Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
KSlayer36
King Arthur
Level 69
God Stats
4W - 1L
1,558 SR
Queue Stats
61W - 58L
1,659 Elo+
Solo
Ganesha
Ganesha
Manitto23
Ganesha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 114L
1,478 Elo+
Party 2
Izanami
Izanami
michhadita
Izanami
Level 6
God Stats
6W - 5L
1,176 SR
Queue Stats
11W - 16L
1,231 Elo+
Party 2
Team Averages
Level 86
1,447 SR
1,474 Elo+

VS

Team Averages
Level 66
1,455 SR
1,457 Elo+
Horus
Horus
AmazingGoku69
Horus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,361 Elo+
Solo
Kali
Kali
Euranthion
Kali
Level 120
God Stats
1W - 1L
1,528 SR
Queue Stats
57W - 67L
1,391 Elo+
Party 1
Charon
Charon
Itz Chalked
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
Tacticalpuppy69
Ah Puch
Level 42
God Stats
7W - 6L
1,500 SR
Queue Stats
59W - 68L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
taco210171
Xbalanque
Level 2
God Stats
6W - 8L
1,248 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 2 / 3
9,066
567
8,448
12,640
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
 
Zhong Kui
14
4 / 3 / 2
8,727
545
9,546
12,980
10,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KSlayer36
King Arthur
14
2 / 1 / 1
8,266
517
7,944
14,412
13,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Manitto23
Ganesha
12
0 / 1 / 4
7,650
478
4,641
11,156
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
michhadita
Izanami
13
1 / 0 / 0
7,329
458
4,538
7,740
2,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
8,442
528
9,712
13,343
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 5
7,334
458
5,626
13,677
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
10
0 / 0 / 4
6,996
437
4,880
10,963
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 1
7,782
486
8,560
8,908
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
taco210171
Xbalanque
13
0 / 1 / 0
7,534
471
6,490
7,769
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
7
7
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
3
2.75
W
Zhong Kui
 
Zhong Kui
4
3
2
1.67
L
4
4
2
1.25
L
1
2
5
1.75
L
Charon
0
0
4
2
W
King Arthur
KSlayer36
King Arthur
2
1
1
2.5
W
Ganesha
Manitto23
Ganesha
0
1
4
2
L
2
4
1
0.63
W
Izanami
michhadita
Izanami
1
0
0
1
L
Xbalanque
taco210171
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
35,268
58,928
Taken
54,660
41,948
Mitigated
29,418
22,941
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,448
1,348
0
11,250
12,640
5,497
0
1,620
10,672
0
87,282
W
Zhong Kui
 
Zhong Kui
9,546
316
0
3,301
12,980
10,416
0
6,405
6,091
60,226
0
L
9,712
3,728
390
2,756
13,343
10,454
0
2,633
10,451
0
47,679
L
5,626
2,014
0
2,133
13,677
5,405
0
2,438
11,078
0
48,721
L
Charon
4,880
828
0
2,474
10,963
8,052
0
2,898
7,973
27,746
0
W
King Arthur
KSlayer36
King Arthur
7,944
825
0
2,602
14,412
13,082
0
1,209
12,373
1,333
53,426
W
Ganesha
Manitto23
Ganesha
4,641
287
0
2,364
11,156
10,021
0
2,892
8,085
22,110
0
L
8,560
847
0
1,772
8,908
3,125
0
4,267
4,423
55,139
0
W
Izanami
michhadita
Izanami
4,538
3,193
0
3,424
7,740
2,932
0
942
6,798
0
61,479
L
Xbalanque
taco210171
Xbalanque
6,490
1,492
0
3,123
7,769
2,382
743
2,050
5,635
0
58,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,038
Gold Earned
38,088
495
Minions Killed
361
0
Camps Cleared
0
1,615,290
Distance Traveled
1,547,450
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,066
567
121
8
0
355,634
0
W
Zhong Kui
8,727
545
143
9
0
293,051
0
L
Horus
8,442
528
90
6
0
285,355
2
L
Kali
7,334
458
66
4
0
332,222
0
L
Charon
6,996
437
18
1
0
346,294
6
W
King Arthur
8,266
517
98
6
0
322,259
2
W
Ganesha
7,650
478
17
1
0
340,881
0
L
Ah Puch
7,782
486
88
6
0
305,197
0
W
Izanami
7,329
458
116
7
0
303,465
0
L
Xbalanque
7,534
471
99
6
0
278,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role