Player Matchup

Kuzenbo
Kuzenbo
FlawlessPlacebo
Kuzenbo
Level 156
God Stats
2W - 3L
1,179 SR
Queue Stats
129W - 144L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
OGSourBean
Baba Yaga
Level 144
God Stats
1W - 1L
1,261 SR
Queue Stats
268W - 258L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
OmarRR_sB
Sylvanus
Level 29
God Stats
3W - 1L
1,468 SR
Queue Stats
178W - 170L
1,517 Elo+
Solo
Freya
Freya
bawlzs
Freya
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 48L
1,541 Elo+
Party 2
King Arthur
King Arthur
ºDepressing
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 112
1,382 SR
1,514 Elo+

VS

Team Averages
Level 132
1,467 SR
1,510 Elo+
Chernobog
Chernobog
 
Chernobog
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ADAPT-267
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,414 Elo+
Party 1
Ravana
Ravana
Kamborian
Ravana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,609 Elo+
Solo
Raijin
Raijin
Mortal-_-Torment
Raijin
Level 156
God Stats
1W - 3L
1,334 SR
Queue Stats
227W - 231L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 18
9,857
986
7,055
15,806
20,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
OGSourBean
Baba Yaga
16
5 / 1 / 16
9,274
927
13,003
9,535
4,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
OmarRR_sB
Sylvanus
16
6 / 3 / 10
10,043
1,004
7,477
16,399
17,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
bawlzs
Freya
14
5 / 2 / 10
8,705
871
12,007
11,509
5,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ºDepressing
King Arthur
16
5 / 1 / 16
9,180
918
11,696
12,072
12,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 4 / 2
7,068
707
5,690
10,768
4,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
 
Rama
11
0 / 5 / 4
6,842
684
7,480
8,966
3,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
ADAPT-267
Horus
12
1 / 5 / 4
7,642
764
2,739
12,886
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Kamborian
Ravana
13
1 / 4 / 4
7,455
746
8,115
10,704
5,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 4
8,299
830
18,165
10,086
4,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
23
Kills
6
8
Deaths
23
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
4
2
0.5
L
Rama
 
Rama
0
5
4
0.4
L
Horus
ADAPT-267
Horus
1
5
4
0.6
W
2
1
18
11
L
Ravana
Kamborian
Ravana
1
4
4
0.75
L
3
5
4
1
W
Baba Yaga
OGSourBean
Baba Yaga
5
1
16
13
W
Sylvanus
OmarRR_sB
Sylvanus
6
3
10
3.67
W
Freya
bawlzs
Freya
5
2
10
5
W
King Arthur
ºDepressing
King Arthur
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,238
Damage
42,189
65,321
Taken
53,410
60,297
Mitigated
29,170
26,514
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,690
2,479
341
1,790
10,768
4,830
0
8,257
2,373
0
16,354
L
Rama
 
Rama
7,480
5,634
0
867
8,966
3,307
0
7,726
1,240
0
15,838
L
Horus
ADAPT-267
Horus
2,739
1,139
1,278
2,287
12,886
10,538
0
9,087
3,583
0
3,975
W
7,055
2,163
2,934
3,041
15,806
20,524
1,294
3,375
12,431
11,339
0
L
Ravana
Kamborian
Ravana
8,115
1,536
1,134
3,060
10,704
5,912
0
7,805
2,873
0
14,599
L
18,165
1,200
658
1,151
10,086
4,583
0
8,180
1,829
33,412
0
W
Baba Yaga
OGSourBean
Baba Yaga
13,003
905
1,217
1,930
9,535
4,488
2,075
3,689
5,846
34,253
0
W
Sylvanus
OmarRR_sB
Sylvanus
7,477
780
8,677
4,712
16,399
17,006
839
3,461
12,938
14,517
0
W
Freya
bawlzs
Freya
12,007
3,836
273
2,439
11,509
5,748
2,510
4,290
7,047
23,288
0
W
King Arthur
ºDepressing
King Arthur
11,696
1,089
802
489
12,072
12,531
452
3,398
8,508
3,380
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
37,306
107
Minions Killed
110
0
Camps Cleared
0
971,356
Distance Traveled
818,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,068
707
20
2
0
167,856
0
L
Rama
6,842
684
24
2
0
154,985
0
L
Horus
7,642
764
3
0
0
163,562
0
W
Kuzenbo
9,857
986
6
1
0
221,846
0
L
Ravana
7,455
746
12
1
0
167,164
0
L
Raijin
8,299
830
51
5
0
164,679
0
W
Baba Yaga
9,274
927
37
4
0
188,017
0
W
Sylvanus
10,043
1,004
16
2
0
175,696
0
W
Freya
8,705
871
26
3
0
183,257
0
W
King Arthur
9,180
918
22
2
0
202,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role