Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
LilSaltyBun
Nox
Level 122
God Stats
3W - 2L
1,818 SR
Queue Stats
353W - 182L
1,656 Elo+
Solo
Anhur
Anhur
UpMag
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,686 Elo+
Party 3
Kuzenbo
Kuzenbo
YungReckless509
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
hannahbit
Jing Wei
Level 145
God Stats
1W - 6L
1,354 SR
Queue Stats
107W - 102L
1,526 Elo+
Party 3
Team Averages
Level 99
1,534 SR
1,554 Elo+

VS

Team Averages
Level 125
1,475 SR
1,471 Elo+
Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BubbyChoner
Surtr
Level 145
God Stats
3W - 0L
1,744 SR
Queue Stats
130W - 119L
1,633 Elo+
Party 2
Janus
Janus
EviiLise
Janus
Level 48
God Stats
3W - 7L
1,200 SR
Queue Stats
444W - 425L
1,573 Elo+
Party 2
Neith
Neith
Primetheus
Neith
Level 204
God Stats
1W - 1L
1,428 SR
Queue Stats
34W - 41L
1,491 Elo+
Solo
Fafnir
Fafnir
Zaeryn_Carine
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 5 / 5
8,226
686
7,358
12,553
16,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 3
9,296
775
11,409
9,647
4,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
UpMag
Anhur
14
2 / 5 / 8
8,050
671
9,747
11,237
4,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 1
7,740
645
1,687
6,572
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
hannahbit
Jing Wei
15
1 / 6 / 6
8,318
693
7,879
13,333
5,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 3 / 9
8,864
739
9,840
6,608
2,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 13
9,885
824
11,280
15,107
20,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
EviiLise
Janus
15
4 / 2 / 13
9,214
768
10,748
7,001
3,013
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
18
9 / 1 / 9
11,082
924
10,700
9,411
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 5 / 15
9,180
765
6,943
13,103
17,040
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
12
Kills
21
21
Deaths
13
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
5
5
1.1
W
Thoth
 
Thoth
2
3
9
2.17
W
5
2
13
5.75
W
Janus
EviiLise
Janus
4
2
13
5.25
L
5
2
3
3.25
W
Neith
9
1
9
13.5
L
Anhur
UpMag
Anhur
2
5
8
1.2
L
1
3
1
0.5
W
1
5
15
1.7
L
Jing Wei
hannahbit
Jing Wei
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
49,511
53,342
Taken
51,230
38,167
Mitigated
47,733
11,470
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,358
1,881
1,164
2,082
12,553
16,304
0
6,078
6,212
12,255
0
W
Thoth
 
Thoth
9,840
621
1,027
692
6,608
2,605
1,486
2,590
3,976
22,992
0
W
11,280
3,473
2,596
3,820
15,107
20,602
340
5,015
9,524
472
24,121
W
Janus
EviiLise
Janus
10,748
1,072
968
1,589
7,001
3,013
1,878
4,223
2,498
23,941
0
L
11,409
761
1,159
1,669
9,647
4,892
88
5,578
3,916
34,120
0
W
Neith
10,700
2,894
905
3,477
9,411
4,473
579
3,615
5,558
0
23,000
L
Anhur
UpMag
Anhur
9,747
3,630
0
1,330
11,237
4,719
0
5,778
5,355
0
18,019
L
1,687
499
0
147
6,572
6,682
75
3,279
3,121
4,096
143
W
6,943
487
2,007
1,352
13,103
17,040
204
3,550
9,081
11,029
0
L
Jing Wei
hannahbit
Jing Wei
7,879
4,119
1,072
2,847
13,333
5,570
445
7,297
6,004
0
22,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
48,225
136
Minions Killed
134
0
Camps Cleared
0
904,129
Distance Traveled
1,102,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,226
686
5
0
0
182,444
0
W
Thoth
8,864
739
27
2
0
214,980
0
W
Surtr
9,885
824
20
2
0
229,543
0
W
Janus
9,214
768
32
3
0
210,327
0
L
Nox
9,296
775
70
6
0
234,236
0
W
Neith
11,082
924
45
4
0
232,412
0
L
Anhur
8,050
671
26
2
0
187,444
0
L
Kuzenbo
7,740
645
4
0
0
100,401
0
W
Fafnir
9,180
765
10
1
0
215,441
0
L
Jing Wei
8,318
693
31
3
0
199,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role