Player Matchup

Anubis
Anubis
GHOSTRIDER8711
Anubis
Level 91
God Stats
2W - 1L
1,691 SR
Queue Stats
48W - 40L
1,452 Elo+
Solo
Cabrakan
Cabrakan
Giacamo
Cabrakan
Level 138
God Stats
4W - 6L
1,254 SR
Queue Stats
34W - 52L
1,424 Elo+
Party 1
Hercules
Hercules
HinglMcringlbery
Hercules
Level 148
God Stats
1W - 1L
1,408 SR
Queue Stats
35W - 51L
1,489 Elo+
Party 1
Team Averages
Level 126
1,451 SR
1,455 Elo+

VS

Team Averages
Level 87
1,450 SR
1,555 Elo+
Surtr
Surtr
SodiumH20
Surtr
Level 18
God Stats
36W - 26L
1,606 SR
Queue Stats
40W - 34L
1,569 Elo+
Party 2
Medusa
Medusa
TheFangren
Medusa
Level 108
God Stats
1W - 2L
1,242 SR
Queue Stats
62W - 46L
1,611 Elo+
Party 2
Janus
Janus
himura1611
Janus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 11
12,456
830
15,090
15,808
7,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Giacamo
Cabrakan
15
3 / 3 / 12
12,037
802
8,687
16,074
9,411
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
11 / 4 / 6
13,236
882
15,632
18,405
11,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
SodiumH20
Surtr
14
4 / 8 / 8
11,805
787
10,697
22,283
18,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
TheFangren
Medusa
14
8 / 6 / 3
11,862
791
16,432
13,000
4,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
0 / 6 / 6
10,098
673
12,545
11,774
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
19
Kills
12
12
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
W
Cabrakan
Giacamo
Cabrakan
3
3
12
3
W
11
4
6
3.5
L
Surtr
SodiumH20
Surtr
4
8
8
1
L
Medusa
TheFangren
Medusa
8
6
3
1.58
L
Janus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,409
Damage
39,674
50,287
Taken
47,057
28,085
Mitigated
26,616
13,674
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,090
265
0
5,182
15,808
7,615
331
4,987
10,677
66,233
0
W
Cabrakan
Giacamo
Cabrakan
8,687
866
175
2,686
16,074
9,411
250
3,719
12,080
29,517
0
W
15,632
5,559
0
5,631
18,405
11,059
2,322
5,060
13,345
0
59,599
L
Surtr
SodiumH20
Surtr
10,697
3,588
0
2,604
22,283
18,018
48
14,106
8,105
1,432
26,326
L
Medusa
TheFangren
Medusa
16,432
9,723
0
2,281
13,000
4,937
0
5,163
7,837
26
43,409
L
Janus
12,545
551
0
1,646
11,774
3,661
17
4,850
6,924
49,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
33,765
204
Minions Killed
144
0
Camps Cleared
0
781,683
Distance Traveled
771,566
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,456
830
91
6
0
250,329
1
W
Cabrakan
12,037
802
39
3
0
274,640
2
W
Hercules
13,236
882
74
5
0
256,714
0
L
Surtr
11,805
787
37
2
0
250,379
0
L
Medusa
11,862
791
56
4
0
267,577
0
L
Janus
10,098
673
51
3
0
253,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role