Player Matchup

Danzaburou
Danzaburou
NoxDyDy
Danzaburou
Level 68
God Stats
213W - 179L
1,532 SR
Queue Stats
247W - 232L
1,429 Elo+
Party 3
Agni
Agni
Retempted
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,481 Elo+
Solo
Awilix
Awilix
TSGFrosti
Awilix
Level 68
God Stats
104W - 75L
1,601 SR
Queue Stats
160W - 133L
1,526 Elo+
Party 3
Anubis
Anubis
dontplay1975
Anubis
Level 33
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
kermit_tha_frogg
Ix Chel
Level 123
God Stats
19W - 24L
1,554 SR
Queue Stats
121W - 128L
1,473 Elo+
Solo
Team Averages
Level 72
1,463 SR
1,482 Elo+

VS

Team Averages
Level 90
1,623 SR
1,506 Elo+
Artemis
Artemis
BIG_SMUF
Artemis
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 18L
1,449 Elo+
Party 2
Shiva
Shiva
ZombieBaneX
Shiva
Level 79
God Stats
15W - 5L
1,774 SR
Queue Stats
86W - 66L
1,548 Elo+
Party 1
Serqet
Serqet
el pizza71
Serqet
Level 82
God Stats
24W - 19L
1,610 SR
Queue Stats
290W - 255L
1,576 Elo+
Party 1
Poseidon
Poseidon
ikedawg51
Poseidon
Level 106
God Stats
1W - 5L
1,432 SR
Queue Stats
103W - 125L
1,493 Elo+
Solo
Aphrodite
Aphrodite
trapgodtone99
Aphrodite
Level 85
God Stats
8W - 4L
1,799 SR
Queue Stats
240W - 223L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NoxDyDy
Danzaburou
15
4 / 7 / 4
9,709
539
11,376
18,459
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
2 / 7 / 4
8,368
465
10,215
13,331
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
TSGFrosti
Awilix
15
4 / 5 / 5
9,134
507
11,646
16,069
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
3
0 / 3 / 0
5,589
311
317
2,028
556
10
1 / 6 / 1
7,628
424
4,906
11,511
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIG_SMUF
Artemis
15
7 / 3 / 5
10,043
558
10,397
12,674
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 2 / 7
10,098
561
6,631
16,743
10,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
el pizza71
Serqet
15
9 / 3 / 12
11,023
612
10,797
13,195
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ikedawg51
Poseidon
18
8 / 1 / 10
12,235
680
12,055
11,975
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
trapgodtone99
Aphrodite
14
1 / 2 / 17
9,327
518
5,140
14,919
11,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
11
Kills
28
28
Deaths
11
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
BIG_SMUF
Artemis
7
3
5
3.17
L
Danzaburou
NoxDyDy
Danzaburou
4
7
4
0.86
L
Agni
2
7
4
0.57
L
Awilix
TSGFrosti
Awilix
4
5
5
1.3
W
3
2
7
3.25
L
Anubis
0
3
0
0
W
Serqet
el pizza71
Serqet
9
3
12
5
W
Poseidon
ikedawg51
Poseidon
8
1
10
13
L
1
6
1
0.25
W
Aphrodite
trapgodtone99
Aphrodite
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
45,020
61,398
Taken
69,506
24,359
Mitigated
38,288
11,475
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BIG_SMUF
Artemis
10,397
4,226
0
2,611
12,674
6,133
1,139
2,796
9,828
0
57,554
L
Danzaburou
NoxDyDy
Danzaburou
11,376
3,960
0
4,836
18,459
7,533
925
3,776
14,239
0
64,422
L
Agni
10,215
470
0
437
13,331
4,207
0
6,670
6,439
53,823
0
L
Awilix
TSGFrosti
Awilix
11,646
4,459
10
3,958
16,069
6,046
0
2,474
13,205
0
70,706
W
6,631
225
1,284
4,725
16,743
10,361
1,312
3,901
12,746
0
46,799
L
Anubis
317
144
0
23
2,028
556
0
771
1,213
2,603
0
W
Serqet
el pizza71
Serqet
10,797
3,908
0
968
13,195
5,998
2,142
2,810
10,189
0
61,882
W
Poseidon
ikedawg51
Poseidon
12,055
2,373
0
1,329
11,975
4,756
2,146
3,491
8,216
98,084
0
L
4,906
536
968
1,243
11,511
6,017
290
3,727
7,530
20,826
0
W
Aphrodite
trapgodtone99
Aphrodite
5,140
1,011
5,898
7,414
14,919
11,040
606
4,715
10,030
34,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
52,726
318
Minions Killed
404
0
Camps Cleared
0
1,272,680
Distance Traveled
1,831,615
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,043
558
61
3
0
319,951
0
L
Danzaburou
9,709
539
90
5
0
296,303
0
L
Agni
8,368
465
92
5
0
301,170
0
L
Awilix
9,134
507
103
6
0
371,925
0
W
Shiva
10,098
561
64
4
0
364,263
7
L
Anubis
5,589
311
4
0
0
81,364
0
W
Serqet
11,023
612
84
5
0
418,166
0
W
Poseidon
12,235
680
141
8
0
387,299
0
L
Ix Chel
7,628
424
29
2
0
221,918
2
W
Aphrodite
9,327
518
54
3
0
341,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role