Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Spankyhardurdck
Mulan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,482 Elo+
Party 1
Discordia
Discordia
WindyCityNole
Discordia
Level 107
God Stats
5W - 2L
1,557 SR
Queue Stats
254W - 246L
1,537 Elo+
Solo
Anubis
Anubis
ruppert1993
Anubis
Level 108
God Stats
1W - 2L
1,219 SR
Queue Stats
87W - 96L
1,450 Elo+
Party 1
Team Averages
Level 115
1,455 SR
1,494 Elo+

VS

Team Averages
Level 110
1,538 SR
1,495 Elo+
Atlas
Atlas
 
Atlas
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Murderous WOODS
Nox
Level 189
God Stats
4W - 7L
1,256 SR
Queue Stats
531W - 534L
1,478 Elo+
Party 3
Bacchus
Bacchus
Neulisaur
Bacchus
Level 70
God Stats
2W - 4L
1,774 SR
Queue Stats
250W - 232L
1,501 Elo+
Party 3
Zhong Kui
Zhong Kui
SPACE0ALIEN
Zhong Kui
Level 107
God Stats
1W - 2L
1,528 SR
Queue Stats
167W - 167L
1,508 Elo+
Party 2
Scylla
Scylla
TH3 HEARTLESS
Scylla
Level 157
God Stats
3W - 3L
1,631 SR
Queue Stats
419W - 410L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 1 / 7
9,244
770
11,018
8,394
4,632
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
 
Pele
16
2 / 1 / 10
8,894
741
11,968
10,247
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 13
8,124
677
6,108
13,384
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
WindyCityNole
Discordia
14
1 / 3 / 13
8,089
674
15,608
8,111
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
18
6 / 1 / 8
10,178
848
9,447
8,282
5,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 4 / 1
7,767
647
4,123
12,200
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 1 / 5
9,192
766
7,330
8,776
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Neulisaur
Bacchus
15
1 / 1 / 6
8,359
697
3,946
12,427
9,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
SPACE0ALIEN
Zhong Kui
13
0 / 6 / 5
7,622
635
11,519
14,697
13,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 3
8,750
729
11,855
9,042
4,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
14
Kills
8
9
Deaths
14
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
7
7.5
W
Pele
 
Pele
2
1
10
7
L
Atlas
 
Atlas
1
4
1
0.38
L
3
1
5
5.5
L
Bacchus
Neulisaur
Bacchus
1
1
6
4
L
Zhong Kui
SPACE0ALIEN
Zhong Kui
0
6
5
0.42
W
1
3
13
2.5
L
3
2
3
2.25
W
Discordia
WindyCityNole
Discordia
1
3
13
2.5
W
Anubis
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,149
Damage
38,773
48,418
Taken
57,142
36,112
Mitigated
43,264
22,849
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,018
1,687
1,646
3,246
8,394
4,632
0
7,435
959
0
23,030
W
Pele
 
Pele
11,968
1,018
0
2,495
10,247
5,244
0
7,674
2,469
0
31,362
L
Atlas
 
Atlas
4,123
1,205
689
1,206
12,200
11,184
0
4,166
7,670
12,341
0
L
7,330
411
314
2,525
8,776
4,536
0
4,538
3,998
23,935
0
L
Bacchus
Neulisaur
Bacchus
3,946
171
2,419
5,708
12,427
9,573
0
6,127
6,089
6,592
0
L
Zhong Kui
SPACE0ALIEN
Zhong Kui
11,519
187
1,620
4,192
14,697
13,274
0
5,677
8,885
20,295
0
W
6,108
892
827
2,584
13,384
16,837
25
9,530
3,778
0
7,540
L
11,855
765
1,338
2,014
9,042
4,697
0
4,536
4,409
30,798
0
W
Discordia
WindyCityNole
Discordia
15,608
402
3,241
1,389
8,111
4,112
0
6,774
1,285
25,020
0
W
Anubis
9,447
302
4,387
3,034
8,282
5,287
0
7,217
977
28,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
41,690
149
Minions Killed
126
0
Camps Cleared
0
1,217,008
Distance Traveled
1,195,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,244
770
33
3
0
252,839
0
W
Pele
8,894
741
36
3
0
263,085
0
L
Atlas
7,767
647
10
1
0
220,781
0
L
Nox
9,192
766
39
3
0
212,807
0
L
Bacchus
8,359
697
5
0
0
245,797
0
L
Zhong Kui
7,622
635
23
2
0
248,215
0
W
Mulan
8,124
677
13
1
0
230,279
0
L
Scylla
8,750
729
49
4
0
267,486
0
W
Discordia
8,089
674
24
2
0
227,650
0
W
Anubis
10,178
848
43
4
0
243,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role