Player Matchup

Atlas
Atlas
Gold IV
AskMeWhoGoblinIs
Atlas
Gold IV
Level 116
God Stats
0W - 2L
1,481 SR
Queue Stats
81W - 86L
1,545 MMR
Party 4
Kuzenbo
Kuzenbo
Gold I
IMmaTable
Kuzenbo
Gold I
Level 217
God Stats
2W - 3L
1,671 SR
Queue Stats
843W - 836L
1,576 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Its_GLO21
Cernunnos
Gold IV
Level 148
God Stats
1W - 1L
1,704 SR
Queue Stats
150W - 158L
1,441 MMR
Party 2
Kali
Kali
Gold III
LIVEVILxACID
Kali
Gold III
Level 108
God Stats
1W - 4L
1,470 SR
Queue Stats
33W - 36L
1,597 MMR
Party 4
Tiamat
Tiamat
Gold I
its_BigTre21
Tiamat
Gold I
Level 128
God Stats
43W - 25L
1,667 SR
Queue Stats
115W - 115L
1,699 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,598 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,567 SR
1,570 MMR
Athena
Athena
Gold III
MAC_AsTr02
Athena
Gold III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 173L
1,403 MMR
Party 3
Ratatoskr
Ratatoskr
Gold IV
Mastergamma333
Ratatoskr
Gold IV
Level 98
God Stats
1W - 0L
1,344 SR
Queue Stats
46W - 35L
1,595 MMR
Party 1
Ra
Ra
Platinum V
PeleFeetPics
Ra
Platinum V
Level 55
God Stats
8W - 5L
1,696 SR
Queue Stats
65W - 60L
1,748 MMR
Party 3
Anhur
Anhur
Gold V
digorow
Anhur
Gold V
Level 149
God Stats
8W - 3L
1,728 SR
Queue Stats
30W - 22L
1,549 MMR
Party 1
Hades
Hades
Gold II
jacolbas71
Hades
Gold II
Level 146
God Stats
7W - 4L
1,566 SR
Queue Stats
249W - 234L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
9,656
508
10,617
22,717
12,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
IMmaTable
Kuzenbo
16
3 / 5 / 5
10,092
531
9,364
20,650
25,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Its_GLO21
Cernunnos
16
1 / 5 / 1
8,837
465
7,865
15,973
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 2 / 2
10,192
536
9,887
21,927
9,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
16
4 / 2 / 5
9,858
519
14,944
12,777
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
SusanoAo KuangRavana

VS

Bans
JanusMartichorasSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MAC_AsTr02
Athena
14
1 / 2 / 8
9,585
504
8,022
20,312
22,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Mastergamma333
Ratatoskr
15
4 / 5 / 6
10,028
528
9,290
17,770
7,738
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 3 / 3
11,718
617
18,991
13,451
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
digorow
Anhur
17
5 / 3 / 5
11,337
597
15,510
17,139
7,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
18
6 / 4 / 3
12,196
642
18,533
22,956
14,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
16
Kills
22
22
Deaths
17
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Kuzenbo
IMmaTable
Kuzenbo
3
5
5
1.1
L
Cernunnos
Its_GLO21
Cernunnos
1
5
1
0.3
L
5
2
2
3
W
Athena
MAC_AsTr02
Athena
1
2
8
2.5
W
Ratatoskr
Mastergamma333
Ratatoskr
4
5
6
1.4
W
6
3
3
2.5
W
Anhur
digorow
Anhur
5
3
5
2.5
L
Tiamat
4
2
5
3.25
W
Hades
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,677
Damage
70,346
94,044
Taken
91,628
60,996
Mitigated
59,613
20,803
Healing
32,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,617
4,030
0
5,085
22,717
12,394
0
14,510
8,091
57,268
0
L
Kuzenbo
IMmaTable
Kuzenbo
9,364
3,460
0
2,718
20,650
25,579
0
12,879
7,294
25,071
0
L
Cernunnos
Its_GLO21
Cernunnos
7,865
2,941
0
4,839
15,973
5,064
0
2,339
13,634
0
72,386
L
9,887
5,113
0
3,892
21,927
9,590
0
7,091
14,657
0
83,094
W
Athena
MAC_AsTr02
Athena
8,022
1,884
0
2,098
20,312
22,456
166
9,442
10,620
28,078
0
W
Ratatoskr
Mastergamma333
Ratatoskr
9,290
1,426
0
628
17,770
7,738
412
5,181
12,481
0
65,583
W
18,991
533
2,212
5,874
13,451
6,745
0
8,623
4,748
119,755
0
W
Anhur
digorow
Anhur
15,510
9,271
0
8,810
17,139
7,913
3,529
2,688
14,429
0
97,427
L
Tiamat
14,944
990
0
4,269
12,777
8,369
0
7,856
4,739
79,594
0
W
Hades
18,533
3,010
451
12,062
22,956
14,761
488
8,791
13,507
109,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
54,864
511
Minions Killed
626
0
Camps Cleared
0
1,837,665
Distance Traveled
1,851,760
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,656
508
108
6
0
333,597
3
L
Kuzenbo
10,092
531
21
1
0
380,743
5
L
Cernunnos
8,837
465
123
6
0
307,446
4
L
Kali
10,192
536
117
6
0
444,841
0
W
Athena
9,585
504
33
2
0
390,850
0
W
Ratatoskr
10,028
528
74
4
0
417,517
4
W
Ra
11,718
617
182
10
0
396,575
0
W
Anhur
11,337
597
153
8
0
345,447
0
L
Tiamat
9,858
519
142
7
0
371,038
0
W
Hades
12,196
642
184
10
0
301,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role