Player Matchup

Sol
Sol
ImSailorVenus
Sol
Level 66
God Stats
7W - 5L
1,723 SR
Queue Stats
102W - 136L
1,467 Elo+
Party 1
Skadi
Skadi
Josniff
Skadi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 326L
1,569 Elo+
Party 1
Hel
Hel
YoChrisChill
Hel
Level 7
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 1L
1,731 Elo+
Party 1
Shiva
Shiva
claytonp
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 171L
1,516 Elo+
Party 1
Bastet
Bastet
vijoyTTV
Bastet
Level 157
God Stats
3W - 3L
1,616 SR
Queue Stats
429W - 364L
1,507 Elo+
Solo
Team Averages
Level 100
1,610 SR
1,558 Elo+

VS

Team Averages
Level 80
1,481 SR
1,574 Elo+
Ymir
Ymir
IDONTGOPOSITIVE
Ymir
Level 129
God Stats
1W - 5L
1,461 SR
Queue Stats
190W - 172L
1,534 Elo+
Party 3
Ix Chel
Ix Chel
Ismith93
Ix Chel
Level 88
God Stats
18W - 16L
1,461 SR
Queue Stats
335W - 311L
1,607 Elo+
Party 2
Martichoras
Martichoras
LeDigitalSamurai
Martichoras
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,607 Elo+
Party 3
Charon
Charon
sebulbasaur
Charon
Level 146
God Stats
0W - 2L
1,456 SR
Queue Stats
94W - 90L
1,518 Elo+
Solo
Ullr
Ullr
ÐarthBäñÊvader
Ullr
Level 24
God Stats
1W - 2L
1,525 SR
Queue Stats
11W - 9L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,234
723
9,253
11,289
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Josniff
Skadi
10
2 / 0 / 5
6,208
621
4,461
4,919
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 3
6,806
681
2,354
4,725
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
claytonp
Shiva
9
3 / 1 / 5
5,878
588
6,264
7,868
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
vijoyTTV
Bastet
12
7 / 1 / 3
7,219
722
6,559
7,284
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,774
477
1,105
9,116
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Ismith93
Ix Chel
10
2 / 3 / 0
5,416
542
5,669
5,948
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
LeDigitalSamurai
Martichoras
6
1 / 4 / 0
4,514
451
4,771
6,552
2,362
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon
9
1 / 4 / 0
5,032
503
4,361
11,109
6,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 1
4,787
479
3,973
10,065
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
4
4
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
4
1
0
4
L
Ix Chel
Ismith93
Ix Chel
2
3
0
0.67
W
Skadi
Josniff
Skadi
2
0
5
4.5
L
Martichoras
LeDigitalSamurai
Martichoras
1
4
0
0.25
W
2
1
3
3.5
W
Shiva
claytonp
Shiva
3
1
5
5.5
L
Charon
1
4
0
0.25
W
Bastet
vijoyTTV
Bastet
7
1
3
8.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
19,879
36,085
Taken
42,790
14,332
Mitigated
20,304
16,146
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,105
248
0
1,377
9,116
5,305
0
68
9,048
16,752
0
W
9,253
5,247
0
7,451
11,289
4,014
2,690
4,245
7,020
56,290
0
L
Ix Chel
Ismith93
Ix Chel
5,669
925
50
862
5,948
1,994
0
847
5,017
35,760
0
W
Skadi
Josniff
Skadi
4,461
2,242
0
1,196
4,919
1,519
246
865
3,988
0
39,461
L
Martichoras
LeDigitalSamurai
Martichoras
4,771
1,153
0
528
6,552
2,362
0
659
5,877
0
25,410
W
2,354
0
1,331
2,898
4,725
1,603
529
2,450
2,089
43,323
0
W
Shiva
claytonp
Shiva
6,264
1,149
165
190
7,868
4,700
415
2,085
5,606
68
18,701
L
Charon
4,361
926
0
2,344
11,109
6,973
0
6,966
4,099
28,033
0
W
Bastet
vijoyTTV
Bastet
6,559
2,259
0
2,915
7,284
2,496
0
977
6,247
0
46,058
L
3,973
1,695
0
4,278
10,065
3,670
0
2,992
7,039
0
27,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
24,523
348
Minions Killed
235
0
Camps Cleared
0
1,022,061
Distance Traveled
871,733
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,774
477
30
3
0
157,798
2
W
Sol
7,234
723
91
9
0
177,577
0
L
Ix Chel
5,416
542
72
7
0
176,461
0
W
Skadi
6,208
621
78
8
0
188,946
1
L
Martichoras
4,514
451
40
4
0
162,861
0
W
Hel
6,806
681
86
9
0
204,663
1
W
Shiva
5,878
588
19
2
0
209,875
0
L
Charon
5,032
503
44
4
0
187,932
0
W
Bastet
7,219
722
74
7
0
241,000
1
L
Ullr
4,787
479
49
5
0
186,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role