Player Matchup

Bakasura
Bakasura
Halokinq
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 479L
1,410 Elo+
Solo
Surtr
Surtr
Jollygondus
Surtr
Level 115
God Stats
3W - 3L
1,455 SR
Queue Stats
53W - 51L
1,321 Elo+
Party 1
Cabrakan
Cabrakan
THATFATG1NG3R
Cabrakan
Level 113
God Stats
0W - 1L
1,692 SR
Queue Stats
58W - 58L
1,323 Elo+
Party 1
Chang'e
Chang'e
Tubbingham
Chang'e
Level 104
God Stats
1W - 2L
1,578 SR
Queue Stats
51W - 51L
1,324 Elo+
Party 1
Maui
Maui
ttrashfire
Maui
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 339L
1,439 Elo+
Party 1
Team Averages
Level 105
1,545 SR
1,363 Elo+

VS

Team Averages
Level 97
1,493 SR
1,392 Elo+
Charon
Charon
BigJuicyDogger
Charon
Level 96
God Stats
3W - 2L
1,790 SR
Queue Stats
98W - 105L
1,422 Elo+
Party 3
Tiamat
Tiamat
Dat_Sum_BS
Tiamat
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
392W - 433L
1,454 Elo+
Party 3
Horus
Horus
Kaiticat00
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 83L
1,377 Elo+
Party 3
Charybdis
Charybdis
NewbBotGuy
Charybdis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,375 Elo+
Party 2
Persephone
Persephone
oO KILLA CJ Oo
Persephone
Level 129
God Stats
1W - 1L
1,174 SR
Queue Stats
6W - 12L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Halokinq
Bakasura
13
0 / 5 / 7
7,338
667
3,155
13,287
11,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 7 / 5
8,234
749
16,212
20,720
16,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
THATFATG1NG3R
Cabrakan
15
4 / 7 / 3
9,398
854
9,333
16,813
23,589
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Tubbingham
Chang'e
17
2 / 3 / 5
8,573
779
11,786
15,998
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 6
8,512
774
5,012
13,259
13,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 22
9,462
860
13,369
13,181
13,204
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
Dat_Sum_BS
Tiamat
16
3 / 1 / 20
8,831
803
13,360
10,428
8,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
14
2 / 4 / 19
9,374
852
7,754
15,092
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
NewbBotGuy
Charybdis
18
16 / 2 / 8
11,080
1,007
24,055
11,406
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
oO KILLA CJ Oo
Persephone
14
1 / 1 / 21
8,710
792
12,603
6,731
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
10
Kills
25
25
Deaths
10
26
Assists
90
Player
Kills
Deaths
Assists
KDA
W
3
2
22
7
W
Tiamat
Dat_Sum_BS
Tiamat
3
1
20
13
L
Bakasura
Halokinq
Bakasura
0
5
7
0.7
L
3
7
5
0.79
W
Horus
2
4
19
2.88
W
Charybdis
NewbBotGuy
Charybdis
16
2
8
10
L
Cabrakan
THATFATG1NG3R
Cabrakan
4
7
3
0.79
L
Chang'e
Tubbingham
Chang'e
2
3
5
1.5
W
Persephone
oO KILLA CJ Oo
Persephone
1
1
21
11.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,498
Damage
71,141
80,077
Taken
56,838
73,706
Mitigated
44,031
30,046
Healing
28,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,369
1,488
3,385
4,866
13,181
13,204
405
5,615
7,167
30,775
0
W
Tiamat
Dat_Sum_BS
Tiamat
13,360
1,390
807
3,578
10,428
8,631
674
4,045
5,781
28,086
0
L
Bakasura
Halokinq
Bakasura
3,155
2,652
143
2,267
13,287
11,089
8
5,516
7,352
0
5,596
L
16,212
4,280
407
3,032
20,720
16,894
0
11,048
9,359
287
26,328
W
Horus
7,754
2,768
2,823
3,893
15,092
13,982
310
7,451
6,572
2,906
9,774
W
Charybdis
NewbBotGuy
Charybdis
24,055
11,882
2,090
4,055
11,406
5,543
3,354
4,923
6,086
0
47,085
L
Cabrakan
THATFATG1NG3R
Cabrakan
9,333
709
364
1,671
16,813
23,589
0
8,396
7,929
10,451
0
L
Chang'e
Tubbingham
Chang'e
11,786
1,149
10,017
9,504
15,998
9,018
0
8,730
6,788
31,846
0
W
Persephone
oO KILLA CJ Oo
Persephone
12,603
1,278
362
2,298
6,731
2,671
761
3,217
3,338
24,168
0
L
5,012
568
341
2,300
13,259
13,116
0
5,973
6,569
11,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
47,457
113
Minions Killed
175
0
Camps Cleared
0
1,081,100
Distance Traveled
1,099,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,462
860
36
3
0
234,780
0
W
Tiamat
8,831
803
28
3
0
250,733
0
L
Bakasura
7,338
667
20
2
0
245,149
0
L
Surtr
8,234
749
18
2
0
203,362
0
W
Horus
9,374
852
16
1
0
224,012
0
W
Charybdis
11,080
1,007
62
6
0
180,496
0
L
Cabrakan
9,398
854
5
0
0
187,613
0
L
Chang'e
8,573
779
52
5
0
218,221
0
W
Persephone
8,710
792
33
3
0
209,354
0
L
Maui
8,512
774
18
2
0
226,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role