Player Matchup

Ah Puch
Ah Puch
KATchMeOnCloud9
Ah Puch
Level 127
God Stats
2W - 1L
1,659 SR
Queue Stats
31W - 35L
1,484 Elo+
Solo
Terra
Terra
Stoic Enmity
Terra
Level 89
God Stats
62W - 61L
1,442 SR
Queue Stats
155W - 156L
1,427 Elo+
Solo
Neith
Neith
ToxicConquest
Neith
Level 129
God Stats
1W - 3L
1,125 SR
Queue Stats
270W - 274L
1,462 Elo+
Party 2
Loki
Loki
ToxicRaiders
Loki
Level 92
God Stats
79W - 53L
1,669 SR
Queue Stats
275W - 268L
1,460 Elo+
Party 2
Nike
Nike
theboysDITCH
Nike
Level 104
God Stats
39W - 25L
1,699 SR
Queue Stats
261W - 261L
1,460 Elo+
Party 2
Team Averages
Level 108
1,519 SR
1,459 Elo+

VS

Team Averages
Level 95
1,475 SR
1,478 Elo+
Ao Kuang
Ao Kuang
BabyShiesty6609
Ao Kuang
Level 107
God Stats
4W - 4L
1,625 SR
Queue Stats
25W - 36L
1,401 Elo+
Party 1
Ishtar
Ishtar
Emogee
Ishtar
Level 145
God Stats
1W - 5L
1,470 SR
Queue Stats
525W - 477L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
RagingHavok
Kukulkan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 135L
1,470 Elo+
Solo
Nike
Nike
TwistedPurifier
Nike
Level 85
God Stats
3W - 5L
1,186 SR
Queue Stats
360W - 361L
1,504 Elo+
Party 1
Charon
Charon
loveableJohn
Charon
Level 39
God Stats
9W - 14L
1,592 SR
Queue Stats
231W - 221L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
7,958
723
11,456
8,889
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 7
7,935
721
3,436
11,230
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 5
9,098
827
8,303
4,471
2,095
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 1 / 6
9,226
839
11,043
8,388
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 7
8,303
755
6,068
7,535
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
1 / 4 / 1
7,163
651
2,342
12,408
7,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Emogee
Ishtar
14
1 / 2 / 2
7,599
691
5,168
8,037
3,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RagingHavok
Kukulkan
15
0 / 2 / 2
7,728
703
4,902
6,387
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 3
7,448
677
7,526
11,458
8,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
14
2 / 4 / 1
7,771
706
4,184
9,328
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
14
Kills
5
5
Deaths
14
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
4
1
0.38
L
Ishtar
Emogee
Ishtar
1
2
2
1
W
1
2
4
1.5
L
Kukulkan
RagingHavok
Kukulkan
0
2
2
0.5
W
0
1
7
3.5
W
4
0
5
6.5
W
5
1
6
8
L
1
2
3
1.25
L
Charon
2
4
1
0.63
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,306
Damage
24,122
40,513
Taken
47,618
29,507
Mitigated
29,621
8,988
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,342
938
0
1,501
12,408
7,689
0
3,639
8,214
7,058
0
L
Ishtar
Emogee
Ishtar
5,168
2,818
0
2,102
8,037
3,529
105
2,122
5,791
0
29,016
W
11,456
401
0
1,607
8,889
4,139
26
2,989
5,775
33,909
0
L
Kukulkan
RagingHavok
Kukulkan
4,902
686
0
480
6,387
2,982
0
1,291
4,871
34,799
0
W
3,436
109
974
1,030
11,230
12,645
155
2,558
8,502
19,772
72
W
8,303
4,330
0
3,269
4,471
2,095
861
1,563
2,826
0
38,068
W
11,043
2,115
0
1,340
8,388
3,880
399
2,517
5,644
0
32,779
L
7,526
282
0
578
11,458
8,898
25
3,337
7,664
173
17,307
L
Charon
4,184
284
0
662
9,328
6,523
0
4,559
4,717
16,421
164
W
6,068
244
0
768
7,535
6,748
185
1,428
5,975
0
13,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
37,709
247
Minions Killed
223
0
Camps Cleared
0
1,185,106
Distance Traveled
1,109,328
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,163
651
16
1
0
206,047
0
L
Ishtar
7,599
691
53
5
0
228,590
0
W
Ah Puch
7,958
723
49
4
0
215,294
2
L
Kukulkan
7,728
703
88
8
0
213,341
0
W
Terra
7,935
721
46
4
0
244,946
0
W
Neith
9,098
827
77
7
0
215,513
0
W
Loki
9,226
839
59
5
0
256,664
0
L
Nike
7,448
677
32
3
0
245,192
0
L
Charon
7,771
706
34
3
0
216,158
0
W
Nike
8,303
755
16
1
0
252,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role