Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold II
Meditação
Ra
Gold II
Level 155
God Stats
1W - 0L
1,260 SR
Queue Stats
8W - 0L
1,789 MMR
Party 1
Shiva
Shiva
Platinum III
nnog
Shiva
Platinum III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
2,215 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,420 SR
1,835 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,609 SR
1,836 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
PePe-Tasty
Hou Yi
Diamond IV
Level 158
God Stats
151W - 158L
1,594 SR
Queue Stats
431W - 505L
2,000 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Venesparg
Morgan Le Fay
Platinum I
Level 153
God Stats
10W - 9L
1,735 SR
Queue Stats
128W - 156L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 0 / 6
8,840
804
8,191
10,727
8,799
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
4 / 0 / 8
8,943
813
11,790
6,680
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
nnog
Shiva
12
3 / 1 / 8
9,073
825
9,166
13,505
14,812
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboThothAtlasTerra

VS

Bans
BacchusCerberusBaba YagaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 4 / 0
7,442
677
2,699
13,086
4,639
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
PePe-Tasty
Hou Yi
10
0 / 3 / 1
7,095
645
6,415
12,696
4,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Venesparg
Morgan Le Fay
6
0 / 5 / 1
6,637
603
1,364
6,449
1,758

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
6
8
L
Arachne
 
Arachne
1
4
0
0.25
W
4
0
8
8
L
Hou Yi
PePe-Tasty
Hou Yi
0
3
1
0.17
L
Morgan Le Fay
Venesparg
Morgan Le Fay
0
5
1
0.1
W
Shiva
nnog
Shiva
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,147
Damage
10,478
30,912
Taken
32,231
26,348
Mitigated
10,594
10,478
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,191
1,117
0
3,321
10,727
8,799
660
726
10,001
545
22,587
L
Arachne
 
Arachne
2,699
1,404
0
2,385
13,086
4,639
0
6,409
6,677
0
9,685
W
11,790
770
2,069
2,724
6,680
2,737
934
381
6,299
55,459
0
L
Hou Yi
PePe-Tasty
Hou Yi
6,415
2,368
0
1,302
12,696
4,197
0
3,772
8,804
0
31,595
L
Morgan Le Fay
Venesparg
Morgan Le Fay
1,364
321
0
105
6,449
1,758
0
2,662
3,694
8,151
0
W
Shiva
nnog
Shiva
9,166
1,525
746
1,618
13,505
14,812
415
760
12,681
625
30,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
21,174
159
Minions Killed
62
0
Camps Cleared
0
671,032
Distance Traveled
404,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,840
804
28
3
0
231,159
0
L
Arachne
7,442
677
19
2
0
178,878
0
W
Ra
8,943
813
89
8
0
207,491
0
L
Hou Yi
7,095
645
29
3
0
170,323
0
L
Morgan Le Fay
6,637
603
14
1
0
55,018
0
W
Shiva
9,073
825
42
4
0
232,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role