Player Matchup

Cliodhna
Cliodhna
Fistydude
Cliodhna
Level 61
God Stats
6W - 3L
1,599 SR
Queue Stats
100W - 96L
1,527 Elo+
Party 2
Thor
Thor
Idel12
Thor
Level 24
God Stats
1W - 0L
1,734 SR
Queue Stats
10W - 3L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
S4nt1_Bruh12
Danzaburou
Level 87
God Stats
3W - 0L
1,857 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 2
Khepri
Khepri
iiitsy
Khepri
Level 84
God Stats
2W - 1L
1,317 SR
Queue Stats
54W - 56L
1,470 Elo+
Party 2
Scylla
Scylla
xXRAUL809T
Scylla
Level 67
God Stats
12W - 6L
1,651 SR
Queue Stats
54W - 55L
1,521 Elo+
Party 2
Team Averages
Level 65
1,632 SR
1,530 Elo+

VS

Team Averages
Level 88
1,571 SR
1,516 Elo+
Agni
Agni
BeansKing
Agni
Level 62
God Stats
6W - 5L
1,911 SR
Queue Stats
251W - 207L
1,585 Elo+
Solo
Freya
Freya
MADOGG2640
Freya
Level 87
God Stats
1W - 2L
1,506 SR
Queue Stats
205W - 170L
1,545 Elo+
Party 1
Susano
Susano
Maximuslives
Susano
Level 129
God Stats
2W - 4L
1,520 SR
Queue Stats
211W - 181L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Pepilloco
Cthulhu
Level 84
God Stats
11W - 8L
1,606 SR
Queue Stats
96W - 87L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirFrohst
Cu Chulainn
Level 76
God Stats
2W - 6L
1,310 SR
Queue Stats
472W - 452L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fistydude
Cliodhna
10
1 / 0 / 1
5,606
561
3,490
7,456
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
Idel12
Thor
12
8 / 0 / 2
7,269
727
8,213
10,357
8,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
S4nt1_Bruh12
Danzaburou
9
0 / 0 / 3
5,168
517
5,797
3,295
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
iiitsy
Khepri
8
0 / 0 / 1
5,025
503
2,176
6,475
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
xXRAUL809T
Scylla
10
0 / 3 / 0
5,124
512
1,182
5,736
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 1 / 1
6,151
615
4,801
5,069
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Freya
9
0 / 1 / 0
4,929
493
2,614
5,900
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
9
1 / 3 / 0
5,257
526
4,922
9,517
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Pepilloco
Cthulhu
8
0 / 1 / 0
5,004
500
2,507
6,784
3,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
SirFrohst
Cu Chulainn
9
0 / 4 / 0
5,127
513
2,800
9,380
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
1
1
1
1.5
W
Cliodhna
Fistydude
Cliodhna
1
0
1
1.5
W
Thor
Idel12
Thor
8
0
2
9
L
Freya
0
1
0
0
L
Susano
1
3
0
0.33
L
Cthulhu
Pepilloco
Cthulhu
0
1
0
0
W
Danzaburou
S4nt1_Bruh12
Danzaburou
0
0
3
1.5
L
Cu Chulainn
SirFrohst
Cu Chulainn
0
4
0
0
W
Khepri
iiitsy
Khepri
0
0
1
0.5
W
Scylla
xXRAUL809T
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
17,644
33,319
Taken
36,650
18,565
Mitigated
16,841
7,371
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,801
230
0
1,589
5,069
1,785
0
1,105
3,964
52,429
0
W
Cliodhna
Fistydude
Cliodhna
3,490
386
0
930
7,456
2,500
0
681
6,775
0
43,413
W
Thor
Idel12
Thor
8,213
2,434
0
2,205
10,357
8,029
0
1,233
9,124
0
44,366
L
Freya
2,614
888
0
2,902
5,900
2,076
0
1,156
4,696
29,992
0
L
Susano
4,922
1,219
0
1,317
9,517
3,323
0
515
9,002
0
36,973
L
Cthulhu
Pepilloco
Cthulhu
2,507
173
937
1,525
6,784
3,935
0
582
6,202
21,235
0
W
Danzaburou
S4nt1_Bruh12
Danzaburou
5,797
2,904
0
1,544
3,295
1,251
720
1,285
2,010
0
35,402
L
Cu Chulainn
SirFrohst
Cu Chulainn
2,800
680
0
1,336
9,380
5,722
0
28
9,352
0
33,327
W
Khepri
iiitsy
Khepri
2,176
128
0
2,028
6,475
4,791
0
3,104
3,371
12,123
0
W
Scylla
xXRAUL809T
Scylla
1,182
108
0
664
5,736
1,994
0
3,755
1,981
32,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
26,468
271
Minions Killed
296
0
Camps Cleared
0
995,718
Distance Traveled
938,195
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,151
615
85
9
0
181,576
0
W
Cliodhna
5,606
561
69
7
0
239,524
1
W
Thor
7,269
727
63
6
0
214,330
0
L
Freya
4,929
493
64
6
0
194,678
1
L
Susano
5,257
526
56
6
0
217,182
0
L
Cthulhu
5,004
500
34
3
0
173,991
2
W
Danzaburou
5,168
517
56
6
0
182,529
2
L
Cu Chulainn
5,127
513
57
6
0
170,768
0
W
Khepri
5,025
503
19
2
0
189,911
1
W
Scylla
5,124
512
64
6
0
169,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role