Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Flex2fed
Agni
Level 147
God Stats
4W - 4L
1,568 SR
Queue Stats
391W - 389L
1,519 Elo+
Solo
Merlin
Merlin
Weevor
Merlin
Level 54
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 16L
1,371 Elo+
Party 1
Team Averages
Level 67
1,474 SR
1,478 Elo+

VS

Team Averages
Level 83
1,488 SR
1,546 Elo+
Awilix
Awilix
 
Awilix
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dakiddfrumdr
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 51L
1,572 Elo+
Party 2
Atlas
Atlas
JJdaCool
Atlas
Level 64
God Stats
2W - 1L
1,839 SR
Queue Stats
112W - 114L
1,551 Elo+
Party 2
Yemoja
Yemoja
XIXavierXIX
Yemoja
Level 91
God Stats
1W - 0L
1,234 SR
Queue Stats
71W - 55L
1,556 Elo+
Party 2
Chaac
Chaac
xFreyjaChanx
Chaac
Level 124
God Stats
6W - 3L
1,368 SR
Queue Stats
608W - 611L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 2 / 5
7,767
777
7,785
9,150
8,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
 
Xing Tian
11
1 / 2 / 3
7,122
712
1,941
7,469
4,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
 
Charybdis
12
1 / 5 / 3
6,767
677
7,909
8,774
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
1 / 1 / 3
7,425
743
13,338
5,548
2,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
Weevor
Merlin
15
2 / 1 / 2
7,852
785
10,151
5,635
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 2 / 5
7,919
792
9,424
8,599
3,828
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Dakiddfrumdr
Ganesha
13
0 / 2 / 8
7,221
722
4,039
13,448
12,567
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
JJdaCool
Atlas
14
2 / 0 / 9
8,023
802
10,794
10,262
8,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
15
5 / 0 / 5
9,088
909
2,428
7,003
4,278
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

14
0 / 2 / 11
7,558
756
7,231
15,184
16,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
6
Kills
11
11
Deaths
6
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
5
1.75
L
Xing Tian
 
Xing Tian
1
2
3
1.25
L
Charybdis
 
Charybdis
1
5
3
0.5
W
Awilix
 
Awilix
4
2
5
3.25
W
Ganesha
Dakiddfrumdr
Ganesha
0
2
8
2
L
Agni
1
1
3
2.5
W
Atlas
JJdaCool
Atlas
2
0
9
6.5
L
Merlin
Weevor
Merlin
2
1
2
3
W
Yemoja
5
0
5
7.5
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
33,916
36,576
Taken
54,496
20,504
Mitigated
45,085
11,286
Healing
38,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,785
481
1,974
2,624
9,150
8,047
0
2,806
5,832
18,156
0
L
Xing Tian
 
Xing Tian
1,941
175
1,839
1,294
7,469
4,715
0
4,231
3,006
2,846
0
L
Charybdis
 
Charybdis
7,909
3,653
0
603
8,774
3,205
0
3,055
5,339
0
11,287
W
Awilix
 
Awilix
9,424
2,992
0
750
8,599
3,828
902
6,093
2,358
0
14,504
W
Ganesha
Dakiddfrumdr
Ganesha
4,039
64
2,840
3,928
13,448
12,567
164
7,919
5,022
11,669
0
L
Agni
13,338
959
764
898
5,548
2,332
0
2,774
2,476
26,206
0
W
Atlas
JJdaCool
Atlas
10,794
2,865
1,401
1,347
10,262
8,051
123
6,069
4,061
20,046
0
L
Merlin
Weevor
Merlin
10,151
179
550
740
5,635
2,205
0
2,847
2,538
23,675
0
W
Yemoja
2,428
726
17,994
4,096
7,003
4,278
298
4,722
2,281
8,247
0
W
7,231
777
296
6,164
15,184
16,361
379
7,399
7,416
0
19,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
39,809
108
Minions Killed
99
0
Camps Cleared
0
882,279
Distance Traveled
937,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,767
777
22
2
0
151,861
0
L
Xing Tian
7,122
712
4
0
0
187,196
0
L
Charybdis
6,767
677
12
1
0
183,228
0
W
Awilix
7,919
792
12
1
0
195,689
0
W
Ganesha
7,221
722
0
0
0
191,349
0
L
Agni
7,425
743
34
3
0
159,587
0
W
Atlas
8,023
802
32
3
0
190,634
0
L
Merlin
7,852
785
36
4
0
200,407
0
W
Yemoja
9,088
909
21
2
0
154,837
0
W
Chaac
7,558
756
34
3
0
204,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role