934
0
L
Zhong Kui
9,622
601
18
1
0
165,595
0
L
Discordia
12,730
796
48
3
0
254,526
0
W
Cu Chulainn
10,917
682
20
1
0
237,825
0
L
Xbalanque
11,221
701
52
3
0
288,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role