Player Matchup

Danzaburou
Danzaburou
BaMaRampage13
Danzaburou
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 57L
1,507 Elo+
Party 1
Pele
Pele
WickedWest69
Pele
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 193L
1,517 Elo+
Solo
Charybdis
Charybdis
ciligerthy
Charybdis
Level 29
God Stats
0W - 2L
1,261 SR
Queue Stats
232W - 210L
1,459 Elo+
Solo
Anhur
Anhur
donzo64
Anhur
Level 97
God Stats
1W - 1L
1,770 SR
Queue Stats
30W - 44L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
nickisbroke
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 49L
1,334 Elo+
Party 1
Team Averages
Level 64
1,506 SR
1,443 Elo+

VS

Team Averages
Level 86
1,469 SR
1,455 Elo+
Chaac
Chaac
BlueeEevee6531
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 57L
1,384 Elo+
Party 3
Tyr
Tyr
G0BIiN
Tyr
Level 112
God Stats
1W - 3L
1,436 SR
Queue Stats
190W - 186L
1,539 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Natanya Mum
Morgan Le Fay
Level 127
God Stats
4W - 2L
1,648 SR
Queue Stats
189W - 187L
1,480 Elo+
Party 2
Ullr
Ullr
SirPaddyEsquire
Ullr
Level 105
God Stats
1W - 4L
1,261 SR
Queue Stats
84W - 94L
1,505 Elo+
Party 2
Chronos
Chronos
ZerketGT
Chronos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaMaRampage13
Danzaburou
17
2 / 4 / 12
9,956
766
8,288
12,253
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 5
9,385
722
13,907
18,178
8,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
ciligerthy
Charybdis
18
6 / 5 / 8
10,028
771
11,516
14,551
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
donzo64
Anhur
15
2 / 6 / 10
9,219
709
8,504
12,309
5,312
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
nickisbroke
Gilgamesh
17
4 / 4 / 10
9,566
736
11,145
17,263
12,958
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
9,094
700
3,844
11,134
16,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
G0BIiN
Tyr
19
10 / 4 / 10
11,836
910
15,743
18,823
28,184
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Natanya Mum
Morgan Le Fay
20
9 / 3 / 13
11,931
918
21,649
12,803
7,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 12
9,674
744
7,637
16,737
8,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
ZerketGT
Chronos
17
5 / 4 / 9
10,227
787
17,262
14,587
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
80
19
Kills
26
26
Deaths
20
45
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaMaRampage13
Danzaburou
2
4
12
2
W
1
4
10
1.5
W
Tyr
G0BIiN
Tyr
10
4
10
3.75
W
Morgan Le Fay
Natanya Mum
Morgan Le Fay
9
3
13
5.17
W
1
5
12
1.4
L
5
7
5
1.07
W
Chronos
ZerketGT
Chronos
5
4
9
2.38
L
Charybdis
ciligerthy
Charybdis
6
5
8
2
L
Anhur
donzo64
Anhur
2
6
10
1.17
L
Gilgamesh
nickisbroke
Gilgamesh
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,360
Damage
66,135
74,554
Taken
74,084
39,148
Mitigated
67,676
20,650
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaMaRampage13
Danzaburou
8,288
2,506
1,196
2,826
12,253
5,740
386
6,185
5,823
0
25,876
W
3,844
218
287
1,010
11,134
16,769
503
42
11,065
0
9,229
W
Tyr
G0BIiN
Tyr
15,743
671
839
3,965
18,823
28,184
200
147
18,536
1,393
25,916
W
Morgan Le Fay
Natanya Mum
Morgan Le Fay
21,649
1,482
609
3,463
12,803
7,384
544
102
12,621
47,600
0
W
7,637
4,092
77
3,384
16,737
8,710
3,583
42
16,695
0
23,032
L
13,907
1,943
814
3,829
18,178
8,158
47
9,130
8,908
0
27,892
W
Chronos
ZerketGT
Chronos
17,262
4,118
881
4,470
14,587
6,629
2,886
19
14,316
32,663
0
L
Charybdis
ciligerthy
Charybdis
11,516
7,232
804
3,377
14,551
6,980
0
7,784
6,767
0
26,475
L
Anhur
donzo64
Anhur
8,504
4,166
2,046
1,387
12,309
5,312
185
8,079
3,904
0
17,581
L
Gilgamesh
nickisbroke
Gilgamesh
11,145
1,403
2,226
2,145
17,263
12,958
0
8,879
8,054
0
17,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,154
Gold Earned
52,762
130
Minions Killed
151
0
Camps Cleared
0
1,132,875
Distance Traveled
1,101,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,956
766
36
3
0
209,569
0
W
Chaac
9,094
700
9
1
0
175,176
0
W
Tyr
11,836
910
22
2
0
221,161
0
W
Morgan Le Fay
11,931
918
50
4
0
237,788
0
W
Ullr
9,674
744
37
3
0
210,813
0
L
Pele
9,385
722
39
3
0
245,988
0
W
Chronos
10,227
787
33
3
0
256,353
0
L
Charybdis
10,028
771
25
2
0
219,915
0
L
Anhur
9,219
709
18
1
0
199,032
0
L
Gilgamesh
9,566
736
12
1
0
258,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role