Player Matchup

King Arthur
King Arthur
M2SBattlehawk
King Arthur
Level 65
God Stats
3W - 0L
1,764 SR
Queue Stats
12W - 5L
1,669 Elo+
Solo
Sobek
Sobek
Mr Juggs1586
Sobek
Level 103
God Stats
9W - 8L
1,466 SR
Queue Stats
141W - 132L
1,492 Elo+
Solo
Jing Wei
Jing Wei
OffBrandJetlife
Jing Wei
Level 87
God Stats
3W - 2L
1,472 SR
Queue Stats
278W - 249L
1,398 Elo+
Party 1
Kali
Kali
Sarzlock
Kali
Level 69
God Stats
40W - 27L
1,556 SR
Queue Stats
268W - 270L
1,405 Elo+
Solo
Baba Yaga
Baba Yaga
TheyEnvyuzi
Baba Yaga
Level 64
God Stats
5W - 3L
1,593 SR
Queue Stats
285W - 299L
1,364 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,466 Elo+

VS

Team Averages
Level 94
1,519 SR
1,404 Elo+
Lancelot
Lancelot
KrypticOblivion
Lancelot
Level 98
God Stats
22W - 22L
1,467 SR
Queue Stats
510W - 495L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
RTR_BaMa10023
Tsukuyomi
Level 107
God Stats
38W - 28L
1,575 SR
Queue Stats
396W - 393L
1,410 Elo+
Solo
Surtr
Surtr
iiDrax9157
Surtr
Level 102
God Stats
11W - 12L
1,467 SR
Queue Stats
417W - 419L
1,357 Elo+
Solo
Olorun
Olorun
thvnderfxk
Olorun
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
348W - 374L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
zombie_slayahh
Sun Wukong
Level 86
God Stats
17W - 11L
1,587 SR
Queue Stats
211W - 212L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
M2SBattlehawk
King Arthur
13
3 / 3 / 0
8,038
618
8,369
12,215
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 3
6,812
524
1,782
9,750
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
13
5 / 0 / 1
7,643
588
7,153
7,787
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
13
1 / 3 / 2
7,426
571
2,695
12,455
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
TheyEnvyuzi
Baba Yaga
12
2 / 2 / 1
7,588
584
7,178
6,491
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
2 / 2 / 2
7,113
547
4,641
9,283
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
RTR_BaMa10023
Tsukuyomi
6
0 / 1 / 0
4,970
382
912
4,304
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
1
0 / 0 / 0
2,465
190
0
0
0
Olorun
thvnderfxk
Olorun
11
1 / 6 / 0
6,642
511
10,687
12,167
4,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
zombie_slayahh
Sun Wukong
13
5 / 2 / 2
7,858
604
9,896
15,103
13,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
8
8
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
2
2
1.5
W
King Arthur
M2SBattlehawk
King Arthur
3
3
0
1
W
0
0
3
1.5
W
Jing Wei
5
0
1
5.5
L
Tsukuyomi
RTR_BaMa10023
Tsukuyomi
0
1
0
0
W
Kali
1
3
2
0.67
W
Baba Yaga
TheyEnvyuzi
Baba Yaga
2
2
1
1.25
L
Surtr
0
0
0
0
L
Olorun
thvnderfxk
Olorun
1
6
0
0.17
L
Sun Wukong
zombie_slayahh
Sun Wukong
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
26,136
48,698
Taken
40,857
25,753
Mitigated
23,945
17,007
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
4,641
1,164
0
764
9,283
4,227
0
905
8,284
0
57,124
W
King Arthur
M2SBattlehawk
King Arthur
8,369
1,365
0
4,365
12,215
7,808
0
0
12,122
0
52,993
W
1,782
330
361
5,064
9,750
7,304
425
4,595
5,155
20,065
0
W
Jing Wei
7,153
5,688
0
3,308
7,787
3,225
946
4,317
3,470
0
48,747
L
Tsukuyomi
RTR_BaMa10023
Tsukuyomi
912
139
0
1,956
4,304
1,390
0
2,293
2,011
0
17,276
W
Kali
2,695
1,249
0
2,404
12,455
4,853
0
849
11,590
0
55,049
W
Baba Yaga
TheyEnvyuzi
Baba Yaga
7,178
723
0
1,505
6,491
2,563
1,287
950
5,541
57,303
0
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
thvnderfxk
Olorun
10,687
5,281
60
2,563
12,167
4,767
0
2,859
9,308
55,078
0
L
Sun Wukong
zombie_slayahh
Sun Wukong
9,896
2,561
0
2,319
15,103
13,561
0
2,951
11,418
0
44,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
29,048
373
Minions Killed
268
0
Camps Cleared
0
1,261,496
Distance Traveled
850,883
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,113
547
93
7
0
300,802
1
W
King Arthur
8,038
618
91
7
0
275,329
0
W
Sobek
6,812
524
37
3
0
244,411
0
W
Jing Wei
7,643
588
75
6
0
236,621
1
L
Tsukuyomi
4,970
382
32
2
0
107,615
0
W
Kali
7,426
571
83
6
0
266,707
0
W
Baba Yaga
7,588
584
87
7
0
238,428
2
L
Surtr
2,465
190
0
0
0
0
0
L
Olorun
6,642
511
77
6
0
215,410
0
L
Sun Wukong
7,858
604
66
5
0
227,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role