Player Matchup

Kuzenbo
Kuzenbo
Silver V
CapoDeiCapi3520
Kuzenbo
Silver V
Level 65
God Stats
1W - 1L
1,301 SR
Queue Stats
4W - 7L
1,251 MMR
Solo
Bakasura
Bakasura
Gold IV
I_E_x_t_a_s_y_I
Bakasura
Gold IV
Level 154
God Stats
21W - 7L
1,540 SR
Queue Stats
493W - 496L
1,319 MMR
Solo
Janus
Janus
Silver I
MeechOnUranus
Janus
Silver I
Level 125
God Stats
5W - 6L
1,732 SR
Queue Stats
80W - 80L
1,246 MMR
Party 1
Freya
Freya
Silver IV
Remiix_Cyborg_
Freya
Silver IV
Level 67
God Stats
1W - 2L
1,492 SR
Queue Stats
7W - 10L
1,300 MMR
Solo
Nike
Nike
Silver I
estxven
Nike
Silver I
Level 116
God Stats
3W - 3L
1,698 SR
Queue Stats
40W - 40L
1,246 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,553 SR
1,273 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,394 SR
1,273 MMR
Loki
Loki
Gold V
ChristianTYTYTY
Loki
Gold V
Level 149
God Stats
9W - 6L
1,195 SR
Queue Stats
335W - 342L
1,371 MMR
Party 2
Fafnir
Fafnir
Silver I
DaddyLDizzle1
Fafnir
Silver I
Level 124
God Stats
50W - 41L
1,556 SR
Queue Stats
221W - 222L
1,288 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
DoggyAdobo7
Tsukuyomi
Silver I
Level 139
God Stats
1W - 3L
1,453 SR
Queue Stats
266W - 280L
1,191 MMR
Party 2
Xbalanque
Xbalanque
Gold III
STOYCKO
Xbalanque
Gold III
Level 146
God Stats
0W - 1L
1,295 SR
Queue Stats
197W - 209L
1,280 MMR
Solo
Ra
Ra
Silver I
i-Mxrk-i
Ra
Silver I
Level 144
God Stats
4W - 6L
1,471 SR
Queue Stats
187W - 193L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,975
498
7,314
9,486
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
14
4 / 0 / 0
7,984
570
6,223
12,591
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 1
8,062
576
3,420
4,130
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 1 / 1
6,576
470
3,346
7,549
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nike
estxven
Nike
15
2 / 0 / 0
8,154
582
7,480
12,350
9,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ix ChelMartichorasMorgan Le Fay

VS

Bans
AgniRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,727
481
6,425
11,009
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 1 / 1
6,227
445
1,870
5,281
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
DoggyAdobo7
Tsukuyomi
12
0 / 1 / 0
7,099
507
6,793
10,150
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
STOYCKO
Xbalanque
12
0 / 3 / 1
6,601
472
8,249
11,564
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 0
8,372
598
5,222
8,844
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
1
2
0
0.5
L
1
1
1
1.5
L
Tsukuyomi
DoggyAdobo7
Tsukuyomi
0
1
0
0
W
Bakasura
4
0
0
4
W
1
0
1
1.5
W
0
1
1
0.5
L
Xbalanque
STOYCKO
Xbalanque
0
3
1
0.17
W
Nike
estxven
Nike
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,783
Damage
28,559
46,106
Taken
46,848
29,745
Mitigated
24,240
15,872
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,314
2,478
332
4,241
9,486
9,906
0
1,182
8,304
25,965
0
L
6,425
1,756
0
4,623
11,009
3,621
0
1,068
9,220
0
60,026
L
1,870
250
0
2,003
5,281
4,681
0
2,627
2,532
13,379
0
L
Tsukuyomi
DoggyAdobo7
Tsukuyomi
6,793
1,483
0
1,759
10,150
7,649
0
248
9,902
0
54,223
W
Bakasura
6,223
4,235
0
4,607
12,591
5,690
0
1,912
10,614
0
61,357
W
3,420
388
0
980
4,130
1,524
0
2,259
1,871
72,526
0
W
3,346
1,096
0
3,392
7,549
3,121
0
882
6,667
44,761
0
L
Xbalanque
STOYCKO
Xbalanque
8,249
4,010
0
4,532
11,564
4,297
0
6,411
4,733
0
58,509
W
Nike
estxven
Nike
7,480
1,119
0
2,320
12,350
9,504
0
726
11,531
0
71,265
L
5,222
235
346
3,492
8,844
3,992
0
3,509
5,047
93,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
35,026
495
Minions Killed
466
0
Camps Cleared
0
1,451,467
Distance Traveled
1,311,279
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,975
498
28
2
0
287,774
3
L
Loki
6,727
481
91
7
0
309,462
0
L
Fafnir
6,227
445
14
1
0
167,310
1
L
Tsukuyomi
7,099
507
95
7
0
289,733
6
W
Bakasura
7,984
570
115
8
0
341,514
2
W
Janus
8,062
576
141
10
0
296,545
2
W
Freya
6,576
470
83
6
0
265,531
3
L
Xbalanque
6,601
472
106
8
0
244,976
3
W
Nike
8,154
582
128
9
0
260,103
6
L
Ra
8,372
598
160
11
0
299,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role