Player Matchup

Arachne
Arachne
JuicyLuv 999
Arachne
Level 126
God Stats
2W - 1L
1,634 SR
Queue Stats
59W - 57L
1,447 Elo+
Party 1
Artemis
Artemis
Pyxle
Artemis
Level 106
God Stats
10W - 11L
1,612 SR
Queue Stats
219W - 178L
1,582 Elo+
Party 3
Chronos
Chronos
enervo
Chronos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 159L
1,577 Elo+
Party 3
Bacchus
Bacchus
scottish MAN123
Bacchus
Level 34
God Stats
3W - 2L
1,754 SR
Queue Stats
68W - 66L
1,457 Elo+
Party 1
Thanatos
Thanatos
slippingonwater
Thanatos
Level 41
God Stats
5W - 3L
1,642 SR
Queue Stats
72W - 91L
1,467 Elo+
Party 1
Team Averages
Level 67
1,628 SR
1,506 Elo+

VS

Team Averages
Level 42
1,530 SR
1,508 Elo+
Ravana
Ravana
I JayWeb I
Ravana
Level 46
God Stats
5W - 10L
1,265 SR
Queue Stats
172W - 170L
1,520 Elo+
Solo
Geb
Geb
Tc Lambda
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
TiaGoat1803
Thor
Level 26
God Stats
3W - 1L
1,884 SR
Queue Stats
20W - 36L
1,502 Elo+
Party 2
Anubis
Anubis
WhiteGuy202
Anubis
Level 118
God Stats
13W - 11L
1,723 SR
Queue Stats
56W - 63L
1,520 Elo+
Party 2
Neith
Neith
calebCH14
Neith
Level 18
God Stats
2W - 1L
1,279 SR
Queue Stats
22W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JuicyLuv 999
Arachne
8
0 / 5 / 0
4,517
452
1,956
9,456
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Pyxle
Artemis
10
3 / 1 / 2
5,729
573
6,666
4,281
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
enervo
Chronos
10
1 / 2 / 2
6,001
600
2,575
6,240
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 4
5,259
526
3,491
7,606
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
9
3 / 3 / 1
5,476
548
4,976
10,471
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
I JayWeb I
Ravana
11
6 / 0 / 4
6,705
671
8,657
5,806
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 6
5,137
514
3,012
8,473
4,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 4
5,829
583
2,710
7,599
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
12
4 / 1 / 2
6,841
684
6,336
4,258
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
calebCH14
Neith
8
0 / 1 / 3
4,767
477
2,671
4,845
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
13
13
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
I JayWeb I
Ravana
6
0
4
8
L
Arachne
JuicyLuv 999
Arachne
0
5
0
0
L
Artemis
Pyxle
Artemis
3
1
2
4
W
0
4
6
0.75
W
3
2
4
2.5
W
Anubis
4
1
2
5
W
Neith
calebCH14
Neith
0
1
3
1.5
L
Chronos
enervo
Chronos
1
2
2
1
L
1
2
4
1.5
L
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
23,386
38,054
Taken
30,981
15,064
Mitigated
14,680
11,890
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
I JayWeb I
Ravana
8,657
3,012
0
1,789
5,806
4,024
365
122
5,644
0
42,915
L
Arachne
JuicyLuv 999
Arachne
1,956
1,273
0
2,942
9,456
3,314
0
1,147
8,309
0
23,271
L
Artemis
Pyxle
Artemis
6,666
3,104
0
470
4,281
1,743
0
1,422
2,859
0
45,944
W
3,012
302
827
1,348
8,473
4,828
0
2,694
5,709
9,990
0
W
2,710
739
0
760
7,599
2,448
15
605
6,790
0
31,993
W
Anubis
6,336
550
0
1,678
4,258
1,812
0
1,273
2,783
51,998
0
W
Neith
calebCH14
Neith
2,671
901
0
1,922
4,845
1,568
0
1,226
3,619
0
20,360
L
Chronos
enervo
Chronos
2,575
696
0
1,151
6,240
1,724
0
1,257
4,983
36,386
0
L
3,491
684
0
1,605
7,606
5,145
0
3,388
4,146
12,451
0
L
Thanatos
4,976
1,212
0
5,722
10,471
3,138
0
2,102
8,257
0
32,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
29,279
259
Minions Killed
238
0
Camps Cleared
0
958,209
Distance Traveled
1,019,762
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,705
671
57
6
0
197,601
2
L
Arachne
4,517
452
41
4
0
170,716
0
L
Artemis
5,729
573
73
7
0
160,793
0
W
Geb
5,137
514
10
1
0
220,892
1
W
Thor
5,829
583
44
4
0
233,560
2
W
Anubis
6,841
684
95
10
0
191,722
2
W
Neith
4,767
477
32
3
0
175,987
0
L
Chronos
6,001
600
83
8
0
186,504
0
L
Bacchus
5,259
526
19
2
0
214,943
0
L
Thanatos
5,476
548
43
4
0
225,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role