Player Matchup

Anubis
Anubis
AGingerGamer932
Anubis
Level 75
God Stats
35W - 42L
1,527 SR
Queue Stats
281W - 302L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkCataclysim
Cu Chulainn
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 120L
1,526 Elo+
Party 2
Atlas
Atlas
ExoBeaver
Atlas
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 72L
1,551 Elo+
Party 2
Loki
Loki
UIGokugooff
Loki
Level 104
God Stats
5W - 2L
1,287 SR
Queue Stats
202W - 183L
1,479 Elo+
Solo
Heimdallr
Heimdallr
coconutnoshow
Heimdallr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,781 Elo+
Solo
Team Averages
Level 72
1,463 SR
1,565 Elo+

VS

Team Averages
Level 55
1,546 SR
1,511 Elo+
Janus
Janus
IanMG3469
Janus
Level 60
God Stats
14W - 9L
1,655 SR
Queue Stats
403W - 358L
1,430 Elo+
Solo
Serqet
Serqet
itsAyeC
Serqet
Level 71
God Stats
6W - 1L
1,617 SR
Queue Stats
74W - 65L
1,542 Elo+
Party 1
Odin
Odin
pumpknot
Odin
Level 41
God Stats
1W - 0L
1,403 SR
Queue Stats
41W - 34L
1,531 Elo+
Party 1
Ares
Ares
thebigXcamel673
Ares
Level 28
God Stats
1W - 1L
1,510 SR
Queue Stats
23W - 16L
1,563 Elo+
Party 1
Artemis
Artemis
xXHero_16
Artemis
Level 73
God Stats
83W - 64L
1,543 SR
Queue Stats
453W - 448L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,207
410
7,242
7,793
3,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DarkCataclysim
Cu Chulainn
16
5 / 4 / 3
10,472
524
19,325
25,134
22,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
ExoBeaver
Atlas
12
1 / 7 / 2
8,522
426
8,085
20,864
19,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

17
8 / 3 / 3
10,747
537
11,589
17,425
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
coconutnoshow
Heimdallr
10
0 / 4 / 1
7,210
361
2,742
11,664
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IanMG3469
Janus
18
4 / 5 / 9
11,539
577
15,855
11,961
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
itsAyeC
Serqet
17
2 / 4 / 8
10,650
533
9,916
18,871
10,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
15
0 / 5 / 8
8,864
443
4,400
18,011
18,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 1 / 9
11,226
561
18,718
19,272
27,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
xXHero_16
Artemis
18
8 / 1 / 3
11,878
594
14,575
12,059
6,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
16
Kills
22
22
Deaths
16
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Cu Chulainn
DarkCataclysim
Cu Chulainn
5
4
3
1.63
L
Atlas
ExoBeaver
Atlas
1
7
2
0.29
W
Janus
IanMG3469
Janus
4
5
9
1.7
L
8
3
3
3.17
L
Heimdallr
coconutnoshow
Heimdallr
0
4
1
0.13
W
Serqet
itsAyeC
Serqet
2
4
8
1.5
W
Odin
0
5
8
0.8
W
8
1
9
12.5
W
Artemis
xXHero_16
Artemis
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,983
Damage
63,464
82,880
Taken
80,174
56,554
Mitigated
69,782
14,382
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,242
315
0
1,703
7,793
3,016
0
2,714
4,824
35,270
0
L
Cu Chulainn
DarkCataclysim
Cu Chulainn
19,325
2,660
0
4,442
25,134
22,359
341
9,325
14,808
0
72,026
L
Atlas
ExoBeaver
Atlas
8,085
1,836
0
673
20,864
19,912
0
13,843
6,607
38,053
0
W
Janus
IanMG3469
Janus
15,855
1,178
0
600
11,961
6,492
936
2,719
8,922
93,016
0
L
11,589
4,543
0
4,308
17,425
6,785
0
5,983
10,453
0
78,093
L
Heimdallr
coconutnoshow
Heimdallr
2,742
1,372
0
3,256
11,664
4,482
0
1,738
9,900
0
31,789
W
Serqet
itsAyeC
Serqet
9,916
1,919
0
2,191
18,871
10,533
875
2,959
15,288
0
96,962
W
Odin
4,400
783
0
1,325
18,011
18,673
284
3,142
13,992
0
34,821
W
18,718
2,663
2,538
3,102
19,272
27,088
269
4,689
13,708
37,537
0
W
Artemis
xXHero_16
Artemis
14,575
8,118
0
5,663
12,059
6,996
5,553
1,725
10,280
0
86,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,158
Gold Earned
54,157
346
Minions Killed
494
0
Camps Cleared
0
1,589,428
Distance Traveled
2,128,046
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,207
410
61
3
0
161,685
0
L
Cu Chulainn
10,472
524
92
5
0
370,978
2
L
Atlas
8,522
426
33
2
0
392,898
0
W
Janus
11,539
577
158
8
0
400,188
0
L
Loki
10,747
537
111
6
0
433,978
0
L
Heimdallr
7,210
361
49
2
0
229,889
2
W
Serqet
10,650
533
129
6
0
499,585
0
W
Odin
8,864
443
48
2
0
418,343
0
W
Ares
11,226
561
29
1
0
418,871
0
W
Artemis
11,878
594
130
7
0
391,059
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role