Player Matchup

Hercules
Hercules
 
Hercules
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ishizakii
Hera
Level 149
God Stats
7W - 6L
1,295 SR
Queue Stats
15W - 8L
1,604 Elo+
Solo
Charon
Charon
ZekeQ
Charon
Level 170
God Stats
39W - 32L
1,432 SR
Queue Stats
163W - 164L
1,491 Elo+
Solo
Team Averages
Level 163
1,409 SR
1,532 Elo+

VS

Team Averages
Level 133
1,658 SR
1,541 Elo+
Jing Wei
Jing Wei
Aquiles95
Jing Wei
Level 147
God Stats
3W - 2L
1,630 SR
Queue Stats
162W - 102L
1,535 Elo+
Solo
Da Ji
Da Ji
Miqq
Da Ji
Level 146
God Stats
3W - 1L
1,765 SR
Queue Stats
35W - 20L
1,596 Elo+
Solo
Nu Wa
Nu Wa
warvtr
Nu Wa
Level 106
God Stats
72W - 67L
1,580 SR
Queue Stats
448W - 453L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 2 / 7
9,386
853
8,686
9,316
4,397
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
12
6 / 1 / 6
9,488
863
9,678
4,774
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon
ZekeQ
Charon
12
3 / 0 / 9
8,867
806
5,070
7,453
6,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aquiles95
Jing Wei
10
0 / 5 / 2
7,337
667
3,709
11,507
4,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Miqq
Da Ji
11
2 / 5 / 0
7,913
719
3,300
7,769
3,077
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
warvtr
Nu Wa
11
1 / 4 / 2
8,123
738
5,986
7,816
2,438
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
7
4.25
L
Jing Wei
Aquiles95
Jing Wei
0
5
2
0.2
W
Hera
6
1
6
9
L
Da Ji
Miqq
Da Ji
2
5
0
0.4
W
Charon
ZekeQ
Charon
3
0
9
7.5
L
Nu Wa
warvtr
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
12,995
21,543
Taken
27,092
12,879
Mitigated
9,574
4,056
Healing
1,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,686
3,476
0
2,284
9,316
4,397
611
2,458
6,662
0
34,735
L
Jing Wei
Aquiles95
Jing Wei
3,709
2,097
0
480
11,507
4,059
0
7,164
4,147
0
29,139
W
Hera
9,678
1,573
0
399
4,774
1,955
230
2,384
2,318
48,331
0
L
Da Ji
Miqq
Da Ji
3,300
432
0
685
7,769
3,077
0
3,716
4,021
0
10,251
W
Charon
ZekeQ
Charon
5,070
357
0
1,373
7,453
6,527
523
1,585
5,670
22,873
0
L
Nu Wa
warvtr
Nu Wa
5,986
1,179
0
0
7,816
2,438
0
4,077
3,731
29,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
23,373
137
Minions Killed
105
0
Camps Cleared
0
634,509
Distance Traveled
609,823
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,386
853
50
5
0
213,664
0
L
Jing Wei
7,337
667
55
5
0
228,107
0
W
Hera
9,488
863
58
5
0
214,989
1
L
Da Ji
7,913
719
17
2
0
219,582
2
W
Charon
8,867
806
29
3
0
205,856
0
L
Nu Wa
8,123
738
33
3
0
162,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role