Player Matchup

Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Corey123P
Janus
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
72W - 72L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
Googan-
Kukulkan
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Jcspeedy1
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 2
Skadi
Skadi
sparanoia
Skadi
Level 15
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 2
Team Averages
Level 57
1,543 SR
1,569 Elo+

VS

Team Averages
Level 68
1,445 SR
1,417 Elo+
Xbalanque
Xbalanque
GotzDaBeetus
Xbalanque
Level 74
God Stats
7W - 3L
1,629 SR
Queue Stats
47W - 57L
1,415 Elo+
Party 1
Olorun
Olorun
KingMaxxie
Olorun
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,336 Elo+
Party 1
Kuzenbo
Kuzenbo
Westside sir
Kuzenbo
Level 114
God Stats
1W - 1L
1,316 SR
Queue Stats
39W - 49L
1,465 Elo+
Party 1
Nemesis
Nemesis
WetSanchez39
Nemesis
Level 61
God Stats
3W - 5L
1,356 SR
Queue Stats
107W - 110L
1,474 Elo+
Solo
Achilles
Achilles
Willynotdum
Achilles
Level 60
God Stats
5W - 6L
1,425 SR
Queue Stats
50W - 78L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 4 / 1
8,322
694
4,745
9,856
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Corey123P
Janus
14
1 / 2 / 1
7,998
667
12,912
8,016
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Googan-
Kukulkan
14
0 / 3 / 1
7,733
644
7,047
7,897
3,455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Jcspeedy1
Cthulhu
15
1 / 3 / 1
8,083
674
10,306
19,030
14,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
sparanoia
Skadi
13
1 / 4 / 0
7,588
632
4,805
10,208
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GotzDaBeetus
Xbalanque
17
4 / 0 / 9
9,661
805
18,526
9,914
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
KingMaxxie
Olorun
17
5 / 1 / 2
9,702
809
9,865
7,362
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Westside sir
Kuzenbo
15
3 / 0 / 9
8,818
735
7,975
13,022
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
WetSanchez39
Nemesis
16
1 / 1 / 2
8,997
750
4,813
8,929
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Willynotdum
Achilles
16
3 / 2 / 5
8,997
750
6,566
10,964
10,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
16
16
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
L
Janus
Corey123P
Janus
1
2
1
0.75
L
Kukulkan
Googan-
Kukulkan
0
3
1
0.17
W
Xbalanque
GotzDaBeetus
Xbalanque
4
0
9
8.5
L
Cthulhu
Jcspeedy1
Cthulhu
1
3
1
0.5
W
Olorun
KingMaxxie
Olorun
5
1
2
6
W
Kuzenbo
Westside sir
Kuzenbo
3
0
9
7.5
W
Nemesis
WetSanchez39
Nemesis
1
1
2
2
W
Achilles
Willynotdum
Achilles
3
2
5
2.75
L
Skadi
sparanoia
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,815
Damage
47,745
55,007
Taken
50,191
29,932
Mitigated
36,020
6,248
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,745
1,378
0
290
9,856
4,231
0
1,819
7,711
0
29,219
L
Janus
Corey123P
Janus
12,912
481
0
500
8,016
3,588
0
2,728
5,106
27,721
0
L
Kukulkan
Googan-
Kukulkan
7,047
0
0
376
7,897
3,455
0
2,797
4,496
25,624
0
W
Xbalanque
GotzDaBeetus
Xbalanque
18,526
10,740
0
4,270
9,914
3,959
1,874
6,525
2,785
0
52,855
L
Cthulhu
Jcspeedy1
Cthulhu
10,306
20
336
4,529
19,030
14,651
0
4,320
13,670
27,740
0
W
Olorun
KingMaxxie
Olorun
9,865
5,378
498
1,280
7,362
3,283
1,807
5,123
1,751
42,451
0
W
Kuzenbo
Westside sir
Kuzenbo
7,975
1,938
0
2,510
13,022
14,307
0
9,439
3,048
9,025
557
W
Nemesis
WetSanchez39
Nemesis
4,813
1,105
0
3,620
8,929
4,102
698
2,495
6,370
0
39,575
W
Achilles
Willynotdum
Achilles
6,566
1,108
0
1,847
10,964
10,369
246
5,285
5,366
0
20,621
L
Skadi
sparanoia
Skadi
4,805
1,269
0
217
10,208
4,007
0
3,723
5,907
0
15,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
46,175
195
Minions Killed
271
0
Camps Cleared
0
1,246,681
Distance Traveled
1,307,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,322
694
39
3
0
268,057
0
L
Janus
7,998
667
38
3
0
271,525
0
L
Kukulkan
7,733
644
57
5
0
231,794
0
W
Xbalanque
9,661
805
84
7
0
230,881
0
L
Cthulhu
8,083
674
34
3
0
269,451
0
W
Olorun
9,702
809
74
6
0
244,032
0
W
Kuzenbo
8,818
735
14
1
0
290,806
0
W
Nemesis
8,997
750
67
6
0
264,717
0
W
Achilles
8,997
750
32
3
0
277,119
2
L
Skadi
7,588
632
27
2
0
205,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role